We are happy to announce a public beta for our upcoming release version 1.3.6! This update includes new Epirus and Hellenic overhauls, Media Atropatene reworks, a pirates system update, lots of Empire Divided improvements and many other fixes and changes. The full patch notes can be found below.
This update is not compatible with the current Rome 2 Pantheon beta. We do plan on updating the mod for the game updates as we are able, but we will be holding off on that until those updates are completed and released. We have no time table for the mod’s compatibility with the upcoming various Pantheon game releases. Our current plan is to implement this 1.3.6 update for the mod and then focus on making the mod compatible with the full release version of the updated game at a later time.
Our mod beta is save compatible but most submods will probably have to be updated for full compatibility.
Download: Link (Mirror)
Steam: Link
Patch Notes
Epirus/Hellenic Overhaul
– Updated units, appearances, stats and roster for Epirus
– Updated looks for generals and other Hellenic generals as well.
– Updated look of Officers and Standard Bearers for Bactria, Armenia, Macedon, Egypt, Seleucids and Sparta.
– New Paeonian AOR cavalry unit in Macedon.
Media Atropatene Overhaul
– Updated the visuals and stats for various Media units. New unit cards also!
Pirates Update
– Pirate spawns can now be prevented by a tier 4 military type port, indicated by a new “Pirates Spotted” event and building effect text.
– Pirates can now spawn for more factions in more places.
– Delayed various pirate spawns by a couple of turns
Major Fixes/Changes
– Visual updates for the Boii, Caledones, Dacians and Illyrians.
– Fixed a bug with the supply system causing barbarian AI to miss some attrition protection.
– Fixed naval supply effect bundles being applied multiple times to AI factions.
– Updates to many different unit cards that had been from older versions.
Battle Fixes/Changes
– Added new spear/shield animation set from Attila for better weapon and standard bearer position.
– Lowered javelin knockback chance.
– Added new shield defense reduction effects for pilum, soliferrum and cavalry javelins
– Adjusted elephant combat stats.
– New balearic sling weapon entry – shorter range but higher base damage
– Reworked fire arrow building damage. They are still viable against towers and gates but require several volleys to set fire.
– Various smaller stat adjustments and fixes.
Empire Divided Fixes/Changes
– Updated many different unit cards.
– New faction icons for various factions – thanks to Lord Nemo!
– Visual updates for British, German, Sarmatian and Roman factions.
– New general appearances for Sarmatians, Franks and other Germans
– Adjusted various rebellion rosters.
– Fixed eastern factions having some wrong bodyguard entries
– Various rebalancing and bug fixes for British and Germanic factions
– Fixed bugged draco standard
– Updated some faction names to better fit the time period.
Smaller Fixes/Changes
– Changed faction leader trait Anxious from Disdained faction buff to Engaged.
– Added new animations for spear officer and axes/clubs for various barbarians.
– Lots of fixes for barbarian entity entries affecting speed and mass.
– Fixed an Iberian unit incorrectly being restricted by reforms
– Increased growth rewards from construction technology milestones
– Fixed some Greek factions missing Assault Quinquiremes
– Reworked Egyptian Machairaphoroi into light elite shock sword unit.
– Adjusted stats of some Equites and Allied Equites units, for more variety between them.
– Redone Pontus Sarmatian bodyguard stats and looks.
– Short sword weapon entries bonus vs infantry increased from +1 to +2
– Adjustments to melee attack penalty from fatigue
– Updated Mercenary Armenian spear and Azat noble appearances
– Fixed Anartes belonging to outdated military group an wrong culture.
– Fixed spy trait increasing rather than decreasing enemy movement base effect from action
– Fixed Saba main capital building missing spice resource.
– Fixed some CiG general visuals appearing for Rome in the Grand Campaign
– Lowered some of the inflated ammo for some peltasts by 1
– Many smaller fixes/changes.
Credits
– Lord Nemo for various Empire Divided faction icons
– Summary for more unit card work, again!
– Litharion for the supply script fixes
– KLA for variety of Hellenic models
– Benjin for help with adjusting animations for standard bearers
– CEMMEN and Goobad for the pirate changes
– Ejmilo for various spear and axe/club animation changes
– Nemo for great unit card work!
