Divide et Impera Regions Map
Din Eidyn (Caledonia et Hibernia)
Faction: Kaledonoi
Emergent Faction: Wotodin
Region Effects:
Food: 1 | Industry: 2
Trade: -8 | Agriculture: 5
Growth: 1 | Public Order: -8
Tax: -15 | Ambush: +5
AOR Units:
Pictone Painted Swordsmen, Caledonian Levies, Caledonian Skirmishers
Mercenary Units:
Caledonian Chosen Warriors, Caledonian Mountain Warriors, Lowland Mercenary Band
Roman Auxiliary Units:
Ala Britannica, Cohors Brittonum, Cohors Brittonum Miliaria
Resources & Starting Buildings:
Leather, Barracks
Temair (Caledonia et Hibernia)
Faction: Iweriu
Emergent Faction: Erainn
Region Effects:
Food: 1 | Industry: -12
Trade: -1 | Agriculture: 7
Growth: -1 | Public Order: -8
Tax: -10 | Ambush: +5
AOR Units:
Pictone Painted Swordsmen, Caledonian Levies, Caledonian Skirmishers
Mercenary Units:
Caledonian Chosen Warriors, Caledonian Mountain Warriors, Lowland Mercenary Band
Roman Auxiliary Units:
Ala Britannica, Cohors Brittonum, Cohors Brittonum Miliaria
Resources & Starting Buildings:
Fish, Port, Barracks
Eborakon (Caledonia et Hibernia)
Faction: Brigantes
Emergent Faction: Parisi
Region Effects:
Food: 1 | Industry: 1
Trade: -1 | Agriculture: 5
Growth: 1 | Public Order: -8
Tax: -15 | Ambush: +5
AOR Units:
Pictone Painted Swordsmen, Caledonian Levies, Caledonian Skirmishers
Mercenary Units:
Caledonian Chosen Warriors, Caledonian Mountain Warriors, Lowland Mercenary Band
Roman Auxiliary Units:
Ala Britannica, Cohors Brittonum, Cohors Brittonum Miliaria
Resources & Starting Buildings:
Commons, Barracks
Ratae (Britannia)
Faction: Corieltauvi
Emergent Faction: Cantiaci
Region Effects:
Food: 1 | Industry: -3
Trade: -8 | Agriculture: 5
Growth: 1 | Public Order: -5
Tax: -15
AOR Units:
Britannic Hidden Warriors, Britannic Slingers, Casse Champions, Casse Cavalry, Silures Warband
Mercenary Units:
Silurean Spear Band, Britannic Painted Warriors, Britannic Scout Riders, Britannic Chariots
Roman Auxiliary Units:
Ala Britannica, Cohors Brittonum, Cohors Brittonum Miliaria
Resources & Starting Buildings:
Barracks
Camulodunon (Britannia)
Faction: Iceni
Emergent Faction: Catuvellauni
Region Effects:
Food: 1 | Industry: 1
Trade: 6 | Agriculture: 1
Growth: -1 | Public Order: -5
Tax: 5 | Trade Income: 5
AOR Units:
Britannic Hidden Warriors, Britannic Slingers, Casse Champions, Casse Cavalry, Silures Warband
Mercenary Units:
Silurean Spear Band, Britannic Painted Warriors, Britannic Scout Riders, Britannic Chariots
Roman Auxiliary Units:
Ala Britannica, Cohors Brittonum, Cohors Brittonum Miliaria
Resources & Starting Buildings:
Commons, Port, Barracks
Moridunon (Britannia)
Faction: Demetae
Emergent Faction: Silures
Region Effects:
Food: 1 | Industry: 10
Trade: -1 | Agriculture: 5
Growth: 1 | Public Order: -5
Tax: -15
AOR Units:
Britannic Hidden Warriors, Britannic Slingers, Casse Champions, Casse Cavalry, Silures Warband
Mercenary Units:
Silurean Spear Band, Britannic Painted Warriors, Britannic Scout Riders, Britannic Chariots
Roman Auxiliary Units:
Ala Britannica, Cohors Brittonum, Cohors Brittonum Miliaria
Resources & Starting Buildings:
Iron, Port, Barracks
Iska (Britannia)
Faction: Dumnonii
Emergent Faction: Durotriges
Region Effects:
Food: 1 | Industry: 12
Trade: 4 | Agriculture: 5
Growth: 1 | Public Order: -5
Tax: -12
AOR Units:
Britannic Hidden Warriors, Britannic Slingers, Casse Champions, Casse Cavalry, Silures Warband
Mercenary Units:
Silurean Spear Band, Britannic Painted Warriors, Britannic Scout Riders, Britannic Chariots
Roman Auxiliary Units:
Ala Britannica, Cohors Brittonum, Cohors Brittonum Miliaria
Resources & Starting Buildings:
Fish, Port, Barracks, Stonehenge
Alabu (Magna Germania)
Faction: Kimbroz
Emergent Faction: Teutones
Region Effects:
Food: 1 | Industry: 6
Trade: -5 | Agriculture: 1
Growth: -1 | Public Order: -5
Tax: -12 | Ambush: 6
AOR Units:
Scandinavian Club Infantry, Cavalry, Skirmishers, Spearmen, Swordsmen
Germanic Cavalry, Heavy Infantry, Hunters, Dogs, Levies, Swordsmen
Mercenary Units:
Germanic Spear Band, Berserkers, Longbow Hunters
Roman Auxiliary Units:
Germanic Heavy Infantry, Hunters, Swordsmen
Ala Batavorum, Cannanefatium
Cohors Batavorum, Cannanefatium, Cugernorum, Frisiavonum, Mattiacorum, Sequanorum, Sugambrorum, Sunucorum, Ubiorum, Vangionum
Resources & Starting Buildings:
Copper, Barracks
Flevum (Magna Germania)
Faction: Freisias
Emergent Faction: Chauci
Region Effects:
Food: 1 | Industry: 6
Trade: -5 | Agriculture: 1
Growth: -1 | Public Order: -5
Tax: -15 | Ambush: 6
AOR Units:
Germanic Cavalry, Heavy Infantry, Hunters, Dogs, Levies, Swordsmen
Mercenary Units:
Germanic Spear Band, Berserkers, Longbow Hunters
Roman Auxiliary Units:
Germanic Heavy Infantry, Hunters, Swordsmen
Ala Batavorum, Cannanefatium
Cohors Batavorum, Cannanefatium, Cugernorum, Frisiavonum, Mattiacorum, Sequanorum, Sugambrorum, Sunucorum, Ubiorum, Vangionum
Resources & Starting Buildings:
Fish, Port, Barracks
Tulifrudum (Magna Germania)
Faction: Heruskoz
Emergent Faction: Hermunduri
Region Effects:
Food: 1 | Industry: 1
Trade: -5 | Agriculture: 3
Growth: 1 | Public Order: -5
Tax: -10 | Ambush: 6
AOR Units:
Germanic Cavalry, Heavy Infantry, Hunters, Dogs, Levies, Swordsmen
Mercenary Units:
Germanic Spear Band, Berserkers, Longbow Hunters
Roman Auxiliary Units:
Germanic Heavy Infantry, Hunters, Swordsmen
Ala Batavorum, Cannanefatium
Cohors Batavorum, Cannanefatium, Cugernorum, Frisiavonum, Mattiacorum, Sequanorum, Sugambrorum, Sunucorum, Ubiorum, Vangionum
Resources & Starting Buildings:
Commons, Barracks
Rhougion (Suebia)
Faction: Rugoz
Emergent Faction: Lemovii
Region Effects:
Food: 0 | Industry: 5
Trade: -2 | Agriculture: 5
Growth: -1 | Public Order: -5
Tax: -10 | Ambush: 10
Movement: -10
AOR Units:
Germanic Cavalry, Heavy Infantry, Hunters, Dogs, Levies, Swordsmen
Mercenary Units:
Germanic Spear Band, Berserkers, Longbow Hunters
Roman Auxiliary Units:
Germanic Heavy Infantry, Hunters, Swordsmen
Ala Batavorum, Cannanefatium
Cohors Batavorum, Cannanefatium, Cugernorum, Frisiavonum, Mattiacorum, Sequanorum, Sugambrorum, Sunucorum, Ubiorum, Vangionum
Resources & Starting Buildings:
Amber, Port, Barracks
Lupfurdum (Suebia)
Faction: Sweboz
Emergent Faction: Semnonoz
Region Effects:
Food: 0 | Industry: 5
Trade: -2 | Agriculture: 5
Growth: -1 | Public Order: -5
Tax: -5 | Ambush: 10
Movement: -10
AOR Units:
Germanic Cavalry, Heavy Infantry, Hunters, Dogs, Levies, Swordsmen
Mercenary Units:
Germanic Spear Band, Berserkers, Longbow Hunters
Roman Auxiliary Units:
Germanic Heavy Infantry, Hunters, Swordsmen
Ala Batavorum, Cannanefatium
Cohors Batavorum, Cannanefatium, Cugernorum, Frisiavonum, Mattiacorum, Sequanorum, Sugambrorum, Sunucorum, Ubiorum, Vangionum
Resources & Starting Buildings:
Barracks
Ascaucalis (Suebia)
Faction: Marcomanni
Emergent Faction: Helveconae
Region Effects:
Food: 0 | Industry: 5
Trade: -2 | Agriculture: 5
Growth: -1 | Public Order: -5
Tax: -15 | Ambush: 10
Movement: -10
Amber Road Trade Bonus: 5
AOR Units:
Germanic Cavalry, Heavy Infantry, Hunters, Dogs, Levies, Swordsmen
Mercenary Units:
Germanic Spear Band, Berserkers, Longbow Hunters
Roman Auxiliary Units:
Germanic Heavy Infantry, Hunters, Swordsmen
Ala Batavorum, Cannanefatium
Cohors Batavorum, Cannanefatium, Cugernorum, Frisiavonum, Mattiacorum, Sequanorum, Sugambrorum, Sunucorum, Ubiorum, Vangionum
Resources & Starting Buildings:
Timber, Barracks
Vistula (Suebia)
Faction: Gutones
Emergent Faction: Inguiones
Region Effects:
Food: 0 | Industry: 5
Trade: -2 | Agriculture: 5
Growth: 1 | Public Order: -5
Tax: -15 | Ambush: 10
Movement: -10
AOR Units:
Germanic Cavalry, Heavy Infantry, Hunters, Dogs, Levies, Swordsmen
Mercenary Units:
Germanic Spear Band, Berserkers, Longbow Hunters
Roman Auxiliary Units:
Germanic Heavy Infantry, Hunters, Swordsmen
Ala Batavorum, Cannanefatium
Cohors Batavorum, Cannanefatium, Cugernorum, Frisiavonum, Mattiacorum, Sequanorum, Sugambrorum, Sunucorum, Ubiorum, Vangionum
Resources & Starting Buildings:
Fish, Barracks
Budorgis (Lugia)
Faction: Leugoz
Emergent Faction: Helisii
Region Effects:
Food: 1 | Industry: 1
Trade: 1 | Agriculture: 1
Growth: -1 | Public Order: -5
Tax: 5 | Trade Bonus: 2
AOR Units:
Germanic Hunters, Levies, Axemen
Mercenary Units:
Sarmatian Hired Riders, Horse Archers
Roman Auxiliary Units:
Germanic Heavy Infantry, Hunters, Swordsmen
Ala Batavorum, Cannanefatium
Cohors Batavorum, Cannanefatium, Cugernorum, Frisiavonum, Mattiacorum, Sequanorum, Sugambrorum, Sunucorum, Ubiorum, Vangionum
Resources & Starting Buildings:
Barracks
Belz (Lugia)
Faction: Arii
Emergent Faction: Kwadoz
Region Effects:
Food: 1 | Industry: 1
Trade: 1 | Agriculture: 5
Growth: 1 | Public Order: -5
Tax: -10
Amber Road Trade Bonus: 2
AOR Units:
Germanic Hunters, Levies, Axemen
Mercenary Units:
Sarmatian Hired Riders, Horse Archers
Roman Auxiliary Units:
Germanic Heavy Infantry, Hunters, Swordsmen
Ala Batavorum, Cannanefatium
Cohors Batavorum, Cannanefatium, Cugernorum, Frisiavonum, Mattiacorum, Sequanorum, Sugambrorum, Sunucorum, Ubiorum, Vangionum
Resources & Starting Buildings:
Silver/Lead, Barracks
Chronos (Lugia)
Faction: Aestii
Emergent Faction: Anartes
Region Effects:
Food: 1 | Industry: 1
Trade: 1 | Agriculture: 5
Growth: 3 | Public Order: -5
Tax: -15
Amber Road Trade Bonus: 5
AOR Units:
Baltic Levies, Alaunt Shepherd Dogs, Sarmatian Archers, Cataphracts, Horse Archers
Mercenary Units:
Sarmatian Hired Riders, Horse Archers
Resources & Starting Buildings:
Amber, Barracks
Gelonos (Lugia)
Faction: Budini
Emergent Faction: Buri
Region Effects:
Food: 1 | Industry: 1
Trade: 1 | Agriculture: 5
Growth: -1 | Public Order: -5
Tax: -15
AOR Units:
Baltic Levies, Alaunt Shepherd Dogs, Sarmatian Archers, Cataphracts, Horse Archers
Mercenary Units:
Sarmatian Hired Riders, Horse Archers
Resources & Starting Buildings:
Hides, Enclosed Land, Barracks
Namnetum (Gallia)
Faction: Namnetes
Emergent Faction: Osimii
Region Effects:
Food: 1 | Industry: 3
Trade: 3 | Agriculture: 7
Growth: 1 | Public Order: -3
Tax: -8
AOR Units:
Gallic Levies, Cavalry, Spearmen, Skirmishers, Swordsmen, Dogs
Mercenary Units:
Aedui Free Horsemen, Gallic Sword Band, Hunters
Roman Auxiliary Units:
Gallic Cavalry, Spearmen, Belgae Heavy Cavalry, Hunters, Germanic Heavy Infantry
Ala Gallorum, Vocontiorum
Cohors Aquitanorum, Biturigum, Gallorum, Lingonum
Resources & Starting Buildings:
Timber, Port, Barracks, Stones of Karnag
Iuliobana (Gallia)
Faction: Lexovii
Emergent Faction: Unelli
Region Effects:
Food: 1 | Industry: 2
Trade: 1 | Agriculture: 5
Growth: -1 | Public Order: -5
Tax: -15 | Ambush: 6
AOR Units:
Gallic Levies, Cavalry, Spearmen, Skirmishers, Swordsmen, Dogs
Mercenary Units:
Aedui Free Horsemen, Gallic Sword Band, Hunters
Roman Auxiliary Units:
Gallic Cavalry, Spearmen, Belgae Heavy Cavalry, Hunters, Germanic Heavy Infantry
Ala Gallorum, Vocontiorum
Cohors Aquitanorum, Biturigum, Gallorum, Lingonum
Resources & Starting Buildings:
Port, Barracks
Cenabum (Gallia)
Faction: Carnutes
Emergent Faction: Cenomani
Region Effects:
Food: 1 | Industry: 3
Trade: -10 | Agriculture: 5
Growth: 1 | Public Order: -5
Tax: -8 | Ambush: 6
AOR Units:
Gallic Levies, Cavalry, Spearmen, Skirmishers, Swordsmen, Dogs
Mercenary Units:
Aedui Free Horsemen, Gallic Sword Band, Hunters
Roman Auxiliary Units:
Gallic Cavalry, Spearmen, Belgae Heavy Cavalry, Hunters, Germanic Heavy Infantry
Ala Gallorum, Vocontiorum
Cohors Aquitanorum, Biturigum, Gallorum, Lingonum
Resources & Starting Buildings:
Silver/Lead, Barracks
Bibracte (Gallia)
Faction: Aedui
Emergent Faction: Turones
Region Effects:
Food: 1 | Industry: -8
Trade: -5 | Agriculture: 5
Growth: 1 | Public Order: -5
Tax: 5 | Ambush: 6
AOR Units:
Gallic Levies, Cavalry, Spearmen, Skirmishers, Swordsmen, Dogs
Mercenary Units:
Aedui Free Horsemen, Gallic Sword Band, Hunters
Roman Auxiliary Units:
Gallic Cavalry, Spearmen, Belgae Heavy Cavalry, Hunters, Germanic Heavy Infantry
Ala Gallorum, Vocontiorum
Cohors Aquitanorum, Biturigum, Gallorum, Lingonum
Resources & Starting Buildings:
Strategic Capital, Barracks
Lemonum (Aquitania)
Faction: Pictones
Emergent Faction: Santones
Region Effects:
Food: 1 | Industry: 8
Trade: 1 | Agriculture: 10
Growth: 2 | Public Order: -5
Tax: -20 | Ambush: 5
AOR Units:
Gallic Levies, Cavalry, Spearmen, Skirmishers, Swordsmen, Dogs
Mercenary Units:
Aedui Free Horsemen, Gallic Sword Band, Hunters
Roman Auxiliary Units:
Gallic Cavalry, Spearmen, Belgae Heavy Cavalry, Hunters, Germanic Heavy Infantry
Ala Gallorum, Vocontiorum
Cohors Aquitanorum, Biturigum, Gallorum, Lingonum
Resources & Starting Buildings:
Horses, Barracks
Nemossos (Aquitania)
Faction: Arverni
Emergent Faction: Bituriges
Region Effects:
Food: 1 | Industry: 12
Trade: -8 | Agriculture: 7
Growth: 1 | Public Order: -5
Tax: 5 | Ambush: 6
AOR Units:
Gallic Levies, Cavalry, Spearmen, Skirmishers, Swordsmen, Dogs
Mercenary Units:
Aedui Free Horsemen, Gallic Sword Band, Hunters
Roman Auxiliary Units:
Gallic Cavalry, Spearmen, Belgae Heavy Cavalry, Hunters, Germanic Heavy Infantry
Ala Gallorum, Vocontiorum
Cohors Aquitanorum, Biturigum, Gallorum, Lingonum
Resources & Starting Buildings:
Gold, Barracks
Burdigala (Aquitania)
Faction: Vivisci
Emergent Faction: Aquitani
Region Effects:
Food: 1 | Industry: -5
Trade: 3 | Agriculture: 5
Growth: 1 | Public Order: -2
Tax: 5 | Ambush: 4
AOR Units:
Gallic Levies, Cavalry, Spearmen, Skirmishers, Swordsmen, Dogs
Mercenary Units:
Aedui Free Horsemen, Gallic Sword Band, Hunters
Roman Auxiliary Units:
Gallic Cavalry, Spearmen, Belgae Heavy Cavalry, Hunters, Germanic Heavy Infantry
Ala Gallorum, Vocontiorum
Cohors Aquitanorum, Biturigum, Gallorum, Lingonum
Resources & Starting Buildings:
Enclosed Land, Port, Barracks
Nemetocenna (Belgica)
Faction: Atrebates
Emergent Faction: Morini
Region Effects:
Food: 1 | Industry: 1
Trade: -5 | Agriculture: 3
Growth: -1 | Public Order: -3
Tax: -8 | Ambush: 4
AOR Units:
Belgae Heavy Cavalry, Hunters, Levies, Spear Warriors
Mercenary Units:
Belgae Heavy Lancers, Spear Band, Skirmishers
Roman Auxiliary Units:
Gallic Cavalry, Spearmen, Belgae Heavy Cavalry, Hunters, Germanic Heavy Infantry
Ala Nerviana, Treverorum, Tungrorum
Cohors Menapiorum, Morinorum, Nerviorum, Tungrorum
Resources & Starting Buildings:
Enclosed Land, Barracks
Treverorum (Belgica)
Faction: Treveri
Emergent Faction: Mediomatrici
Region Effects:
Food: 1 | Industry: 1
Trade: -5 | Agriculture: 3
Growth: -1 | Public Order: -5
Tax: -5 | Ambush: 4
AOR Units:
Belgae Heavy Cavalry, Hunters, Levies, Spear Warriors
Mercenary Units:
Belgae Heavy Lancers, Spear Band, Skirmishers
Roman Auxiliary Units:
Gallic Cavalry, Spearmen, Belgae Heavy Cavalry, Hunters, Germanic Heavy Infantry
Ala Nerviana, Treverorum, Tungrorum
Cohors Menapiorum, Morinorum, Nerviorum, Tungrorum
Resources & Starting Buildings:
Enclosed Land, Barracks
Bagacum (Germania Minor)
Faction: Nervii
Emergent Faction: Remi
Region Effects:
Food: 1 | Industry: 3
Trade: -8 | Agriculture: 5
Growth: -1 | Public Order: -5
Tax: -15 | Ambush: 5
AOR Units:
Belgae Heavy Cavalry, Hunters, Levies, Spear Warriors
Mercenary Units:
Germanic Berserkers, Longbow Hunters, Scout Riders
Roman Auxiliary Units:
Gallic Cavalry, Spearmen, Belgae Heavy Cavalry, Hunters, Germanic Heavy Infantry
Ala Nerviana, Treverorum, Tungrorum
Cohors Menapiorum, Morinorum, Nerviorum, Tungrorum
Resources & Starting Buildings:
Glass, Barracks
Vesontio (Germania Minor)
Faction: Sequani
Emergent Faction: Lingones
Region Effects:
Food: 1 | Industry: 3
Trade: -8 | Agriculture: 5
Growth: -1 | Public Order: -5
Tax: -15 | Ambush: 5
AOR Units:
Germanic Cavalry, Heavy Infantry, Hunters, Dogs, Levies, Swordsmen
Mercenary Units:
Germanic Spear Band, Berserkers, Longbow Hunters
Roman Auxiliary Units:
Germanic Heavy Infantry, Hunters, Swordsmen
Ala Batavorum, Cannanefatium
Cohors Batavorum, Cannanefatium, Cugernorum, Frisiavonum, Mattiacorum, Sequanorum, Sugambrorum, Sunucorum, Ubiorum, Vangionum
Resources & Starting Buildings:
Commons, Barracks
Uburzis (Hercynia)
Faction: Ubii
Emergent Faction: Chatti
Region Effects:
Food: 1 | Industry: 10
Trade: -15 | Agriculture: 5
Growth: -1 | Public Order: -3
Tax: -15 | Ambush: 6
AOR Units:
Germanic Cavalry, Heavy Infantry, Hunters, Dogs, Levies, Swordsmen
Mercenary Units:
Boii Mercenary Band, Light Horse
Roman Auxiliary Units:
Germanic Heavy Infantry, Hunters, Swordsmen
Ala Batavorum, Cannanefatium
Cohors Batavorum, Cannanefatium, Cugernorum, Frisiavonum, Mattiacorum, Sequanorum, Sugambrorum, Sunucorum, Ubiorum, Vangionum
Resources & Starting Buildings:
Hides, Enclosed Land, Barracks
Casurgis (Hercynia)
Faction: Boii
Emergent Faction: Kalokoni
Region Effects:
Food: 1 | Industry: 5
Trade: -15 | Agriculture: 10
Growth: -1 | Public Order: -2
Tax: -15 | Ambush: 6
AOR Units:
Germanic Hunters, Levies, Axemen
Mercenary Units:
Boii Mercenary Band, Light Horse
Roman Auxiliary Units:
Celto-Hellenic Infantry, Massilian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Resources & Starting Buildings:
Enclosed Land, Barracks
Istros (Hercynia)
Faction: Boii
Emergent Faction: Cotini
Region Effects:
Food: 1 | Industry: 10
Trade: -15 | Agriculture: 1
Growth: -1 | Public Order: -2
Tax: 5 | Ambush: 6
Amber Road Trade Bonus: 5
AOR Units:
Germanic Hunters, Levies, Axemen
Mercenary Units:
Boii Mercenary Band, Light Horse
Roman Auxiliary Units:
Celto-Hellenic Infantry, Massilian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Resources & Starting Buildings:
Gold
Octoduron (Raetia et Noricum)
Faction: Helvetii
Emergent Faction: Raurici
Region Effects:
Food: 1 | Industry: 7
Trade: -10 | Agriculture: 5
Growth: 1 | Public Order: -2
Tax: -8 | Ambush: 5
Movement: -15
AOR Units:
Alpine Levies, Phalanx, Swordsmen
Mercenary Units:
Celtic Hired Riders, Naked Sell-swords, Helvetii Spear Band
Roman Auxiliary Units:
Celto-Hellenic Infantry, Massilian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Ala Noricorum
Cohors Helvetiorum, Montanorum, Noricorum, Raetorum, Vindelicorum
Resources & Starting Buildings:
Barracks
Koria (Raetia et Noricum)
Faction: Raeti
Emergent Faction: Vennones
Region Effects:
Food: 0 | Industry: 12
Trade: 1 | Agriculture: -1
Growth: -1 | Public Order: -3
Tax: -5 | Ambush: 5
Movement: -15
Latin Diplomacy Bonus: 15
AOR Units:
Alpine Levies, Phalanx, Swordsmen
Mercenary Units:
Celtic Hired Riders, Naked Sell-swords, Helvetii Spear Band
Roman Auxiliary Units:
Celto-Hellenic Infantry, Massilian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Ala Noricorum
Cohors Helvetiorum, Montanorum, Noricorum, Raetorum, Vindelicorum
Resources & Starting Buildings:
Iron, Barracks
Alcimoennis (Raetia et Noricum)
Faction: Tulingi
Emergent Faction: Vindelici
Region Effects:
Food: 0 | Industry: 7
Trade: -10 | Agriculture: 5
Growth: 1 | Public Order: -3
Tax: -10 | Ambush: 5
Movement: -15
AOR Units:
Alpine Levies, Phalanx, Swordsmen
Mercenary Units:
Celtic Hired Riders, Naked Sell-swords, Helvetii Spear Band
Roman Auxiliary Units:
Celto-Hellenic Infantry, Massilian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Ala Noricorum
Cohors Helvetiorum, Montanorum, Noricorum, Raetorum, Vindelicorum
Resources & Starting Buildings:
Barracks
Noreia (Raetia et Noricum)
Faction: Nori
Emergent Faction: Taurisci
Region Effects:
Food: 1 | Industry: 7
Trade: -10 | Agriculture: 5
Growth: 1 | Public Order: -2
Tax: -5 | Ambush: 5
Movement: -15
AOR Units:
Alpine Levies, Phalanx, Swordsmen
Mercenary Units:
Celtic Hired Riders, Naked Sell-swords, Helvetii Spear Band
Roman Auxiliary Units:
Celto-Hellenic Infantry, Massilian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Ala Noricorum
Cohors Helvetiorum, Montanorum, Noricorum, Raetorum, Vindelicorum
Resources & Starting Buildings:
Enclosed Land, Barracks
Akink (Pannonia)
Faction: Eravisci
Emergent Faction: Hercuniates
Region Effects:
Food: 3 | Industry: 1
Trade: -5 | Agriculture: -5
Growth: -1 | Public Order: -5
Tax: -10 | Ambush: 5
AOR Units:
Scordisci Elite Swordsmen
Mercenary Units:
Scordisci Hunters, Celto-Thracian Sell-swords
Roman Auxiliary Units:
Celto-Hellenic Infantry, Massilian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Ala Ulpia Contariorium, Pannoniorum
Cohors Pannoniorum, Contariorum Sarmatorum
Resources & Starting Buildings:
Grain, Enclosed Land, Barracks
Segestica (Pannonia)
Faction: Breuci
Emergent Faction: Latovici
Region Effects:
Food: 1 | Industry: 6
Trade: 2 | Agriculture: -5
Growth: -1 | Public Order: -3
Tax: -10 | Ambush: 5
AOR Units:
Scordisci Elite Swordsmen
Mercenary Units:
Scordisci Hunters, Celto-Thracian Sell-swords
Roman Auxiliary Units:
Celto-Hellenic Infantry, Massilian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Ala Ulpia Contariorium, Pannoniorum
Cohors Pannoniorum, Contariorum Sarmatorum
Resources & Starting Buildings:
Timber, Barracks
Singidun (Pannonia)
Faction: Scordisci
Emergent Faction: Dindari
Region Effects:
Food: 1 | Industry: 3
Trade: -5 | Agriculture: -5
Growth: 1 | Public Order: -3
Tax: 5 | Ambush: 5
AOR Units:
Scordisci Elite Swordsmen
Mercenary Units:
Scordisci Hunters, Celto-Thracian Sell-swords
Roman Auxiliary Units:
Celto-Hellenic Infantry, Massilian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Ala Ulpia Contariorium, Pannoniorum
Cohors Pannoniorum, Contariorum Sarmatorum
Resources & Starting Buildings:
Commons, Barracks
Zarmizegetusa (Dacia)
Faction: Apulii
Emergent Faction: Biephi
Region Effects:
Food: 1 | Industry: 12
Trade: -12 | Agriculture: 14
Growth: 3 | Public Order: -2
Tax: -12
Amber Road Trade Bonus: 5
AOR Units:
Dacian Falxmen, Levies
Mercenary Units:
Dacian Riders, Falxmen, Bowmen
Roman Auxiliary Units:
Thracian Peltasts, Agrianian Axemen, Peltasts, Scordisci Elite Swordsmen, Dacian Falxmen
Ala Dacorum, Cohors Dacorum
Resources & Starting Buildings:
Strategic Capital, Commons, Barracks, Kogaionon
Petrodava (Dacia)
Faction: Bastarnoz
Emergent Faction: Carpi
Region Effects:
Food: 1 | Industry: 1
Trade: -10 | Agriculture: 5
Growth: 1 | Public Order: -5
Tax: -10 | Movement: -8
Ambush: 6
AOR Units:
Dacian Falxmen, Levies
Mercenary Units:
Dacian Riders, Falxmen, Bowmen
Roman Auxiliary Units:
Thracian Peltasts, Agrianian Axemen, Peltasts, Scordisci Elite Swordsmen, Dacian Falxmen
Ala Dacorum, Cohors Dacorum
Resources & Starting Buildings:
Copper, Enclosed Land, Barracks
Pelendava (Dacia)
Faction: Daci
Emergent Faction: Saldenses
Region Effects:
Food: 3 | Industry: -1
Trade: -10 | Agriculture: 7
Growth: 1 | Public Order: -5
Tax: -5 | Movement: -8
Ambush: 6
AOR Units:
Dacian Falxmen, Levies
Mercenary Units:
Dacian Riders, Falxmen, Bowmen
Roman Auxiliary Units:
Thracian Peltasts, Agrianian Axemen, Peltasts, Scordisci Elite Swordsmen, Dacian Falxmen
Ala Dacorum, Cohors Dacorum
Resources & Starting Buildings:
Enclosed Land, Barracks
Malva (Dacia)
Faction: Getae
Emergent Faction: Clariae
Region Effects:
Food: 2 | Industry: -1
Trade: -10 | Agriculture: 5
Growth: -1 | Public Order: -5
Tax: -10 | Movement: -8
Ambush: 6
AOR Units:
Dacian Falxmen, Levies
Mercenary Units:
Dacian Riders, Falxmen, Bowmen
Roman Auxiliary Units:
Thracian Peltasts, Agrianian Axemen, Peltasts, Scordisci Elite Swordsmen, Dacian Falxmen
Ala Dacorum, Cohors Dacorum
Resources & Starting Buildings:
Barracks
Olbia (Sarmatia)
Faction: Catiaroi
Emergent Faction: Auchatai
Region Effects:
Food: 2 | Industry: -20
Trade: 12 | Agriculture: 15
Growth: 1 | Public Order: -5
Tax: -5 | Movement: -15
AOR Units:
Baltic Levies, Sarmatian Archers, Cataphracts, Horse Archers, Alaunt Shepherd Dogs
Mercenary Units:
Sarmatian Hired Riders, Horse Archers
Roman Auxiliary Units:
Sarmatian Cataphracts, Horse Archers
Resources & Starting Buildings:
Fish, Port, Enclosed Land, Barracks
Danu Apara (Sarmatia)
Faction: Iazyges
Emergent Faction: Urgi
Region Effects:
Food: 0 | Industry: -20
Trade: -20 | Agriculture: 15
Growth: 1 | Public Order: -3
Tax: -15 | Movement: -15
AOR Units:
Baltic Levies, Sarmatian Archers, Cataphracts, Horse Archers, Alaunt Shepherd Dogs
Mercenary Units:
Sarmatian Hired Riders, Horse Archers
Roman Auxiliary Units:
Sarmatian Cataphracts, Horse Archers
Resources & Starting Buildings:
Barracks
Gerrhos (Sarmatia)
Faction: Basileioi Skythai
Emergent Faction: Spalaei
Region Effects:
Food: 1 | Industry: -20
Trade: -20 | Agriculture: 15
Growth: 1 | Public Order: -5
Tax: -15 | Movement: -15
AOR Units:
Baltic Levies, Sarmatian Archers, Cataphracts, Horse Archers, Alaunt Shepherd Dogs
Mercenary Units:
Sarmatian Hired Riders, Horse Archers
Roman Auxiliary Units:
Sarmatian Cataphracts, Horse Archers
Resources & Starting Buildings:
Barracks
Pantikapaion (Bosporus)
Faction: Arche Bosporus
Emergent Faction: Pantikapaion
Region Effects:
Food: 3 | Industry: -15
Trade: 11 | Agriculture: 4
Growth: 1 | Public Order: 2
Tax: 5
Hellenic Diplomacy Bonus: 10
AOR Units:
Protoslav Levies, Scythian Archers, Heavy Archers, Hoplites, Horse Archers, Skirmishers, Warriors, Thracian Royal Peltasts, Peltasts, Warriors
Mercenary Units:
Thracian Warriors, Peltasts, Bosporan Hoplites, Scythian Lancers
Roman Auxiliary Units:
Ala Bosporanorum, Cohors Bosporanorum, Sagittariorum Bosporanorum
Resources & Starting Buildings:
Port, Agora, Barracks
Tanais (Bosporus)
Faction: Arche Bosporus
Emergent Faction: Maiotai
Region Effects:
Food: 2 | Industry: -15
Trade: 5 | Agriculture: 4
Growth: 1 | Public Order: 3
Tax: -8
AOR Units:
Protoslav Levies, Scythian Archers, Heavy Archers, Hoplites, Horse Archers, Skirmishers, Warriors, Thracian Royal Peltasts, Peltasts, Warriors
Mercenary Units:
Thracian Warriors, Peltasts, Bosporan Hoplites, Scythian Lancers
Roman Auxiliary Units:
Ala Bosporanorum, Cohors Bosporanorum, Sagittariorum Bosporanorum
Resources & Starting Buildings:
Grain, Port
Phanagoreia (Bosporus)
Faction: Arche Bosporus
Emergent Faction: Phanagoreia
Region Effects:
Food: 2 | Industry: -15
Trade: 5 | Agriculture: 2
Growth: 2 | Public Order: 3
Tax: -5
Diplomacy Bonus Hellenic: 10
AOR Units:
Protoslav Levies, Scythian Archers, Heavy Archers, Hoplites, Horse Archers, Skirmishers, Warriors, Thracian Royal Peltasts, Peltasts, Warriors
Mercenary Units:
Thracian Warriors, Peltasts, Bosporan Hoplites, Scythian Lancers
Roman Auxiliary Units:
Ala Bosporanorum, Cohors Bosporanorum, Sagittariorum Bosporanorum
Resources & Starting Buildings:
Wine, Port, Homestead
Siracena (Scythia)
Faction: Siraces
Emergent Faction: Iaxamatai
Region Effects:
Food: 0 | Industry: -15
Trade: -15 | Agriculture: 15
Growth: -1 | Public Order: -3
Tax: -10 | Movement: -20
AOR Units:
Roxolani Lancers, Levies, Scythian Archers, Horse Archers
Mercenary Units:
Scythian Lancers, Armored Horse Archers, Horse Archers
Resources & Starting Buildings:
Barracks
Samandar (Scythia)
Faction: Aorsoi
Emergent Faction: Serboi
Region Effects:
Food: 0 | Industry: -20
Trade: -20 | Agriculture: 15
Growth: 1 | Public Order: -3
Tax: -15 | Movement: -20
AOR Units:
Roxolani Lancers, Levies, Scythian Archers, Horse Archers
Mercenary Units:
Scythian Lancers, Armored Horse Archers, Horse Archers
Resources & Starting Buildings:
Barracks
Rha (Scythia)
Faction: Rauxsa-alanna
Emergent Faction: Alanna
Region Effects:
Food: 1 | Industry: -20
Trade: -20 | Agriculture: 15
Growth: 1 | Public Order: -5
Tax: -15 | Movement: -20
AOR Units:
Roxolani Lancers, Levies, Scythian Archers, Horse Archers
Mercenary Units:
Scythian Lancers, Armored Horse Archers, Horse Archers
Resources & Starting Buildings:
Hides, Barracks
Daix (Scythia)
Faction: Thyssagetae
Emergent Faction: Iastae
Region Effects:
Food: 0 | Industry: -20
Trade: -20 | Agriculture: 15
Growth: 1 | Public Order: -3
Tax: -15 | Movement: -20
AOR Units:
Roxolani Lancers, Levies, Scythian Archers, Horse Archers
Mercenary Units:
Scythian Lancers, Armored Horse Archers, Horse Archers
Resources & Starting Buildings:
Barracks
Tolosa (Narbonensis)
Faction: Volcae Tectosages
Emergent Faction: Ausci
Region Effects:
Food: 1 | Industry: -12
Trade: 1 | Agriculture: 5
Growth: 1 | Public Order: -3
Tax: -5 | Ambush: 5
AOR Units:
Celtic Levies, Vocontii Cavalry, Celto-Hellenic Infantry, Massalian Colonist Levies, Hoplites, Thorax Hoplites
Mercenary Units:
Massalian Hoplites, Volcae Veteran Riders, Gallic Sword Band
Roman Auxiliary Units:
Celto-Hellenic Infantry, Massalian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Ala Gallorum, Vocontiorum
Cohors Aquitanorum, Biturigum, Gallorum, Lingonum
Resources & Starting Buildings:
Olives, Barracks
Narbo (Narbonensis)
Faction: Volcae
Emergent Faction: Ruteni
Region Effects:
Food: 1 | Industry: -12
Trade: 8 | Agriculture: 3
Growth: 1 | Public Order: -3
Tax: -10
AOR Units:
Celtic Levies, Vocontii Cavalry, Celto-Hellenic Infantry, Massalian Colonist Levies, Hoplites, Thorax Hoplites
Mercenary Units:
Massalian Hoplites, Volcae Veteran Riders, Gallic Sword Band
Roman Auxiliary Units:
Celto-Hellenic Infantry, Massalian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Ala Gallorum, Vocontiorum
Cohors Aquitanorum, Biturigum, Gallorum, Lingonum
Resources & Starting Buildings:
Port, Barracks
Massalia (Narbonensis)
Faction: Massalia
Emergent Faction: Nikaia
Region Effects:
Food: 2 | Industry: -12
Trade: 14 | Agriculture: 1
Growth: 1 | Public Order: 2
Tax: 20
AOR Units:
Celtic Levies, Vocontii Cavalry, Celto-Hellenic Infantry, Massalian Colonist Levies, Hoplites, Thorax Hoplites
Mercenary Units:
Massalian Hoplites, Volcae Veteran Riders, Gallic Sword Band
Roman Auxiliary Units:
Celto-Hellenic Infantry, Massalian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Ala Gallorum, Vocontiorum
Cohors Aquitanorum, Biturigum, Gallorum, Lingonum
Resources & Starting Buildings:
Strategic Capital, Strategic Port, Agora, Barracks
Medhlan (Cisalpina)
Faction: Insubres
Emergent Faction: Lepontii
Region Effects:
Food: 2 | Industry: -5
Trade: 1 | Agriculture: 2
Growth: 1 | Public Order: -1
Tax: 5 | Ambush: 4
AOR Units:
Insubrian Cavalry, Ligurian Cavalry, Levies, Skirmishers, Spearmen, Dogs
Mercenary Units:
Alpine Skirmishers, Ligurian Spear Band, Veneti Riders, Footmen
Roman Auxiliary Units:
Celto-Hellenic Infantry, Massalian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Cohors Alpinorum, Ligurum
Resources & Starting Buildings:
Commons, Barracks
Genua (Cisalpina)
Faction: Liguria
Emergent Faction: Apuani
Region Effects:
Food: 2 | Industry: -15
Trade: 1 | Agriculture: 2
Growth: -1 | Public Order: -2
Tax: -5 | Ambush: 4
AOR Units:
Insubrian Cavalry, Ligurian Cavalry, Levies, Skirmishers, Spearmen, Dogs
Mercenary Units:
Alpine Skirmishers, Ligurian Spear Band, Veneti Riders, Footmen
Roman Auxiliary Units:
Celto-Hellenic Infantry, Massalian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Cohors Alpinorum, Ligurum
Resources & Starting Buildings:
Enclosed Land, Port
Patavium (Cisalpina)
Faction: Veneti
Emergent Faction: Histri
Region Effects:
Food: 1 | Industry: 3
Trade: 1 | Agriculture: -4
Growth: -1 | Public Order: -2
Tax: -5
AOR Units:
Insubrian Cavalry, Ligurian Cavalry, Levies, Skirmishers, Spearmen, Dogs
Mercenary Units:
Alpine Skirmishers, Ligurian Spear Band, Veneti Riders, Footmen
Roman Auxiliary Units:
Celto-Hellenic Infantry, Massalian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Cohors Alpinorum, Ligurum
Resources & Starting Buildings:
Glass, Barracks
Brigantium (Tarraconensis)
Faction: Gallaeci
Emergent Faction: Artabri
Region Effects:
Food: 1 | Industry: 10
Trade: -12 | Agriculture: 10
Growth: 1 | Public Order: -5
Tax: -15 | Ambush: 5
Movement: -10
AOR Units:
Asturian Axemen, Levies, Illergetan Soldiers, Lusitanian Medium Cavalry, Medium Spearmen, Cantabrian Skirmishers
Mercenary Units:
Cantabrian Spear Band, Horse Skirmishers, Celtiberian Cavalry, Balearic Slingers
Roman Auxiliary Units:
Asturian Axemen, Lusitanian Medium Cavalry, Medium Spearmen, Iberian Scutarii, Balearic Slingers
Ala Asturum, Hispanorum
Cohors Asturum, Baetia, Callaecorum Bracarum, Cantabrorum, Celtiberorum, Hispanorum, Lusitanorum, Vasconum
Resources & Starting Buildings:
Fish, Port, Barracks
Aracillum (Tarraconensis)
Faction: Cantabri
Emergent Faction: Astures
Region Effects:
Food: 1 | Industry: 10
Trade: -12 | Agriculture: 10
Growth: 1 | Public Order: -5
Tax: -15 | Ambush: 5
Movement: -10
AOR Units:
Asturian Axemen, Levies, Illergetan Soldiers, Lusitanian Medium Cavalry, Medium Spearmen, Cantabrian Skirmishers
Mercenary Units:
Cantabrian Spear Band, Horse Skirmishers, Celtiberian Cavalry, Balearic Slingers
Roman Auxiliary Units:
Asturian Axemen, Lusitanian Medium Cavalry, Medium Spearmen, Iberian Scutarii, Balearic Slingers
Ala Asturum, Hispanorum
Cohors Asturum, Baetia, Callaecorum Bracarum, Cantabrorum, Celtiberorum, Hispanorum, Lusitanorum, Vasconum
Resources & Starting Buildings:
Marble, Barracks
Tarraco (Tarraconensis)
Faction: Cessetani
Emergent Faction: Ausetani
Region Effects:
Food: 2 | Industry: 6
Trade: 5 | Agriculture: 6
Growth: 1 | Public Order: -5
Tax: 5 | Trade Tariffs: 1
AOR Units:
Asturian Axemen, Levies, Illergetan Soldiers, Lusitanian Medium Cavalry, Medium Spearmen, Cantabrian Skirmishers
Mercenary Units:
Cantabrian Spear Band, Horse Skirmishers, Celtiberian Cavalry, Balearic Slingers
Roman Auxiliary Units:
Asturian Axemen, Lusitanian Medium Cavalry, Medium Spearmen, Iberian Scutarii, Balearic Slingers
Ala Asturum, Hispanorum
Cohors Asturum, Baetia, Callaecorum Bracarum, Cantabrorum, Celtiberorum, Hispanorum, Lusitanorum, Vasconum
Resources & Starting Buildings:
Port, Barracks
Olisipo (Lusitania)
Faction: Lusotannan
Emergent Faction: Bardili
Region Effects:
Food: 1 | Industry: 8
Trade: -1 | Agriculture: 5
Growth: 3 | Public Order: -5
Tax: 5 | Ambush: 6
AOR Units:
Asturian Axemen, Levies, Illergetan Soldiers, Lusitanian Medium Cavalry, Medium Spearmen, Cantabrian Skirmishers
Mercenary Units:
Iberian Infantry, Lusitani Lancers, Cantabrian Horse Skirmishers
Roman Auxiliary Units:
Asturian Axemen, Lusitanian Medium Cavalry, Medium Spearmen, Iberian Scutarii, Balearic Slingers
Ala Asturum, Hispanorum
Cohors Asturum, Baetia, Callaecorum Bracarum, Cantabrorum, Celtiberorum, Hispanorum, Lusitanorum, Vasconum
Resources & Starting Buildings:
Port, Barracks
Ebora (Lusitania)
Faction: Celtici
Emergent Faction: Cempsii
Region Effects:
Food: 2 | Industry: -12
Trade: -8 | Agriculture: 5
Growth: -1 | Public Order: -5
Tax: -15 | Ambush: 6
AOR Units:
Asturian Axemen, Levies, Illergetan Soldiers, Lusitanian Medium Cavalry, Medium Spearmen, Cantabrian Skirmishers
Mercenary Units:
Iberian Infantry, Lusitani Lancers, Cantabrian Horse Skirmishers
Roman Auxiliary Units:
Asturian Axemen, Lusitanian Medium Cavalry, Medium Spearmen, Iberian Scutarii, Balearic Slingers
Ala Asturum, Hispanorum
Cohors Asturum, Baetia, Callaecorum Bracarum, Cantabrorum, Celtiberorum, Hispanorum, Lusitanorum, Vasconum
Resources & Starting Buildings:
Iron, Enclosed Land, Barracks
Iplacea (Baetica)
Faction: Carpetani
Emergent Faction: Vettones
Region Effects:
Food: 1 | Industry: -8
Trade: -5 | Agriculture: 15
Growth: 1 | Public Order: 2
Tax: -12 | Ambush: 6
AOR Units:
Iberian Cavalry, Levies, Loricati, Scutarii, Slingers
Mercenary Units:
Iberian Infantry, Skirmishers, Cantabrian Horse Skirmishers, Turdetani Spear Band, Balearic Slingers
Roman Auxiliary Units:
Asturian Axemen, Lusitanian Medium Cavalry, Medium Spearmen, Iberian Scutarii, Balearic Slingers
Ala Asturum, Hispanorum
Cohors Asturum, Baetia, Callaecorum Bracarum, Cantabrorum, Celtiberorum, Hispanorum, Lusitanorum, Vasconum
Resources & Starting Buildings:
Olives, Enclosed Land, Barracks
Kartuba (Baetica)
Faction: Turdetani
Emergent Faction: Turduli
Region Effects:
Food: 1 | Industry: -8
Trade: -5 | Agriculture: 15
Growth: 3 | Public Order: 2
Tax: 5 | Ambush: 6
AOR Units:
Iberian Cavalry, Levies, Loricati, Scutarii, Slingers
Mercenary Units:
Iberian Infantry, Skirmishers, Cantabrian Horse Skirmishers, Turdetani Spear Band, Balearic Slingers
Roman Auxiliary Units:
Asturian Axemen, Lusitanian Medium Cavalry, Medium Spearmen, Iberian Scutarii, Balearic Slingers
Ala Asturum, Hispanorum
Cohors Asturum, Baetia, Callaecorum Bracarum, Cantabrorum, Celtiberorum, Hispanorum, Lusitanorum, Vasconum
Resources & Starting Buildings:
Barracks
Gadir (Baetica)
Faction: Qarthadastim
Emergent Faction: Gaditana
Region Effects:
Food: 1 | Industry: 2
Trade: 12 | Agriculture: 2
Growth: -1 | Public Order: -5
Tax: 8 | Navy AP: 3
Naval Recruitment: -3
AOR Units:
Iberian Cavalry, Levies, Loricati, Scutarii, Slingers
Mercenary Units:
Iberian Infantry, Skirmishers, Cantabrian Horse Skirmishers, Turdetani Spear Band, Balearic Slingers
Roman Auxiliary Units:
Asturian Axemen, Lusitanian Medium Cavalry, Medium Spearmen, Iberian Scutarii, Balearic Slingers
Ala Asturum, Hispanorum
Cohors Asturum, Baetia, Callaecorum Bracarum, Cantabrorum, Celtiberorum, Hispanorum, Lusitanorum, Vasconum
Resources & Starting Buildings:
Wine, Port
Numantia (Hispania)
Faction: Arevaci
Emergent Faction: Celtiberi
Region Effects:
Food: 1 | Industry: -8
Trade: -5 | Agriculture: 15
Growth: 1 | Public Order: -2
Tax: -5 | Ambush: 6
AOR Units:
Iberian Cavalry, Levies, Loricati, Scutarii, Slingers
Mercenary Units:
Iberian Infantry, Edetani Heavy Cavalry, Arevaci Painted Warriors, Cantabrian Horse Skirmishers, Balearic Slingers
Roman Auxiliary Units:
Asturian Axemen, Lusitanian Medium Cavalry, Medium Spearmen, Iberian Scutarii, Balearic Slingers
Ala Asturum, Hispanorum
Cohors Asturum, Baetia, Callaecorum Bracarum, Cantabrorum, Celtiberorum, Hispanorum, Lusitanorum, Vasconum
Resources & Starting Buildings:
Copper, Barracks
Arse (Hispania)
Faction: Edetani
Emergent Faction: Illercavones
Region Effects:
Food: 1 | Industry: 5
Trade: 1 | Agriculture: 2
Growth: 1 | Public Order: 1
Tax: 5
AOR Units:
Iberian Cavalry, Levies, Loricati, Scutarii, Slingers
Mercenary Units:
Iberian Infantry, Edetani Heavy Cavalry, Arevaci Painted Warriors, Cantabrian Horse Skirmishers, Balearic Slingers
Roman Auxiliary Units:
Asturian Axemen, Lusitanian Medium Cavalry, Medium Spearmen, Iberian Scutarii, Balearic Slingers
Ala Asturum, Hispanorum
Cohors Asturum, Baetia, Callaecorum Bracarum, Cantabrorum, Celtiberorum, Hispanorum, Lusitanorum, Vasconum
Resources & Starting Buildings:
Silver/Lead, Port, Barracks
Mastia (Hispania)
Faction: Qarthadastim
Emergent Faction: Oretani
Region Effects:
Food: 0 | Industry: 12
Trade: 5 | Agriculture: -5
Growth: 1 | Public Order: -3
Tax: 5 | Trade Tariffs: 1
AOR Units:
Iberian Cavalry, Levies, Loricati, Scutarii, Slingers
Mercenary Units:
Iberian Infantry, Edetani Heavy Cavalry, Arevaci Painted Warriors, Cantabrian Horse Skirmishers, Balearic Slingers
Roman Auxiliary Units:
Asturian Axemen, Lusitanian Medium Cavalry, Medium Spearmen, Iberian Scutarii, Balearic Slingers
Ala Asturum, Hispanorum
Cohors Asturum, Baetia, Callaecorum Bracarum, Cantabrorum, Celtiberorum, Hispanorum, Lusitanorum, Vasconum
Resources & Starting Buildings:
Port, Barracks
Ibossim (Hispania)
Faction: Qarthadastim
Emergent Faction: Baleares
Region Effects:
Food: 2 | Industry: -12
Trade: 1 | Agriculture: 1
Growth: -1 | Public Order: -3
Tax: -12
AOR Units:
Balearic Levies, Slingers
Mercenary Units:
Iberian Infantry, Edetani Heavy Cavalry, Arevaci Painted Warriors, Cantabrian Horse Skirmishers, Balearic Slingers
Roman Auxiliary Units:
Asturian Axemen, Lusitanian Medium Cavalry, Medium Spearmen, Iberian Scutarii, Balearic Slingers
Ala Asturum, Hispanorum
Cohors Asturum, Baetia, Callaecorum Bracarum, Cantabrorum, Celtiberorum, Hispanorum, Lusitanorum, Vasconum
Resources & Starting Buildings:
Port
Alalia (Corsica et Sardinia)
Faction: Qarthadastim
Emergent Faction: Corsica
Region Effects:
Food: 0 | Industry: 10
Trade: 3 | Agriculture: 5
Growth: 1 | Public Order: -1
Tax: -20 | Ambush: 5
Movement: -15
AOR Units:
Corsican Coastal Levies, Pelliti Skirmishers, Sardinian Archers, Levies
Mercenary Units:
Sardinian Spear Archers, Italic Spearmen
Roman Auxiliary Units:
Sardinian Archers, Tarantine Cavalry, Ligurian Cavalry, Skirmishers, Spearmen
Cohors Sagittariorium Romanorum, Corsorum, Italica Voluntariorum, Sardorum
Resources & Starting Buildings:
Iron, Homestead, Port
Karalis (Corsica et Sardinia)
Faction: Qarthadastim
Emergent Faction: Sardinia
Region Effects:
Food: 2 | Industry: 1
Trade: 6 | Agriculture: 1
Growth: -1 | Public Order: -3
Tax: -5 | Naval Recruitment: -10
Ambush: 5 | Movement: -15
AOR Units:
Corsican Coastal Levies, Pelliti Skirmishers, Sardinian Archers, Levies
Mercenary Units:
Sardinian Spear Archers, Italic Spearmen
Roman Auxiliary Units:
Sardinian Archers, Tarantine Cavalry, Ligurian Cavalry, Skirmishers, Spearmen
Cohors Sagittariorium Romanorum, Corsorum, Italica Voluntariorum, Sardorum
Resources & Starting Buildings:
Agora, Port
Arretium (Latium)
Faction: Etruria
Emergent Faction: Rasenna
Region Effects:
Food: 2 | Industry: -5
Trade: 4 | Agriculture: 6
Growth: 1 | Public Order: -3
Tax: 2
AOR Units:
Campanian Hoplites, Italic Levies, Swordsmen, Late Swordsmen, Taurisci Axemen
Mercenary Units:
Italic Sworsdmen, Samnite Hired Riders, Etruscan Spearmen
Roman Auxiliary Units:
Sardinian Archers, Tarantine Cavalry, Ligurian Cavalry, Skirmishers, Spearmen
Cohors Sagittariorium Romanorum, Corsorum, Italica Voluntariorum, Sardorum
Resources & Starting Buildings:
Wine, Barracks
Arminium (Latium)
Faction: Roma
Emergent Faction: Gallia Togata
Region Effects:
Food: 2 | Industry: 6
Trade: 6 | Agriculture: 3
Growth: -1 | Public Order: 3
Tax: 5
AOR Units:
Campanian Hoplites, Italic Levies, Swordsmen, Late Swordsmen, Taurisci Axemen
Mercenary Units:
Italic Sworsdmen, Samnite Hired Riders, Etruscan Spearmen
Roman Auxiliary Units:
Sardinian Archers, Tarantine Cavalry, Ligurian Cavalry, Skirmishers, Spearmen
Cohors Sagittariorium Romanorum, Corsorum, Italica Voluntariorum, Sardorum
Resources & Starting Buildings:
Fish, Port, Villa
Roma (Latium)
Faction: Roma
Emergent Faction: Regnum Romanum
Region Effects:
Food: 2 | Industry: 12
Trade: 5 | Agriculture: 7
Growth: 3 | Public Order: 2
Tax: 20 | Income Mod: 15
AOR Units:
Campanian Hoplites, Italic Levies, Swordsmen, Late Swordsmen, Taurisci Axemen
Mercenary Units:
Italic Sworsdmen, Samnite Hired Riders, Etruscan Spearmen
Roman Auxiliary Units:
Sardinian Archers, Tarantine Cavalry, Ligurian Cavalry, Skirmishers, Spearmen
Cohors Sagittariorium Romanorum, Corsorum, Italica Voluntariorum, Sardorum
Resources & Starting Buildings:
Special Capital, Forum, Aqueduct
Asculum (Latium)
Faction: Roma
Emergent Faction: Marrucini
Region Effects:
Food: 2 | Industry: -5
Trade: 5 | Agriculture: 8
Growth: 1 | Public Order: 2
Tax: 8
AOR Units:
Campanian Hoplites, Italic Levies, Swordsmen, Late Swordsmen, Taurisci Axemen
Mercenary Units:
Italic Sworsdmen, Samnite Hired Riders, Etruscan Spearmen
Roman Auxiliary Units:
Sardinian Archers, Tarantine Cavalry, Ligurian Cavalry, Skirmishers, Spearmen
Cohors Sagittariorium Romanorum, Corsorum, Italica Voluntariorum, Sardorum
Resources & Starting Buildings:
Salt, Port, Temple
Beneventum (Magna Graecia)
Faction: Roma
Emergent Faction: Samnites
Region Effects:
Food: 2 | Industry: -12
Trade: -10 | Agriculture: 7
Growth: 1 | Public Order: 1
Tax: 15 | Morale: 5
AOR Units:
Campanian Hoplites, Italic Levies, Swordsmen, Late Swordsmen, Taurisci Axemen, Lucanian Hoplites, Mamertine Spearmen, Campanian Cavalry
Mercenary Units:
Italic Sworsdmen, Samnite Hired Riders, Etruscan Spearmen
Roman Auxiliary Units:
Sardinian Archers, Tarantine Cavalry, Ligurian Cavalry, Skirmishers, Spearmen
Cohors Sagittariorium Romanorum, Corsorum, Italica Voluntariorum, Sardorum
Resources & Starting Buildings:
Olives, Villa
Cosentia (Magna Graecia)
Faction: Roma
Emergent Faction: Lucani
Region Effects:
Food: 2 | Industry: -10
Trade: 2 | Agriculture: 3
Growth: 1 | Public Order: 1
Tax: 5
AOR Units:
Mamertine Spearmen, Campanian Cavalry
Mercenary Units:
Italic Sworsdmen, Samnite Hired Riders, Etruscan Spearmen
Roman Auxiliary Units:
Sardinian Archers, Tarantine Cavalry, Ligurian Cavalry, Skirmishers, Spearmen
Cohors Sagittariorium Romanorum, Corsorum, Italica Voluntariorum, Sardorum
Resources & Starting Buildings:
Barracks
Taras (Magna Graecia)
Faction: Epeiros
Emergent Faction: Taras
Region Effects:
Food: 2 | Industry: 6
Trade: 8 | Agriculture: 3
Growth: 1 | Public Order: -5
Tax: 10 | Trade Bonus: 1
Naval Recruitment: -10
AOR Units:
Tarantine Colonist Levies, Light Hoplites, Thureos Spears, Cavalry, White Shields, Apulian Heavy Infantry
Mercenary Units:
Italic Sworsdmen, Samnite Hired Riders, Etruscan Spearmen
Roman Auxiliary Units:
Sardinian Archers, Tarantine Cavalry, Ligurian Cavalry, Skirmishers, Spearmen
Cohors Sagittariorium Romanorum, Corsorum, Italica Voluntariorum, Sardorum
Resources & Starting Buildings:
Barracks, Agora, Port
Iader (Illyricum)
Faction: Daorsi
Emergent Faction: Liburnoi
Region Effects:
Food: 1 | Industry: 5
Trade: 3 | Agriculture: 5
Growth: 1 | Public Order: 1
Tax: -5 | Ambush: 4
AOR Units:
Thraco-Illyrian Sica-Bearers, Illyrian Coastal Levies, Hoplites, Light Cavalry, Thureos Spears
Mercenary Units:
Illyrian Hoplites, Horse Skirmishers, Raiders
Roman Auxiliary Units:
Cohors Breucorum, Delmatarum
Resources & Starting Buildings:
Marble, Port, Barracks
Delminium (Illyricum)
Faction: Dalmatae
Emergent Faction: Autariatai
Region Effects:
Food: 1 | Industry: 5
Trade: 3 | Agriculture: -10
Growth: -1 | Public Order: -2
Tax: 2 | Ambush: 4
AOR Units:
Thraco-Illyrian Sica-Bearers, Illyrian Coastal Levies, Hoplites, Light Cavalry, Thureos Spears
Mercenary Units:
Illyrian Hoplites, Horse Skirmishers, Raiders
Roman Auxiliary Units:
Cohors Breucorum, Delmatarum
Resources & Starting Buildings:
Enclosed Land, Barracks
Epidamnos (Illyricum)
Faction: Ardiaei
Emergent Faction: Taulantioi
Region Effects:
Food: 1 | Industry: 8
Trade: 5 | Agriculture: -12
Growth: -1 | Public Order: -3
Tax: 2
AOR Units:
Thraco-Illyrian Sica-Bearers, Illyrian Coastal Levies, Hoplites, Light Cavalry, Thureos Spears
Mercenary Units:
Illyrian Hoplites, Horse Skirmishers, Raiders
Roman Auxiliary Units:
Cohors Breucorum, Delmatarum
Resources & Starting Buildings:
Copper, Barracks, Harbour
Naissos (Thrake)
Faction: Triballi
Emergent Faction: Dardanoi
Region Effects:
Food: 1 | Industry: 3
Trade: -4 | Agriculture: 6
Growth: -1 | Public Order: -2
Tax: -10 | Ambush: 6
AOR Units:
Agrianian Axemen, Peltasts, Krobyzoi Thureos Spears, Maedi Peltasts, Thyni Rhomphaia Warriors, Gallo-Thracian Infantry, Thracian Peltasts, Warriors
Mercenary Units:
Thracian Peltasts, Warriors, Horse Skirmishers, Agrianian Sell-Swords
Roman Auxiliary Units:
Thracian Peltasts, Agrianian Axemen, Peltasts, Scordisci Elite Swordsmen, Dacian Falxmen
Resources & Starting Buildings:
Silver/Lead, Barracks
Odessos (Thrake)
Faction: Basileion Odryson
Emergent Faction: Krobyzoi
Region Effects:
Food: 1 | Industry: -6
Trade: 1 | Agriculture: 4
Growth: -1 | Public Order: -2
Tax: -5 | Ambush: 6
AOR Units:
Agrianian Axemen, Peltasts, Krobyzoi Thureos Spears, Maedi Peltasts, Thyni Rhomphaia Warriors, Gallo-Thracian Infantry, Thracian Peltasts, Warriors
Mercenary Units:
Thracian Peltasts, Warriors, Horse Skirmishers, Agrianian Sell-Swords
Roman Auxiliary Units:
Thracian Peltasts, Agrianian Axemen, Peltasts, Scordisci Elite Swordsmen, Dacian Falxmen
Resources & Starting Buildings:
Slaves, Port, Barracks
Pulpudeva (Thrake)
Faction: Tolistobogii
Emergent Faction: Tylis
Region Effects:
Food: 2 | Industry: -12
Trade: 1 | Agriculture: 14
Growth: 3 | Public Order: 2
Tax: -15
AOR Units:
Agrianian Axemen, Peltasts, Krobyzoi Thureos Spears, Maedi Peltasts, Thyni Rhomphaia Warriors, Gallo-Thracian Infantry, Thracian Peltasts, Warriors
Mercenary Units:
Thracian Peltasts, Warriors, Horse Skirmishers, Agrianian Sell-Swords
Roman Auxiliary Units:
Thracian Peltasts, Agrianian Axemen, Peltasts, Scordisci Elite Swordsmen, Dacian Falxmen
Resources & Starting Buildings:
Sanctuary of the Great Gods, Commons, Barracks
Antheia (Thrake)
Faction: Thyni
Emergent Faction: Apsinthioi
Region Effects:
Food: 1 | Industry: -10
Trade: 12 | Agriculture: 4
Growth: 1 | Public Order: -3
Tax: -5 | Ambush: 4
AOR Units:
Agrianian Axemen, Peltasts, Krobyzoi Thureos Spears, Maedi Peltasts, Thyni Rhomphaia Warriors, Gallo-Thracian Infantry, Thracian Peltasts, Warriors
Mercenary Units:
Thracian Peltasts, Warriors, Horse Skirmishers, Agrianian Sell-Swords
Roman Auxiliary Units:
Thracian Peltasts, Agrianian Axemen, Peltasts, Scordisci Elite Swordsmen, Dacian Falxmen
Resources & Starting Buildings:
Port, Barracks
Phasis (Kavkasos)
Faction: Kolkhis
Emergent Faction: Egrisi
Region Effects:
Food: 0 | Industry: -5
Trade: 12 | Agriculture: 1
Growth: -1 | Public Order: -3
Tax: -5 | Movement: -15
AOR Units:
Caucasian Archers, Levies, Georgian Medium Infantry, Swordsmen
Mercenary Units:
Armenian Azat Nobles, Caucasian Skirmishers
Resources & Starting Buildings:
Port, Barracks
Mtskheta (Kavkasos)
Faction: Kartli
Emergent Faction: Mushki
Region Effects:
Food: 1 | Industry: -5
Trade: -15 | Agriculture: 5
Growth: 1 | Public Order: -2
Tax: -15 | Movement: -15
AOR Units:
Caucasian Archers, Levies, Georgian Medium Infantry, Swordsmen
Mercenary Units:
Armenian Azat Nobles, Caucasian Skirmishers
Resources & Starting Buildings:
Barracks
Gabala (Kavkasos)
Faction: Ardhan
Emergent Faction: Udi
Region Effects:
Food: 0 | Industry: 8
Trade: -15 | Agriculture: -3
Growth: -1 | Public Order: -2
Tax: -15 | Movement: -15
AOR Units:
Caucasian Archers, Levies, Georgian Medium Infantry, Swordsmen
Mercenary Units:
Armenian Azat Nobles, Caucasian Skirmishers
Resources & Starting Buildings:
Timber, Nomad Camps, Barracks
Aktau (Xvarazm)
Faction: Saka Rauka
Emergent Faction: Mah-Saka
Region Effects:
Food: 1 | Industry: -12
Trade: 12 | Agriculture: 20
Growth: 1 | Public Order: -3
Tax: -15 | Movement: -20
AOR Units:
Roxolani Lancers, Levies, Scythian Archers, Horse Archers, Subeshi Archers
Mercenary Units:
Scythian Lancers, Armoured Horse Archers, Horse Archers
Resources & Starting Buildings:
Grain, Barracks
Kath (Xvarazm)
Faction: Xvarazm
Emergent Faction: Apasiacae
Region Effects:
Food: 1 | Industry: -12
Trade: 12 | Agriculture: 20
Growth: 3 | Public Order: -3
Tax: -15 | Movement: -20
AOR Units:
Roxolani Lancers, Levies, Scythian Archers, Horse Archers, Subeshi Archers
Mercenary Units:
Scythian Lancers, Armoured Horse Archers, Horse Archers
Resources & Starting Buildings:
Stables, Outskirts
Bukhara (Transoxania)
Faction: Baktria
Emergent Faction: Yuezhi
Region Effects:
Food: 1 | Industry: 3
Trade: 12 | Agriculture: -1
Growth: -1 | Public Order: 1
Tax: 5 | Trade Bonus: 5
AOR Units:
Sogdian Archer Spearmen, Axemen, Camel Riders, Javelinmen, Baktrian Levies, Indian War Elephants, Yuezhi Horse Archers
Mercenary Units:
Baktrian Sword Band, Indian Mercenary Elephants
Resources & Starting Buildings:
Silk, Homestead
Marakanda (Transoxania)
Faction: Baktria
Emergent Faction: Suguda
Region Effects:
Food: 1 | Industry: 3
Trade: 12 | Agriculture: -1
Growth: -1 | Public Order: 2
Tax: 10 | Trade Bonus: 5
AOR Units:
Sogdian Archer Spearmen, Axemen, Camel Riders, Javelinmen, Baktrian Levies, Indian War Elephants, Yuezhi Horse Archers
Mercenary Units:
Baktrian Sword Band, Indian Mercenary Elephants
Resources & Starting Buildings:
Outskirts
Baktra (Baktria)
Faction: Baktria
Emergent Faction: Bakhdi
Region Effects:
Food: 1 | Industry: 3
Trade: 5 | Agriculture: 3
Growth: -1 | Public Order: 1
Tax: 2 | Trade Bonus: 5
Spice: 1 | Siege Holdout: 2
AOR Units:
Sogdian Archer Spearmen, Axemen, Camel Riders, Javelinmen, Baktrian Levies, Indian War Elephants, Yuezhi Horse Archers
Mercenary Units:
Baktrian Sword Band, Indian Mercenary Elephants
Resources & Starting Buildings:
Spice, Agora, Barracks
Eukratideia
Faction: Baktria
Emergent Faction: Eukratideia
Region Effects:
Food: 1 | Industry: 5
Trade: 2 | Agriculture: 1
Growth: -1 | Public Order: 1
Tax: 2 | Trade Bonus: 5
AOR Units:
Sogdian Archer Spearmen, Axemen, Camel Riders, Javelinmen, Baktrian Levies, Indian War Elephants, Yuezhi Horse Archers
Mercenary Units:
Baktrian Sword Band, Indian Mercenary Elephants
Resources & Starting Buildings:
Gold
Kapisene (Baktria)
Faction: Harauvatis
Emergent Faction: Alexandria Arakhosia
Region Effects:
Food: 1 | Industry: 3
Trade: 5 | Agriculture: 3
Growth: -1 | Public Order: 1
Tax: 2 | Trade Bonus: 5
AOR Units:
Sogdian Archer Spearmen, Axemen, Camel Riders, Javelinmen, Baktrian Levies, Indian War Elephants, Yuezhi Horse Archers
Mercenary Units:
Baktrian Sword Band, Indian Mercenary Elephants
Resources & Starting Buildings:
Timber, Barracks
Panormos (Sikelia)
Faction: Qarthadastim
Emergent Faction: Panormos
Region Effects:
Food: 2 | Industry: 3
Trade: 3 | Agriculture: 5
Growth: 1 | Public Order: -5
Tax: 8 | Movement: -10
AOR Units:
Crossbow Infantry, Syracusan Colonist Levies, Marines, Sicilian Levies, Slingers, Bruttian Infantry, Lucanian Infantry
Mercenary Units:
Tarantine Cavalry, Sicilian Spearmen, Veteran Sell-Swords
Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Cohors Sagittariorum Romanorum, Cohors Corsorum, Cohors Italica Voluntariorum, Cohors Romanorum, Cohors Sardorum
Resources & Starting Buildings:
Fish, Port
Akragas (Sikelia)
Faction: Qarthadastim
Emergent Faction: Akragas
Region Effects:
Food: 2 | Industry: 3
Trade: 3 | Agriculture: 5
Growth: 1 | Public Order: -5
Tax: 8 | Movement: -10
AOR Units:
Crossbow Infantry, Syracusan Colonist Levies, Marines, Sicilian Levies, Slingers, Bruttian Infantry, Lucanian Infantry
Mercenary Units:
Tarantine Cavalry, Sicilian Spearmen, Veteran Sell-Swords
Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Cohors Sagittariorum Romanorum, Cohors Corsorum, Cohors Italica Voluntariorum, Cohors Romanorum, Cohors Sardorum
Resources & Starting Buildings:
Grain, Port, Homestead
Syrakousai (Sikelia)
Faction: Syrakousai
Emergent Faction: Demokratia Syrakouson
Region Effects:
Food: 3 | Industry: -12
Trade: 12 | Agriculture: 2
Growth: -1 | Public Order: 1
Tax: 12 | Movement: -10
Armor: 5 | Trade Bonus: 3
AOR Units:
Crossbow Infantry, Syracusan Colonist Levies, Marines, Sicilian Levies, Slingers, Bruttian Infantry, Lucanian Infantry
Mercenary Units:
Tarantine Cavalry, Sicilian Spearmen, Veteran Sell-Swords
Roman Auxiliary Units:
Ephesian Pikemen, Mysian Slingers, Cretan Archers, Spartan Hoplites, Thessalian Cavalry
Cohors Sagittariorum Romanorum, Cohors Corsorum, Cohors Italica Voluntariorum, Cohors Romanorum, Cohors Sardorum
Resources & Starting Buildings:
Special Capital, Barracks, Port
Apollonia (Makedonia)
Faction: Epeiros
Emergent Faction: Koinon Epeiroton
Region Effects:
Food: 1 | Industry: -12
Trade: 12 | Agriculture: 1
Growth: -1 | Public Order: 3
Tax: 8 | Trade Bonus: 1
AOR Units:
Dart Slingers, Thessalian Levy Hoplites, Light Hoplites, Thureos Spears, Cavalry, Macedonian Light Peltasts, Pikemen, Molossian Hounds
Mercenary Units:
Macedonian Pikemen, Lancers, Molossian Hoplites, Agrianian Sell-Swords, Peltasts, Thracian Peltasts
Roman Auxiliary Units:
Ephesian Pikemen, Mysian Slingers, Cretan Archers, Spartan Hoplites, Thessalian Cavalry
Cohors Sagittariorum Cretensium, Cohors Cyrrhestiocorum, Cohors Macedonica
Resources & Starting Buildings:
Wine, Port, Barracks
Pella (Makedonia)
Faction: Antigonidai
Emergent Faction: Makedonia
Region Effects:
Food: 1 | Industry: 3
Trade: 5 | Agriculture: 7
Growth: 2 | Public Order: 2
Tax: 8 | Industry Bonus: 20
AOR Units:
Dart Slingers, Thessalian Levy Hoplites, Light Hoplites, Thureos Spears, Cavalry, Macedonian Light Peltasts, Pikemen, Molossian Hounds
Mercenary Units:
Macedonian Pikemen, Lancers, Molossian Hoplites, Agrianian Sell-Swords, Peltasts, Thracian Peltasts
Roman Auxiliary Units:
Ephesian Pikemen, Mysian Slingers, Cretan Archers, Spartan Hoplites, Thessalian Cavalry
Cohors Sagittariorum Cretensium, Cohors Cyrrhestiocorum, Cohors Macedonica
Resources & Starting Buildings:
Strategic Captial, Agora, Port, Barracks
Larissa (Makedonia)
Faction: Koinon ton Aitolon
Emergent Faction: Koinon ton Thessalon
Region Effects:
Food: 1 | Industry: -12
Trade: -12 | Agriculture: 14
Growth: 3 | Public Order: 1
Tax: -10
Foreign Culture Penalty: -5
AOR Units:
Dart Slingers, Thessalian Levy Hoplites, Light Hoplites, Thureos Spears, Cavalry, Macedonian Light Peltasts, Pikemen, Molossian Hounds
Mercenary Units:
Macedonian Pikemen, Lancers, Molossian Hoplites, Agrianian Sell-Swords, Peltasts, Thracian Peltasts
Roman Auxiliary Units:
Ephesian Pikemen, Mysian Slingers, Cretan Archers, Spartan Hoplites, Thessalian Cavalry
Cohors Sagittariorum Cretensium, Cohors Cyrrhestiocorum, Cohors Macedonica
Resources & Starting Buildings:
Olives, Barracks
Sparta (Hellas)
Faction: Sparta
Emergent Faction: Koinon ton Akhaion
Region Effects:
Food: 1 | Industry: 12
Trade: 3 | Agriculture: 5
Growth: 1 | Public Order: 2
Tax: 8
AOR Units:
Athenian Hoplites, Veteran Hoplites, Corinthian Levy Hoplites, Light Hoplites, Thureos Spears, Skiritai Peltasts, Swordsmen, Spartan Hoplites, Thorax Hoplites
Mercenary Units:
Cretan Infantry, Archers, Greek Veteran Hoplites, Rhodian Slingers, Attic Peltasts, Tarantine Cavalry, Peloponnesian Hoplites
Roman Auxiliary Units:
Ephesian Pikemen, Mysian Slingers, Cretan Archers, Spartan Hoplites, Thessalian Cavalry
Cohors Sagittariorum Cretensium, Cohors Cyrrhestiocorum, Cohors Macedonica
Resources & Starting Buildings:
Strategic Capital, Barracks, Statue of Zeus at Olympia
Athenai (Hellas)
Faction: Athenai
Emergent Faction: Athenaioi Tyrannoi
Region Effects:
Food: 1 | Industry: 8
Trade: 12 | Agriculture: 1
Growth: -1 | Public Order: 5
Tax: 20 | Trade Bonus: 1
Research: 3
AOR Units:
Athenian Hoplites, Veteran Hoplites, Corinthian Levy Hoplites, Light Hoplites, Thureos Spears, Skiritai Peltasts, Swordsmen, Spartan Hoplites, Thorax Hoplites
Mercenary Units:
Cretan Infantry, Archers, Greek Veteran Hoplites, Rhodian Slingers, Attic Peltasts, Tarantine Cavalry, Peloponnesian Hoplites
Roman Auxiliary Units:
Ephesian Pikemen, Mysian Slingers, Cretan Archers, Spartan Hoplites, Thessalian Cavalry
Cohors Sagittariorum Cretensium, Cohors Cyrrhestiocorum, Cohors Macedonica
Resources & Starting Buildings:
Strategic Capital, Strategic Port, Agora, Barracks
Hierapytna
Faction: Knossos
Emergent Faction: Gortyna
Region Effects:
Food: 1 | Industry: -20
Trade: 12 | Agriculture: 3
Growth: -1 | Public Order: -3
Tax: 8 | Tariffs: 1
AOR Units:
Athenian Hoplites, Veteran Hoplites, Corinthian Levy Hoplites, Light Hoplites, Thureos Spears, Skiritai Peltasts, Swordsmen, Spartan Hoplites, Thorax Hoplites
Mercenary Units:
Cretan Infantry, Archers, Greek Veteran Hoplites, Rhodian Slingers, Attic Peltasts, Tarantine Cavalry, Peloponnesian Hoplites
Roman Auxiliary Units:
Ephesian Pikemen, Mysian Slingers, Cretan Archers, Spartan Hoplites, Thessalian Cavalry
Cohors Sagittariorum Cretensium, Cohors Cyrrhestiocorum, Cohors Macedonica
Resources & Starting Buildings:
Strategic Capital, Port, Homestead, Barracks
Pergamon (Asia)
Faction: Pergamon
Emergent Faction: Mysia
Region Effects:
Food: 1 | Industry: 3
Trade: -5 | Agriculture: 1
Growth: -1 | Public Order: -1
Tax: 8 | Industry Bonus: 20
Research: 2
AOR Units:
Ephesian Pikemen, Karian Axemen, Mysian Slingers, Phrygian Levies
Mercenary Units:
Cretan Infantry, Archers, Greek Veteran Hoplites, Rhodian Slingers, Attic Peltasts, Tarantine Cavalry, Peloponnesian Hoplites
Roman Auxiliary Units:
Greek Skirmisher Horsemen, Pikemen, Phrygian Spearmen, Rhodian Slingers, Karian Spearmen, Cretan Archers, Infantry
Cohors Sagittariorum Cretensium, Cohors Cyrrhestiocorum, Cohors Macedonica
Resources & Starting Buildings:
Strategic Capital, Agora, Barracks
Pessinous (Asia)
Faction: Lydia
Emergent Faction: Sardeis
Region Effects:
Food: 1 | Industry: -1
Trade: -1 | Agriculture: -1
Growth: -1 | Public Order: -2
Tax: -1
AOR Units:
Ephesian Pikemen, Karian Axemen, Mysian Slingers, Phrygian Levies
Mercenary Units:
Cretan Infantry, Archers, Greek Veteran Hoplites, Rhodian Slingers, Attic Peltasts, Tarantine Cavalry, Peloponnesian Hoplites
Roman Auxiliary Units:
Greek Skirmisher Horsemen, Pikemen, Phrygian Spearmen, Rhodian Slingers, Karian Spearmen, Cretan Archers, Infantry
Cohors Sagittariorum Cretensium, Cohors Cyrrhestiocorum, Cohors Macedonica
Resources & Starting Buildings:
Homestead
Ephesos (Asia)
Faction: Lydia
Emergent Faction: Ephesos
Region Effects:
Food: 1 | Industry: 12
Trade: 6 | Agriculture: -5
Growth: -2 | Public Order: -2
Tax: 8
AOR Units:
Ephesian Pikemen, Karian Axemen, Mysian Slingers, Phrygian Levies
Mercenary Units:
Cretan Infantry, Archers, Greek Veteran Hoplites, Rhodian Slingers, Attic Peltasts, Tarantine Cavalry, Peloponnesian Hoplites
Roman Auxiliary Units:
Greek Skirmisher Horsemen, Pikemen, Phrygian Spearmen, Rhodian Slingers, Karian Spearmen, Cretan Archers, Infantry
Cohors Sagittariorum Cretensium, Cohors Cyrrhestiocorum, Cohors Macedonica
Resources & Starting Buildings:
Marble, Port, Barracks, Tomb of Mausolus
Rhodos (Asia)
Faction: Rhodos
Emergent Faction: Koinon ton Nesioton
Region Effects:
Food: 1 | Industry: -12
Trade: 12 | Agriculture: 1
Growth: -1 | Public Order: 2
Tax: 12
AOR Units:
Ephesian Pikemen, Karian Axemen, Mysian Slingers, Phrygian Levies
Mercenary Units:
Cretan Infantry, Archers, Greek Veteran Hoplites, Rhodian Slingers, Attic Peltasts, Tarantine Cavalry, Peloponnesian Hoplites
Roman Auxiliary Units:
Greek Skirmisher Horsemen, Pikemen, Phrygian Spearmen, Rhodian Slingers, Karian Spearmen, Cretan Archers, Infantry
Cohors Sagittariorum Cretensium, Cohors Cyrrhestiocorum, Cohors Macedonica
Resources & Starting Buildings:
Strategic Capital, Strategic Port, Barracks, Colossus of Rhodes
Nikomedeia (Bithynia et Pontus)
Faction: Bithynia
Emergent Faction: Nikomedeia
Region Effects:
Food: 1 | Industry: 2
Trade: 10 | Agriculture: -5
Growth: 3 | Public Order: -1
Tax: 8 | Trade Bonus: 1
AOR Units:
Cappadocian Lancers, Chalybes Spearmen, Paphlagonian Cavalry, Phrygian Axemen, Pontic Archers, Levies
Mercenary Units:
Paphlagonian Spearmen, Cappadocian Lancers, Thracian Peltasts, Galatian Sell-Swords
Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Cohors Sagittariorum Chalcidenorum, Cohors Chalcidenorum, Paphlagonum
Resources & Starting Buildings:
Agora, Barracks, Port
Sinope (Bithynia et Pontus)
Faction: Sinope
Emergent Faction: Paphlagonia
Region Effects:
Food: 1 | Industry: -12
Trade: 10 | Agriculture: -5
Growth: -1 | Public Order: 1
Tax: 8 | Trade Bonus: 2
Hellenic Diplomacy Bonus: 15
AOR Units:
Cappadocian Lancers, Chalybes Spearmen, Paphlagonian Cavalry, Phrygian Axemen, Pontic Archers, Levies
Mercenary Units:
Paphlagonian Spearmen, Cappadocian Lancers, Thracian Peltasts, Galatian Sell-Swords
Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Cohors Sagittariorum Chalcidenorum, Cohors Chalcidenorum, Paphlagonum
Resources & Starting Buildings:
Timber, Barracks, Port
Amaseia (Bithynia et Pontus)
Faction: Pontos
Emergent Faction: Amaseia
Region Effects:
Food: 1 | Industry: -5
Trade: 1 | Agriculture: 1
Growth: -1 | Public Order: -1
Tax: 2
AOR Units:
Cappadocian Lancers, Chalybes Spearmen, Paphlagonian Cavalry, Phrygian Axemen, Pontic Archers, Levies
Mercenary Units:
Paphlagonian Spearmen, Cappadocian Lancers, Thracian Peltasts, Galatian Sell-Swords
Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Cohors Sagittariorum Chalcidenorum, Cohors Chalcidenorum, Paphlagonum
Resources & Starting Buildings:
Barracks
Trapezos (Bithynia et Pontus)
Faction: Trapezos
Emergent Faction: Mossynoikoi
Region Effects:
Food: 1 | Industry: -12
Trade: 6 | Agriculture: -5
Growth: -1 | Public Order: 1
Tax: 1 | Trade Bonus: 2
AOR Units:
Cappadocian Lancers, Chalybes Spearmen, Paphlagonian Cavalry, Phrygian Axemen, Pontic Archers, Levies
Mercenary Units:
Paphlagonian Spearmen, Cappadocian Lancers, Thracian Peltasts, Galatian Sell-Swords
Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Cohors Sagittariorum Chalcidenorum, Cohors Chalcidenorum, Paphlagonum
Resources & Starting Buildings:
Fish, Homestead, Barracks, Port
Ancyra (Galatia et Cappadocia)
Faction: Koinon Galaton
Emergent Faction: Trocmi
Region Effects:
Food: 2 | Industry: -12
Trade: -5 | Agriculture: 1
Growth: 1 | Public Order: 3
Tax: 5
AOR Units:
Galatian Chosen Swordsmen, Levies, Light Cavalry, Swordsmen, Warriors, Thorax Swords
Mercenary Units:
Cappadocian Lancers, Galatian Sell-Swords
Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorium Commagenorum, Contariorum Commagenorum, Phrygum
Cohors Commagenorum, Galatarum
Resources & Starting Buildings:
Barracks
Ikonion (Galatia et Cappadocia)
Faction: Lydia
Emergent Faction: Ikonion
Region Effects:
Food: 1 | Industry: -5
Trade: 1 | Agriculture: 1
Growth: -1 | Public Order: 1
Tax: -5
AOR Units:
Galatian Chosen Swordsmen, Levies, Light Cavalry, Swordsmen, Warriors, Thorax Swords
Mercenary Units:
Cappadocian Lancers, Galatian Sell-Swords
Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorium Commagenorum, Contariorum Commagenorum, Phrygum
Cohors Commagenorum, Galatarum
Resources & Starting Buildings:
Homestead
Mazaca (Galatia et Cappadocia)
Faction: Katpatuka
Emergent Faction: Kappadokia
Region Effects:
Food: 0 | Industry: -15
Trade: -20 | Agriculture: 14
Growth: 3 | Public Order: -2
Tax: -15 | Line of Sight: 5
AOR Units:
Galatian Chosen Swordsmen, Levies, Light Cavalry, Swordsmen, Warriors, Thorax Swords
Mercenary Units:
Cappadocian Lancers, Galatian Sell-Swords
Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorium Commagenorum, Contariorum Commagenorum, Phrygum
Cohors Commagenorum, Galatarum
Resources & Starting Buildings:
Iron, Nomad Camps, Barracks
Side (Galatia et Cappadocia)
Faction: Ptolemaioi
Emergent Faction: Pamphylian City-States
Region Effects:
Food: 1 | Industry: 10
Trade: 1 | Agriculture: -5
Growth: -1 | Public Order: 3
Tax: -8
AOR Units:
Galatian Chosen Swordsmen, Levies, Light Cavalry, Swordsmen, Warriors, Thorax Swords
Mercenary Units:
Cappadocian Lancers, Galatian Sell-Swords
Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorium Commagenorum, Contariorum Commagenorum, Phrygum
Cohors Commagenorum, Galatarum
Resources & Starting Buildings:
Port
Tarsos (Syria)
Faction: Seleukidai
Emergent Faction: Kilikia
Region Effects:
Food: 0 | Industry: -6
Trade: -8 | Agriculture: 3
Growth: -1 | Public Order: 2
Tax: -5
AOR Units:
Syrian Heavy Archers, Levies, War Elephants
Mercenary Units:
Syrian Archers, Spearmen
Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorum Syrorum, Ituraeorum
Cohors Sagittariorium Antiochensium, Canathenorum, Damascenorum, Hamiorum
Resources & Starting Buildings:
None
Samosata (Syria)
Faction: Hayk
Emergent Faction: Kommagene
Region Effects:
Food: 0 | Industry: 12
Trade: -8 | Agriculture: -4
Growth: -1 | Public Order: -3
Tax: -5
AOR Units:
Syrian Heavy Archers, Levies, War Elephants
Mercenary Units:
Syrian Archers, Spearmen
Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorum Syrorum, Ituraeorum
Cohors Sagittariorium Antiochensium, Canathenorum, Damascenorum, Hamiorum
Resources & Starting Buildings:
Wine, Barracks
Antiocheia (Syria)
Faction: Seleukidai
Emergent Faction: Antiocheia
Region Effects:
Food: 1 | Industry: 5
Trade: 12 | Agriculture: 3
Growth: -1 | Public Order: 4
Tax: 20 | Research: 2
Siege Holdout: 2
AOR Units:
Syrian Heavy Archers, Levies, War Elephants
Mercenary Units:
Syrian Archers, Spearmen
Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorum Syrorum, Ituraeorum
Cohors Sagittariorium Antiochensium, Canathenorum, Damascenorum, Hamiorum
Resources & Starting Buildings:
Strategic Capital, Port, Agora, Barracks
Thapsakos (Syria)
Faction: Seleukidai
Emergent Faction: Thapsakos
Region Effects:
Food: 2 | Industry: 2
Trade: 5 | Agriculture: 5
Growth: 1 | Public Order: -5
Tax: 5
AOR Units:
Syrian Heavy Archers, Levies, War Elephants
Mercenary Units:
Syrian Archers, Spearmen
Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorum Syrorum, Ituraeorum
Cohors Sagittariorium Antiochensium, Canathenorum, Damascenorum, Hamiorum
Resources & Starting Buildings:
Homestead
Palmyra (Palmyra)
Faction: Seleukidai
Emergent Faction: Palmyra
Region Effects:
Food: 0 | Industry: 1
Trade: 6 | Agriculture: 3
Growth: 1 | Public Order: 1
Tax: 5
AOR Units:
Syrian Heavy Archers, Levies, War Elephants
Mercenary Units:
Syrian Archers, Spearmen
Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorum Syrorum, Ituraeorum
Cohors Sagittariorium Antiochensium, Canathenorum, Damascenorum, Hamiorum
Resources & Starting Buildings:
Outskirts, Barracks
Dura (Palmyra)
Faction: Seleukidai
Emergent Faction: Dura
Region Effects:
Food: 0 | Industry: 1
Trade: 2 | Agriculture: 3
Growth: -1 | Public Order: 2
Tax: -8
AOR Units:
Syrian Heavy Archers, Levies, War Elephants
Mercenary Units:
Syrian Archers, Spearmen
Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorum Syrorum, Ituraeorum
Cohors Sagittariorium Antiochensium, Canathenorum, Damascenorum, Hamiorum
Resources & Starting Buildings:
Glass
Arsamosata
Faction: Hayk
Emergent Faction: Pokr Hayk
Region Effects:
Food: 1 | Industry: -8
Trade: -15 | Agriculture: 3
Growth: -1 | Public Order: 1
Tax: -5 | Movement: -8
AOR Units:
Caucasian Spearmen, Armenian Armoured Horse Archers, Archers, Levies
Mercenary Units:
Armenian Armoured Spearmen, Azat Nobles
Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorum Parthorum, Parthorum Veterana
Resources & Starting Buildings:
Nomad Camps
Khoron (Armenia)
Faction: Hayk
Emergent Faction: Karana
Region Effects:
Food: 1 | Industry: -12
Trade: -10 | Agriculture: 6
Growth: -1 | Public Order: -2
Tax: -5 | Movement: -8
AOR Units:
Caucasian Spearmen, Armenian Armoured Horse Archers, Archers, Levies
Mercenary Units:
Armenian Armoured Spearmen, Azat Nobles
Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorum Parthorum, Parthorum Veterana
Resources & Starting Buildings:
Nomad Camps
Armavir (Armenia)
Faction: Hayk
Emergent Faction: Sophene
Region Effects:
Food: 1 | Industry: 12
Trade: 1 | Agriculture: 3
Growth: -1 | Public Order: 2
Tax: -12 | Movement: -8
AOR Units:
Caucasian Spearmen, Armenian Armoured Horse Archers, Archers, Levies
Mercenary Units:
Armenian Armoured Spearmen, Azat Nobles
Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorum Parthorum, Parthorum Veterana
Resources & Starting Buildings:
Gold, Stables
Tushpa (Armenia)
Faction: Hayk
Emergent Faction: Artaxiad Kingdom
Region Effects:
Food: 1 | Industry: -8
Trade: 5 | Agriculture: 8
Growth: 1 | Public Order: -2
Tax: 15 | Movement: -8
AOR Units:
Caucasian Spearmen, Armenian Armoured Horse Archers, Archers, Levies
Mercenary Units:
Armenian Armoured Spearmen, Azat Nobles
Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorum Parthorum, Parthorum Veterana
Resources & Starting Buildings:
City Center, Barracks
Phraaspa (Mada)
Faction: Atropatkan
Emergent Faction: Mada
Region Effects:
Food: 1 | Industry: -12
Trade: 1 | Agriculture: 3
Growth: 1 | Public Order: -1
Tax: 5
AOR Units:
Persian Archers, Cavalry, Levies
Mercenary Units:
Persian Spearmen, Archers, Lancers
Resources & Starting Buildings:
Silver, Nomad Camps
Ganzak (Mada)
Faction: Atropatkan
Emergent Faction: Ganzak
Region Effects:
Food: 1 | Industry: -12
Trade: 1 | Agriculture: 3
Growth: 1 | Public Order: -1
Tax: 5
AOR Units:
Persian Archers, Cavalry, Levies
Mercenary Units:
Persian Spearmen, Archers, Lancers
Resources & Starting Buildings:
None
Ekbatana (Mada)
Faction: Atropatkan
Emergent Faction: Ekbatana
Region Effects:
Food: 2 | Industry: 3
Trade: 6 | Agriculture: 2
Growth: -1 | Public Order: 1
Tax: 12
AOR Units:
Persian Archers, Cavalry, Levies
Mercenary Units:
Persian Spearmen, Archers, Lancers
Resources & Starting Buildings:
Outskirts, Barracks
Rhaga (Mada)
Faction: Parthava
Emergent Faction: Arsakia
Region Effects:
Food: 1 | Industry: 10
Trade: 2 | Agriculture: 1
Growth: -1 | Public Order: 1
Tax: 3
Silk Road Trade Bonus: 3
AOR Units:
Persian Archers, Cavalry, Levies
Mercenary Units:
Persian Spearmen, Archers, Lancers
Resources & Starting Buildings:
Iron, Barracks
Susa (Parsa)
Faction: Parsa
Emergent Faction: Elymais
Region Effects:
Food: 2 | Industry: -12
Trade: 12 | Agriculture: 14
Growth: 3 | Public Order: -3
Tax: 12 | Research Military: 3
Foreign Resistance: -10
Silk Road Trade Bonus: 3
AOR Units:
Persian Archers, Cavalry, Levies
Mercenary Units:
Persian Spearmen, Archers, Lancers
Resources & Starting Buildings:
Glass, Nomad Camps
Parsa (Parsa)
Faction: Parsa
Emergent Faction: Pasargadai
Region Effects:
Food: 1 | Industry: 5
Trade: 6 | Agriculture: 14
Growth: 3 | Public Order: -2
Tax: 3
AOR Units:
Persian Archers, Cavalry, Levies
Mercenary Units:
Persian Spearmen, Archers, Lancers
Resources & Starting Buildings:
City Center, Naqsh-e Rostam Necropolis
Gor (Parsa)
Faction: Parsa
Emergent Faction: Gor
Region Effects:
Food: 0 | Industry: 8
Trade: 2 | Agriculture: 3
Growth: -1 | Public Order: -1
Tax: -10
AOR Units:
Persian Archers, Cavalry, Levies
Mercenary Units:
Persian Spearmen, Archers, Lancers
Resources & Starting Buildings:
Wine, Barracks
Bam (Karmania)
Faction: Asagarta
Emergent Faction: Isatichae
Region Effects:
Food: 0 | Industry: -20
Trade: -15 | Agriculture: 7
Growth: 1 | Public Order: -3
Tax: -15
AOR Units:
Persian Archers, Cavalry, Levies
Mercenary Units:
Persian Spearmen, Archers, Lancers, Indian Elephants
Resources & Starting Buildings:
Marble, Nomad Camps, Arg-e Bam Citadel
Harmozia (Karmania)
Faction: Asagarta
Emergent Faction: Karmania
Region Effects:
Food: 1 | Industry: 10
Trade: -8 | Agriculture: 2
Growth: -1 | Public Order: 1
Tax: 5
AOR Units:
Persian Archers, Cavalry, Levies
Mercenary Units:
Persian Spearmen, Archers, Lancers, Indian Elephants
Resources & Starting Buildings:
Barracks, Port
Artakoana (Haraiva)
Faction: Haraiva
Emergent Faction: Aria
Region Effects:
Food: 2 | Industry: -20
Trade: 6 | Agriculture: 7
Growth: 1 | Public Order: 3
Tax: -10
Silk Road Trade Bonus: 5
AOR Units:
Persian Archers, Cavalry, Levies, Indo-Hellenic Thureos Spears, Peltasts, Indian War Elephants, Indo-Iranian Cavalry, Light Cavalry
Mercenary Units:
Persian Spearmen, Indian Elephants
Resources & Starting Buildings:
City Center, Barracks
Marv (Haraiva)
Faction: Haraiva
Emergent Faction: Marv
Region Effects:
Food: 0 | Industry: 3
Trade: 12 | Agriculture: 5
Growth: 1 | Public Order: 3
Tax: -15 | Siege Holdout: 2
Silk Road Trade Bonus: 6
AOR Units:
Persian Archers, Cavalry, Levies, Indo-Hellenic Thureos Spears, Peltasts, Indian War Elephants, Indo-Iranian Cavalry, Light Cavalry
Mercenary Units:
Persian Spearmen, Indian Elephants
Resources & Starting Buildings:
Silver, Nomad Camps
Haraiva (Haraiva)
Faction: Daha
Emergent Faction: Amul
Region Effects:
Food: 1 | Industry: -20
Trade: 12 | Agriculture: 5
Growth: 1 | Public Order: 2
Tax: -15
Silk Road Trade Bonus: 3
AOR Units:
Roxolani Lancers, Levies, Scythian Archers, Horse Archers
Mercenary Units:
Persian Spearmen, Indian Elephants
Resources & Starting Buildings:
Stables
Phrada (Maka)
Faction: Zranka
Emergent Faction: Kambojas
Region Effects:
Food: 1 | Industry: 6
Trade: 5 | Agriculture: 5
Growth: -1 | Public Order: 4
Tax: -10
Silk Road Trade Bonus: 5
AOR Units:
Persian Archers, Cavalry, Levies, Indo-Hellenic Thureos Spears, Peltasts, Indian War Elephants, Indo-Iranian Cavalry, Light Cavalry
Mercenary Units:
Persian Spearmen, Indian Elephants
Resources & Starting Buildings:
Copper, Barracks
Pura (Maka)
Faction: Maurya Samrajya
Emergent Faction: Gondopharid Dynasty
Region Effects:
Food: 0 | Industry: -15
Trade: 1 | Agriculture: -1
Growth: -1 | Public Order: 1
Tax: 5 | Movement: -20
AOR Units:
Persian Archers, Cavalry, Levies, Indo-Hellenic Thureos Spears, Peltasts, Indian War Elephants, Indo-Iranian Cavalry, Light Cavalry
Mercenary Units:
Persian Spearmen, Indian Elephants
Resources & Starting Buildings:
Spice, City Center, Barracks
Oraea (Maka)
Faction: Maurya Samrajya
Emergent Faction: Ashvakas
Region Effects:
Food: 0 | Industry: -15
Trade: 1 | Agriculture: 5
Growth: 1 | Public Order: 3
Tax: -15 | Movement: -20
AOR Units:
Persian Archers, Cavalry, Levies, Indo-Hellenic Thureos Spears, Peltasts, Indian War Elephants, Indo-Iranian Cavalry, Light Cavalry
Mercenary Units:
Persian Spearmen, Indian Elephants
Resources & Starting Buildings:
Fish, Port
Sadrakarta (Parthava)
Faction: Parthava
Emergent Faction: Sadrakarta
Region Effects:
Food: 2 | Industry: -15
Trade: 6 | Agriculture: 14
Growth: 3 | Public Order: 3
Tax: 12 | Missile Range: 10
AOR Units:
Alan Noble Cavalry, Nisean Cavalry, Parthian Horse Archers, Levies
Mercenary Units:
Parthian Cataphracts, Horse Archers, Archers
Resources & Starting Buildings:
Nomad Camps
Nisa (Parthava)
Faction: Parthia
Emergent Faction: Parni
Region Effects:
Food: 2 | Industry: -15
Trade: 6 | Agriculture: 3
Growth: 1 | Public Order: -3
Tax: 8
AOR Units:
Alan Noble Cavalry, Nisean Cavalry, Parthian Horse Archers, Levies
Mercenary Units:
Parthian Cataphracts, Horse Archers, Archers
Resources & Starting Buildings:
Horses, Stables
Hekatompylos (Parthava)
Faction: Parthava
Emergent Faction: Komis
Region Effects:
Food: 2 | Industry: -15
Trade: 6 | Agriculture: 3
Growth: -1 | Public Order: -2
Tax: 8
Silk Road Trade Bonus: 3
AOR Units:
Alan Noble Cavalry, Nisean Cavalry, Parthian Horse Archers, Levies
Mercenary Units:
Parthian Cataphracts, Horse Archers, Archers
Resources & Starting Buildings:
City Center, Outskirts
Susia (Parthava)
Faction: Parthava
Emergent Faction: Susia
Region Effects:
Food: 1 | Industry: -8
Trade: 5 | Agriculture: 4
Growth: -1 | Public Order: -2
Tax: 6
Silk Road Trade Bonus: 3
AOR Units:
Alan Noble Cavalry, Nisean Cavalry, Parthian Horse Archers, Levies
Mercenary Units:
Parthian Cataphracts, Horse Archers, Archers
Resources & Starting Buildings:
Silk, Stables
Migdol (Mauretania)
Faction: Gaetuli
Emergent Faction: Rutubis
Region Effects:
Food: 0 | Industry: -5
Trade: -8 | Agriculture: 1
Growth: -1 | Public Order: -3
Tax: -10
AOR Units:
Numidian Cavalry, Javelinmen, Slingers
Mercenary Units:
Numidian Archers, Horse Skirmishers, Skirmishers, African Spears, Elephants
Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Ala Gaetulorum, Numidica
Cohors Gaetulorum, Maurorum, Numidarum
Resources & Starting Buildings:
Purple Dye, Barracks, Port
Tingis (Mauretania)
Faction: Qarthadastim
Emergent Faction: Tingis
Region Effects:
Food: 1 | Industry: 2
Trade: 12 | Agriculture: 2
Growth: -1 | Public Order: -5
Tax: 8 | Naval Recruit Cost: -3
Navy AP: 3
AOR Units:
Numidian Cavalry, Javelinmen, Slingers
Mercenary Units:
Numidian Archers, Horse Skirmishers, Skirmishers, African Spears, Elephants
Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Ala Gaetulorum, Numidica
Cohors Gaetulorum, Maurorum, Numidarum
Resources & Starting Buildings:
Barracks, Port
Siga (Mauretania)
Faction: Qarthadastim
Emergent Faction: Mauri
Region Effects:
Food: 1 | Industry: -12
Trade: 6 | Agriculture: 1
Growth: -1 | Public Order: -1
Tax: -5
AOR Units:
Numidian Cavalry, Javelinmen, Slingers
Mercenary Units:
Numidian Archers, Horse Skirmishers, Skirmishers, African Spears, Elephants
Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Ala Gaetulorum, Numidica
Cohors Gaetulorum, Maurorum, Numidarum
Resources & Starting Buildings:
Homestead, Port
Iol (Numidia)
Faction: Qarthadastim
Emergent Faction: Iol
Region Effects:
Food: 0 | Industry: 2
Trade: 6 | Agriculture: 8
Growth: -1 | Public Order: -2
Tax: -10
AOR Units:
Numidian Cavalry, Javelinmen, Slingers
Mercenary Units:
Numidian Archers, Horse Skirmishers, Skirmishers, African Spears, Elephants
Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Ala Gaetulorum, Numidica
Cohors Gaetulorum, Maurorum, Numidarum
Resources & Starting Buildings:
Timber, Port
Cirta (Numidia)
Faction: Masaesyli
Emergent Faction: Kirthan
Region Effects:
Food: 2 | Industry: -15
Trade: -5 | Agriculture: 5
Growth: -1 | Public Order: 2
Tax: 5
AOR Units:
Numidian Cavalry, Javelinmen, Slingers
Mercenary Units:
Numidian Archers, Horse Skirmishers, Skirmishers, African Spears, Elephants
Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Ala Gaetulorum, Numidica
Cohors Gaetulorum, Maurorum, Numidarum
Resources & Starting Buildings:
Barracks
Dimmidi (Numidia)
Faction: Masaesyli
Emergent Faction: Inumiden
Region Effects:
Food: 1 | Industry: -15
Trade: -5 | Agriculture: 5
Growth: -1 | Public Order: -3
Tax: 5
AOR Units:
Numidian Cavalry, Javelinmen, Slingers
Mercenary Units:
Numidian Archers, Horse Skirmishers, Skirmishers, African Spears, Elephants
Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Ala Gaetulorum, Numidica
Cohors Gaetulorum, Maurorum, Numidarum
Resources & Starting Buildings:
None
Capsa (Numidia)
Faction: Massyli
Emergent Faction: Musulamii
Region Effects:
Food: 0 | Industry: -15
Trade: -5 | Agriculture: 5
Growth: 1 | Public Order: 2
Tax: 5
AOR Units:
Numidian Cavalry, Javelinmen, Slingers
Mercenary Units:
Numidian Archers, Horse Skirmishers, Skirmishers, African Spears, Elephants
Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Ala Gaetulorum, Numidica
Cohors Gaetulorum, Maurorum, Numidarum
Resources & Starting Buildings:
Barracks
Qart Hadasht (Africa)
Faction: Qarthadastim
Emergent Faction: Phoinikes
Region Effects:
Food: 2 | Industry: -15
Trade: 12 | Agriculture: -10
Growth: 1 | Public Order: 3
Tax: 20 | Mercenary Cost: -5
Tariff: 3 | Mercenary Replenish: 15
Siege Holdout: 2
AOR Units:
Libyan Infantry, Cavalry, Javelinmen, Levies
Mercenary Units:
Libyan Cavalry, Infantry, Liby-Phoenician Hoplites, Numidian Skirmishers, Archers
Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Ala Afrorum
Cohors Afrorum, Musulamiorum
Resources & Starting Buildings:
Strategic Capital, Strategic Port, Barracks, Agora
Thapsos (Africa)
Faction: Qarthadastim
Emergent Faction: Byzacium
Region Effects:
Food: 1 | Industry: -12
Trade: 4 | Agriculture: 14
Growth: 1 | Public Order: -3
Tax: 8
AOR Units:
Libyan Infantry, Cavalry, Javelinmen, Levies
Mercenary Units:
Libyan Cavalry, Infantry, Liby-Phoenician Hoplites, Numidian Skirmishers, Archers
Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Ala Afrorum
Cohors Afrorum, Musulamiorum
Resources & Starting Buildings:
Fish, Port
Lpqy (Africa)
Faction: Qarthadastim
Emergent Faction: Libya
Region Effects:
Food: 3 | Industry: -12
Trade: 10 | Agriculture: 14
Growth: 3 | Public Order: -3
Tax: -8 | Tariff: 1
AOR Units:
Libyan Infantry, Cavalry, Javelinmen, Levies
Mercenary Units:
Libyan Cavalry, Infantry, Liby-Phoenician Hoplites, Numidian Skirmishers, Archers
Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Ala Afrorum
Cohors Afrorum, Musulamiorum
Resources & Starting Buildings:
Grain, Homestead, Port
Euphranta (Africa)
Faction: Qarthadastim
Emergent Faction: Tripolitania
Region Effects:
Food: 1 | Industry: -15
Trade: 2 | Agriculture: 14
Growth: 1 | Public Order: -3
Tax: -5
AOR Units:
Libyan Infantry, Cavalry, Javelinmen, Levies
Mercenary Units:
Libyan Cavalry, Infantry, Liby-Phoenician Hoplites, Numidian Skirmishers, Archers
Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Ala Afrorum
Cohors Afrorum, Musulamiorum
Resources & Starting Buildings:
Port
Tidamensi (Phazania)
Faction: Igharimen
Emergent Faction: Tidamensi
Region Effects:
Food: 1 | Industry: -12
Trade: -12 | Agriculture: 8
Growth: 1 | Public Order: 2
Tax: -15
AOR Units:
Libyan Levies, Javelinmen, African Elephants, Garamantine Dogs, Levies, Slingers
Mercenary Units:
African Elephants, Spear Band, Cyrenaic Mercenary Hoplites, Greco-Libyan Pikemen
Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Cohors Sagittariorum Cyrenaica, Cohors Cyrenaica
Resources & Starting Buildings:
Hides
Garama (Phazania)
Faction: Igharimen
Emergent Faction: Imazighen
Region Effects:
Food: 0 | Industry: -12
Trade: -20 | Agriculture: 6
Growth: 1 | Public Order: 1
Tax: -10 | Movement: -15
AOR Units:
Libyan Levies, Javelinmen, African Elephants, Garamantine Dogs, Levies, Slingers
Mercenary Units:
African Elephants, Spear Band, Cyrenaic Mercenary Hoplites, Greco-Libyan Pikemen
Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Cohors Sagittariorum Cyrenaica, Cohors Cyrenaica
Resources & Starting Buildings:
Barracks
Kyrene (Libya)
Faction: Kyrenaike
Emergent Faction: Libya Pentapolis
Region Effects:
Food: 1 | Industry: -8
Trade: 3 | Agriculture: 1
Growth: 1 | Public Order: 3
Tax: 5
AOR Units:
Libyan Levies, Javelinmen, African Elephants, Garamantine Dogs, Levies, Slingers
Mercenary Units:
African Elephants, Spear Band, Cyrenaic Mercenary Hoplites, Greco-Libyan Pikemen
Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Cohors Sagittariorum Cyrenaica, Cohors Cyrenaica
Resources & Starting Buildings:
Barracks, Port
Paraitonion (Libya)
Faction: Ptolemaioi
Emergent Faction: Marmarike
Region Effects:
Food: 1 | Industry: -8
Trade: -2 | Agriculture: 1
Growth: -1 | Public Order: -2
Tax: -3
AOR Units:
Libyan Levies, Javelinmen, African Elephants, Garamantine Dogs, Levies, Slingers
Mercenary Units:
African Elephants, Spear Band, Cyrenaic Mercenary Hoplites, Greco-Libyan Pikemen
Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Cohors Sagittariorum Cyrenaica, Cohors Cyrenaica
Resources & Starting Buildings:
Fish, Port
Augila (Libya)
Faction: Nasamones
Emergent Faction: Augila
Region Effects:
Food: 0 | Industry: -8
Trade: -20 | Agriculture: 1
Growth: -1 | Public Order: -2
Tax: -15
AOR Units:
Libyan Levies, Javelinmen, African Elephants, Garamantine Dogs, Levies, Slingers
Mercenary Units:
African Elephants, Spear Band, Cyrenaic Mercenary Hoplites, Greco-Libyan Pikemen
Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Cohors Sagittariorum Cyrenaica, Cohors Cyrenaica
Resources & Starting Buildings:
Nomad Camps
Ammonium (Libya)
Faction: Ptolemaioi
Emergent Faction: Siwa
Region Effects:
Food: 0 | Industry: -20
Trade: -20 | Agriculture: 10
Growth: 3 | Public Order: 1
Tax: -15
AOR Units:
Libyan Levies, Javelinmen, African Elephants, Garamantine Dogs, Levies, Slingers
Mercenary Units:
African Elephants, Spear Band, Cyrenaic Mercenary Hoplites, Greco-Libyan Pikemen
Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Cohors Sagittariorum Cyrenaica, Cohors Cyrenaica
Resources & Starting Buildings:
Oracle of Ammon
Alexandria (Aigyptos)
Faction: Ptolemaioi
Emergent Faction: Aigyptos
Region Effects:
Food: 4 | Industry: 12
Trade: 12 | Agriculture: 5
Growth: 3 | Public Order: -5
Tax: 20
AOR Units:
Egyptian Archers, Cavalry, Levies
Mercenary Units:
Egyptian Mercenary Band, Archers, Red Sea Hoplites, Galatian Sell-Swords
Roman Auxiliary Units:
Cohors Thebaeorum
Resources & Starting Buildings:
Strategic Capital, Strategic Port, Pharos Lighthouse, Agora, Barracks
Memphis (Aigyptos)
Faction: Ptolemaioi
Emergent Faction: Ta-Mehu
Region Effects:
Food: 2 | Industry: 6
Trade: -10 | Agriculture: -10
Growth: 1 | Public Order: -4
Tax: 5
AOR Units:
Egyptian Archers, Cavalry, Levies
Mercenary Units:
Egyptian Mercenary Band, Archers, Red Sea Hoplites, Galatian Sell-Swords
Roman Auxiliary Units:
Cohors Thebaeorum
Resources & Starting Buildings:
Grain, Homestead, Pyramids of Giza
Myos Hormos (Aigyptos)
Faction: Ptolemaioi
Emergent Faction: Ta-Shemau
Region Effects:
Food: 2 | Industry: -15
Trade: 12 | Agriculture: 5
Growth: 1 | Public Order: 1
Tax: -8
AOR Units:
Egyptian Archers, Cavalry, Levies
Mercenary Units:
Egyptian Mercenary Band, Archers, Red Sea Hoplites, Galatian Sell-Swords
Roman Auxiliary Units:
Cohors Thebaeorum
Resources & Starting Buildings:
Salt, Port
Diospolis (Aigyptos)
Faction: Ptolemaioi
Emergent Faction: Ta-Seti
Region Effects:
Food: 2 | Industry: 12
Trade: -15 | Agriculture: 5
Growth: 1 | Public Order: 1
Tax: 8
AOR Units:
Egyptian Archers, Cavalry, Levies
Mercenary Units:
Egyptian Mercenary Band, Archers, Red Sea Hoplites, Galatian Sell-Swords
Roman Auxiliary Units:
Cohors Thebaeorum
Resources & Starting Buildings:
Iron
Ptolemais Theron (Ityopya)
Faction: Blemmyai
Emergent Faction: Megabaroi
Region Effects:
Food: 1 | Industry: -12
Trade: -10 | Agriculture: 14
Growth: 1 | Public Order: -3
Tax: -15 | Movement: -5
AOR Units:
African Elephants, Noble Axemen of Amun, Blemmyes Archers, Ethiopian Horsemen, Levies, Axemen, Kushite Painted Warriors, Meroe Archers, Spearmen, Nubian Archers
Mercenary Units:
Aethiopian Spears, Archers, Elephants
Resources & Starting Buildings:
Port, Barracks
Medewi (Ityopya)
Faction: Medewi
Emergent Faction: Kush
Region Effects:
Food: 1 | Industry: -8
Trade: -10 | Agriculture: 14
Growth: 3 | Public Order: 3
Tax: 5 | Movement: -10
AOR Units:
African Elephants, Noble Axemen of Amun, Blemmyes Archers, Ethiopian Horsemen, Levies, Axemen, Kushite Painted Warriors, Meroe Archers, Spearmen, Nubian Archers
Mercenary Units:
Aethiopian Spears, Archers, Elephants
Resources & Starting Buildings:
City Center, Barracks
Aksum (Ityopya)
Faction: Aksum
Emergent Faction: Habasa Tribes
Region Effects:
Food: 1 | Industry: 7
Trade: 2 | Agriculture: 14
Growth: 1 | Public Order: -3
Tax: -10 | Movement: -10
AOR Units:
African Elephants, Noble Axemen of Amun, Blemmyes Archers, Ethiopian Horsemen, Levies, Axemen, Kushite Painted Warriors, Meroe Archers, Spearmen, Nubian Archers
Mercenary Units:
Aethiopian Spears, Archers, Elephants
Resources & Starting Buildings:
Gold, Barracks
Salamis (Yehuda)
Faction: Ptolemaioi
Emergent Faction: Kypros
Region Effects:
Food: 1 | Industry: 3
Trade: 8 | Agriculture: 5
Growth: 1 | Public Order: -3
Tax: -8 | Naval Recruit: -10
AOR Units:
Judean Levies, Slingers, Thureophoroi
Mercenary Units:
Arabian Spears, Camel Riders
Resources & Starting Buildings:
Glass, Port
Tyros (Yehuda)
Faction: Ptolemaioi
Emergent Faction: Tyros
Region Effects:
Food: 1 | Industry: 5
Trade: 12 | Agriculture: -10
Growth: -1 | Public Order: 3
Tax: 5 | Siege Holdout: 3
AOR Units:
Judean Levies, Slingers, Thureophoroi
Mercenary Units:
Arabian Spears, Camel Riders
Resources & Starting Buildings:
Purple Dye, Homestead, Port
Jerusalem (Yehuda)
Faction: Ptolemaioi
Emergent Faction: Yehuda
Region Effects:
Food: 1 | Industry: 5
Trade: 1 | Agriculture: 1
Growth: -1 | Public Order: -8
Tax: 5 | Judaism: 3
AOR Units:
Judean Levies, Slingers, Thureophoroi
Mercenary Units:
Arabian Spears, Camel Riders
Resources & Starting Buildings:
Barracks, Agora
Petra (Nabata)
Faction: Mamlaktha Nabata
Emergent Faction: Petra
Region Effects:
Food: 0 | Industry: -10
Trade: 8 | Agriculture: 1
Growth: 1 | Public Order: 1
Tax: 5
AOR Units:
Arabian Auxiliaries, Camel Archers
Mercenary Units:
Arabian Spears, Camel Riders
Resources & Starting Buildings:
Outskirts, Barracks
Hegra (Nabata)
Faction: Mamlaktha Nabata
Emergent Faction: Thamud
Region Effects:
Food: 0 | Industry: -15
Trade: 5 | Agriculture: 1
Growth: -1 | Public Order: 1
Tax: -10
AOR Units:
Arabian Auxiliaries, Camel Archers
Mercenary Units:
Arabian Spears, Camel Riders
Resources & Starting Buildings:
None
Charmuthas (Nabata)
Faction: Mamlaktha Nabata
Emergent Faction: Charmuthas
Region Effects:
Food: 0 | Industry: -15
Trade: 3 | Agriculture: 1
Growth: -1 | Public Order: -2
Tax: -8
AOR Units:
Arabian Auxiliaries, Camel Archers
Mercenary Units:
Arabian Spears, Camel Riders
Resources & Starting Buildings:
Fish, Port
Adummatu (Arabia Magna)
Faction: Qidri
Emergent Faction: Bedewi
Region Effects:
Food: 0 | Industry: -20
Trade: -12 | Agriculture: -5
Growth: -2 | Public Order: 3
Tax: -15 | Movement: -20
AOR Units:
Arabian Auxiliaries, Camel Archers
Mercenary Units:
Arabian Spears, Camel Riders, Camel Archers
Resources & Starting Buildings:
Barracks
Yathrib (Arabia Magna)
Faction: Ma'in
Emergent Faction: Kindah
Region Effects:
Food: 0 | Industry: 3
Trade: -15 | Agriculture: -5
Growth: -1 | Public Order: 3
Tax: -15 | Movement: -20
AOR Units:
Arabian Auxiliaries, Camel Archers
Mercenary Units:
Arabian Spears, Camel Riders, Camel Archers
Resources & Starting Buildings:
Marble, Barracks
Hagar (Arabia Magna)
Faction: Hagar
Emergent Faction: Gerrha
Region Effects:
Food: 0 | Industry: 8
Trade: 1 | Agriculture: -5
Growth: -1 | Public Order: 3
Tax: -15 | Movement: -20
AOR Units:
Arabian Auxiliaries, Camel Archers
Mercenary Units:
Arabian Spears, Camel Riders, Camel Archers
Resources & Starting Buildings:
Barracks, Port
Eudaemon (Arabia Felix)
Faction: Mamlakat Himyar
Emergent Faction: Chatramotitai
Region Effects:
Food: 0 | Industry: -20
Trade: 1 | Agriculture: -5
Growth: -2 | Public Order: 3
Tax: -15 | Movement: -15
AOR Units:
Arabian Auxiliaries, Camel Archers
Mercenary Units:
Arabian Spears, Camel Riders, Camel Archers
Resources & Starting Buildings:
Slaves, Port, Barracks
Marib (Arabia Felix)
Faction: Mamlakatin Saba
Emergent Faction: Ma'rib
Region Effects:
Food: 1 | Industry: -20
Trade: -12 | Agriculture: -5
Growth: -1 | Public Order: 3
Tax: 5 | Movement: -20
AOR Units:
Arabian Auxiliaries, Camel Archers
Mercenary Units:
Arabian Spears, Camel Riders, Camel Archers
Resources & Starting Buildings:
Barracks, Marib Dam
Maas-Gat (Arabia Felix)
Faction: Mascat
Emergent Faction: Qataban
Region Effects:
Food: 0 | Industry: 2
Trade: 3 | Agriculture: -5
Growth: -1 | Public Order: 3
Tax: -15 | Movement: -15
AOR Units:
Arabian Auxiliaries, Camel Archers
Mercenary Units:
Arabian Spears, Camel Riders, Camel Archers
Resources & Starting Buildings:
Silver, Port, Barracks
Edessa (Mesopotamia)
Faction: Seleukidai
Emergent Faction: Osroene
Region Effects:
Food: 2 | Industry: -5
Trade: 5 | Agriculture: 8
Growth: 1 | Public Order: 1
Tax: 2
AOR Units:
Babylonian Heavy Spearmen, Assyrian Infantry, Mesopotamian Archers, Levies
Mercenary Units:
Mesopotamian Spearmen, Heavy Cavalry, Archers
Roman Auxiliary Units:
Ala Sagittariorum Parthorum, Ala Parthorum
Resources & Starting Buildings:
Silk, Homestead
Hatra (Mesopotamia)
Faction: Seleukidai
Emergent Faction: Araba
Region Effects:
Food: 1 | Industry: 1
Trade: 5 | Agriculture: 8
Growth: 1 | Public Order: 1
Tax: 2
AOR Units:
Babylonian Heavy Spearmen, Assyrian Infantry, Mesopotamian Archers, Levies
Mercenary Units:
Mesopotamian Spearmen, Heavy Cavalry, Archers
Roman Auxiliary Units:
Ala Sagittariorum Parthorum, Ala Parthorum
Resources & Starting Buildings:
None
Seleukeia (Mesopotamia)
Faction: Seleukidai
Emergent Faction: Mesopotamia
Region Effects:
Food: 2 | Industry: -15
Trade: 12 | Agriculture: 14
Growth: 3 | Public Order: -5
Tax: 20
Silk Road Trade Bonus: 3
AOR Units:
Babylonian Heavy Spearmen, Assyrian Infantry, Mesopotamian Archers, Levies
Mercenary Units:
Mesopotamian Spearmen, Heavy Cavalry, Archers
Roman Auxiliary Units:
Ala Sagittariorum Parthorum, Ala Parthorum
Resources & Starting Buildings:
Agora, Barracks, Ancient Babylon
Charax (Mesopotamia)
Faction: Seleukidai
Emergent Faction: Meshan
Region Effects:
Food: 3 | Industry: -5
Trade: 3 | Agriculture: 8
Growth: 3 | Public Order: -3
Tax: 5
AOR Units:
Babylonian Heavy Spearmen, Assyrian Infantry, Mesopotamian Archers, Levies
Mercenary Units:
Mesopotamian Spearmen, Heavy Cavalry, Archers
Roman Auxiliary Units:
Ala Sagittariorum Parthorum, Ala Parthorum
Resources & Starting Buildings:
Grain, Port