Medewi Unit Roster
Infantry Units
Gora’ba (Meroitic Spearmen) Armed with javelins, spear and shield, these troops can skirmish and face enemy infantry in melee. They already know that they are superb hunters and warriors, and do not need to prove their skills to anyone by attacking impetuously! |
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Charge | Attack | Defense | Armor | Morale |
Melee Dmg/AP |
Shield/Missile Block | Missile Dmg/AP | Range | Ammo |
18 | 7 | 10 | 8 | 39 | 22/4 | 4/75 | 13/3 | 85 | 1 |
Dill’e Gora (Ethiopian Spearmen) These men are equipped with spears, shields, and helmets the quality of which might change depending who is levying these troops. |
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Charge | Attack | Defense | Armor | Morale |
Melee Dmg/AP |
Shield/Missile Block | Missile Dmg/AP | Range | Ammo |
19 | 8 | 12 | 15 | 43 | 24/4 | 7/65 | 13/3 | 85 | 1 |
Yam Suph Gora (Red Sea Hoplites) These hoplites are mostly Hellenic colonists who were drawn to the Erythraian Sea coast. Their aspis has no bronze coating, relying on elephant skin instead. |
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Charge | Attack | Defense | Armor | Morale |
Melee Dmg/AP |
Shield/Missile Block | Missile Dmg/AP | Range | Ammo |
18 | 7 | 10 | 25 | 43 | 22/4 | 4/65 | -/- | – | 0 |
Nakhtu-aa (Meroitic Pikemen) Able to form a phalanx of spears, these troops are good line infantry for every commander. |
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Charge | Attack | Defense | Armor | Morale |
Melee Dmg/AP |
Shield/Missile Block | Missile Dmg/AP | Range | Ammo |
18 | 7 | 10 | 20 | 43 | 22/4 | 4/40 | -/- | – | 0 |
Qadosh’ba (Ethiopian Axemen) These fierce soldiers fight with the heaviest of the infantry. They wield large double-bladed axes and fight as powerful shock infantry. They wear a mail vest and leather greaves in addition to a long tunic. Fighting without helmets or shields, these men crash into an enemy line ferociously, using their large stature and raw power to push through enemies with reckless abandon. |
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Charge | Attack | Defense | Armor | Morale |
Melee Dmg/AP |
Shield/Missile Block | Missile Dmg/AP | Range | Ammo |
36 | 17 | 5 | 30 | 46 | 25/13 | 0/15 | -/- | – | 0 |
Sipesiye (Shielded Axemen) Raised from among the higher social groups of the Aethiopians, these noblemen are armed with a double headed axe and a shield. Highly skilled, these men can easily break through an enemy line of lower quality infantry. They can inflict substantial damage, even to well-protected enemies. |
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Charge | Attack | Defense | Armor | Morale |
Melee Dmg/AP |
Shield/Missile Block | Missile Dmg/AP | Range | Ammo |
30 | 11 | 5 | 30 | 52 | 20/15 | 4/40 | -/- | – | 0 |
Toog Kugur (Meroitic Macemen) Infantry armed with maces, these troops are good line infantry of the Meroitic kingdom. |
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Charge | Attack | Defense | Armor | Morale |
Melee Dmg/AP |
Shield/Missile Block | Missile Dmg/AP | Range | Ammo |
26 | 7 | 3 | 8 | 39 | 18/13 | 4/40 | 13/2 | 85 | 1 |
Bilit’ti Sayif (Ethiopian Swordsmen) These swordsmen are equipped with sickles, helmets and shields, as body armor would just burden a soldier in the hot climate. Their curved swords provide an excellent counter against elephants.They are light troops and can be expected to fulfil their role as assault infantry as long as they are properly used. |
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Charge | Attack | Defense | Armor | Morale |
Melee Dmg/AP |
Shield/Missile Block | Missile Dmg/AP | Range | Ammo |
21 | 9 | 2 | 10 | 36 | 21/7 | 4/75 | 13/3 | 85 | 1 |
Dill’e Sayif (Ethiopian Medium Infantry) Recruited from the lesser nobility of Ethiopian people and equipped with a shield, these troops are very dangerous if used properly. They are the heavy infantry of Meroe, and with their axes they can break through an enemy line. |
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Charge | Attack | Defense | Armor | Morale |
Melee Dmg/AP |
Shield/Missile Block | Missile Dmg/AP | Range | Ammo |
28 | 9 | 4 | 20 | 43 | 19/14 | 7/65 | 13/3 | 85 | 1 |
Nass-i Sne (Meroitic Shotel Swordsmen) These medium infantry of the Meroitic kingdom are deadly in combat with their shotels. |
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Charge | Attack | Defense | Armor | Morale |
Melee Dmg/AP |
Shield/Missile Block | Missile Dmg/AP | Range | Ammo |
22 | 17 | 6 | 25 | 46 | 32/2 | 6/50 | 13/3 | 85 | 1 |
Safe Kugur (Meroitic Royal Guard) These elite troops are equipped like hoplites, with a dory spear and a xiphos, kopis or machaira sword. They are useful for many tasks, but are generally foot guards both in camp and in battle, protecting the advance of the king in battle. |
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Charge | Attack | Defense | Armor | Morale |
Melee Dmg/AP |
Shield/Missile Block | Missile Dmg/AP | Range | Ammo |
19 | 8 | 12 | 30 | 52 | 24/4 | 8/70 | -/- | – | 0 |
Missile Units
Nass’i Wir (Meroitic Archers) These men are equipped with the longbow, similar to some seen in ancient Egypt, as well as a quiver and knife. Their costume also seems to follow ancient Egyptian tradition. |
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Charge | Attack | Defense | Armor | Morale |
Melee Dmg/AP |
Shield/Missile Block | Missile Dmg/AP | Range | Ammo |
8 | 3 | 1 | 1 | 30 | 16/1 | 0/15 | 13/3 | 175 | 15 |
Sipesiye Nass’i Wir (Ethiopian Elite Archers) Richly attired with expensive pelts, which are often trophies from their daring hunts against savage animals, these warriors have perfected their skill at archery until it has grown into a specialized art form. |
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Charge | Attack | Defense | Armor | Morale |
Melee Dmg/AP |
Shield/Missile Block | Missile Dmg/AP | Range | Ammo |
13 | 9 | 7 | 10 | 41 | 23/3 | 0/15 | 15/3 | 185 | 15 |
Haug’ba (Ethiopian Skirmishers) Nubian tribesmen are born warriors; fighting is almost a lifestyle for them. They use mostly short spears, both for thrusting and throwing. They are also accustomed to the harsh conditions of the desert, and are skilled adversaries. |
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Charge | Attack | Defense | Armor | Morale |
Melee Dmg/AP |
Shield/Missile Block | Missile Dmg/AP | Range | Ammo |
16 | 6 | 8 | 1 | 32 | 20/3 | 6/50 | 15/6 | 85 | 8 |
Kulus Bomani (Kushite Painted Warriors) The tribal warriors from the Kushite kingdom are described by Herodotus as half-painted in vermillion and white. They are fierce and versatile, used mostly as heavy skirmishers, fighting with clubs, axes and short spears. |
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Charge | Attack | Defense | Armor | Morale |
Melee Dmg/AP |
Shield/Missile Block | Missile Dmg/AP | Range | Ammo |
20 | 7 | 3 | 1 | 49 | 15/16 | 6/50 | 15/7 | 90 | 6 |
Cavalry Units
Haug Mre’ke (Ethiopian Light Cavalry) These javelin-armed mounted skirmishers can strike quickly and be gone in the time it takes a more ponderous enemy to react. They do not wear armour, but carry shields and swords so that they can fight in hand-to-hand combat should the need arise. |
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Charge | Attack | Defense | Armor | Morale |
Melee Dmg/AP |
Shield/Missile Block | Missile Dmg/AP | Range | Ammo |
38 | 11 | 6 | 11 | 39 | 31/3 | 2/35 | 15/7 | 90 | 9 |
Dill’e Mre’ke (Ethiopian Lancers) These cavalrymen are often recruited from the higher classes of Ethiopian society, the families of the nobles and priests. They are equipped with lances and swords, in addition to helmets and shields. In battle they can be expected to fight bravely. |
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Charge | Attack | Defense | Armor | Morale |
Melee Dmg/AP |
Shield/Missile Block | Missile Dmg/AP | Range | Ammo |
48 | 9 | 9 | 23 | 46 | 26/5 | 4/45 | -/- | – | 0 |
Sipesiye Mre’ke (Ethiopian Quilted Cataphracts) Uniquely armored with heavy padding from head to hoof, these fully equipped nobles use maces, swords and spears to inflict heavy damage upon the enemy |
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Charge | Attack | Defense | Armor | Morale |
Melee Dmg/AP |
Shield/Missile Block | Missile Dmg/AP | Range | Ammo |
62 | 11 | 10 | 45 | 49 | 19/12 | 0/65 | -/- | – | 0 |
Safe Mre’ke (Meroitic Royal Cavalry) These spear-armed cavalry are an elite reserve for use in a moment of crisis. They are equipped with spears, swords, scale armour and shields, so that they can dash to any point on the battlefield and fight. |
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Charge | Attack | Defense | Armor | Morale |
Melee Dmg/AP |
Shield/Missile Block | Missile Dmg/AP | Range | Ammo |
50 | 10 | 11 | 33 | 52 | 27/5 | 6/55 | -/- | – | 0 |
Magari (Meroitic Chariots) Light chariots are very fast, very noisy and, when used in large numbers, quite intimidating. They combine the swiftness of cavalry with the ‘staying power’ of infantry. They can also be very effective in pursuing fleeing foes. |
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Charge | Attack | Defense | Armor | Morale |
Melee Dmg/AP |
Shield/Missile Block | Missile Dmg/AP | Range | Ammo |
42 | 12 | 10 | 23 | 46 | 38/8 | 4/45 | 15/7 | 90 | 26 |
Ndovu (African Elephants) Elephants are a terrifying spectacle to opposing troops, able to smash battle lines and toss men aside like dogs do with rats. They are a living battering ram aimed at the enemy battle line. When pursuing enemies, they can be even more deadly. |
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Charge | Attack | Defense | Armor | Morale |
Melee Dmg/AP |
Shield/Missile Block | Missile Dmg/AP | Range | Ammo |
45 | 6 | 4 | 4 | 36 | 17/5 | 0/30 | -/- | – | 0 |