Divide et Impera Regions Map

Divide et Impera Regions Map
Din Eidyn (Caledonia et Hibernia) Temair (Caledonia et Hibernia) Eborakon (Caledonia et Hibernia) Ratae (Britannia) Camulodunon (Britannia) Moridunon (Britannia) Iska (Britannia) Alabu (Magna Germania) Flevum (Magna Germania) Tulifrudum (Magna Germania) Rhougion (Suebia) Lupfurdum (Suebia) Ascaucalis (Suebia) Vistula (Suebia) Budorgis (Lugia) Belz (Lugia) Chronos (Lugia) Gelonos (Lugia) Namnetum (Gallia) Iuliobana (Gallia) Cenabum (Gallia) Bibracte (Gallia) Lemonum (Aquitania) Nemossos (Aquitania) Burdigala (Aquitania) Nemetocenna (Belgica) Treverorum (Belgica) Bagacum (Germania Minor) Vesontio (Germania Minor) Uburzis (Hercynia) Casurgis (Hercynia) Istros (Hercynia) Octoduron (Raetia et Noricum) Koria (Raetia et Noricum) Alcimoennis (Raetia et Noricum) Noreia (Raetia et Noricum) Akink (Pannonia) Segestica (Pannonia) Singidun (Pannonia) Zarmizegetusa (Dacia) Petrodava (Dacia) Pelendava (Dacia) Malva (Dacia) Olbia (Sarmatia) Danu Apara (Sarmatia) Gerrhos (Sarmatia) Pantikapaion (Bosporus) Tanais (Bosporus) Phanagoreia (Bosporus) Siracena (Scythia) Samandar (Scythia) Rha (Scythia) Daix (Scythia) Tolosa (Narbonensis) Narbo (Narbonensis) Massalia (Narbonensis) Medhlan (Cisalpina) Genua (Cisalpina) Patavium (Cisalpina) Brigantium (Tarraconensis) Aracillum (Tarraconensis) Tarraco (Tarraconensis) Olisipo (Lusitania) Ebora (Lusitania) Iplacea (Baetica) Kartuba (Baetica) Gadir (Baetica) Numantia (Hispania) Arse (Hispania) Mastia (Hispania) Ibossim (Hispania) Alalia (Corsica et Sardinia) Karalis (Corsica et Sardinia) Arretium (Latium) Arminium (Latium) Roma (Latium) Asculum (Latium) Beneventum (Magna Graecia) Cosentia (Magna Graecia) Taras (Magna Graecia) Iader (Illyricum) Delminium (Illyricum) Epidamnos (Illyricum) Naissos (Thrake) Odessos (Thrake) Pulpudeva (Thrake) Antheia (Thrake) Phasis (Kavkasos) Mtskheta (Kavkasos) Gabala (Kavkasos) Aktau (Xvarazm) Kath (Xvarazm) Bukhara (Transoxania) Marakanda (Transoxania) Baktra (Baktria) Eukratideia Kapisene (Baktria) Panormos (Sikelia) Akragas (Sikelia) Syrakousai (Sikelia) Apollonia (Makedonia) Pella (Makedonia) Larissa (Makedonia) Sparta (Hellas) Athenai (Hellas) Hierapytna Pergamon (Asia) Pessinous (Asia) Ephesos (Asia) Rhodos (Asia) Nikomedeia (Bithynia et Pontus) Sinope (Bithynia et Pontus) Amaseia (Bithynia et Pontus) Trapezos (Bithynia et Pontus) Ancyra (Galatia et Cappadocia) Ikonion (Galatia et Cappadocia) Mazaca (Galatia et Cappadocia) Side (Galatia et Cappadocia) Tarsos (Syria) Samosata (Syria) Antiocheia (Syria) Thapsakos (Syria) Palmyra (Palmyra) Dura (Palmyra) Arsamosata Khoron (Armenia) Armavir (Armenia) Tushpa (Armenia) Phraaspa (Mada) Ganzak (Mada) Ekbatana (Mada) Rhaga (Mada) Susa (Parsa) Parsa (Parsa) Gor (Parsa) Bam (Karmania) Harmozia (Karmania) Artakoana (Haraiva) Marv (Haraiva) Haraiva (Haraiva) Phrada (Maka) Pura (Maka) Oraea (Maka) Sadrakarta (Parthava) Nisa (Parthava) Hekatompylos (Parthava) Susia (Parthava) Migdol (Mauretania) Tingis (Mauretania) Siga (Mauretania) Iol (Numidia) Cirta (Numidia) Dimmidi (Numidia) Capsa (Numidia) Qart Hadasht (Africa) Thapsos (Africa) Lpqy (Africa) Euphranta (Africa) Tidamensi (Phazania) Garama (Phazania) Kyrene (Libya) Paraitonion (Libya) Augila (Libya) Ammonium (Libya) Alexandria (Aigyptos) Memphis (Aigyptos) Myos Hormos (Aigyptos) Diospolis (Aigyptos) Ptolemais Theron (Ityopya) Medewi (Ityopya) Aksum (Ityopya) Salamis (Yehuda) Tyros (Yehuda) Jerusalem (Yehuda) Petra (Nabata) Hegra (Nabata) Charmuthas (Nabata) Adummatu (Arabia Magna) Yathrib (Arabia Magna) Hagar (Arabia Magna) Eudaemon (Arabia Felix) Marib (Arabia Felix) Maas-Gat (Arabia Felix) Edessa (Mesopotamia) Hatra (Mesopotamia) Seleukeia (Mesopotamia) Charax (Mesopotamia)

Din Eidyn (Caledonia et Hibernia)

Faction: Kaledonoi
Emergent Faction: Wotodin

Region Effects:
Food: 1     |  Industry: 2
Trade: -8   |  Agriculture: 5
Growth: 1  |  Public Order: -8
Tax: -15     |  Ambush: +5

AOR Units:
Pictone Painted Swordsmen, Caledonian Levies, Caledonian Skirmishers

Mercenary Units:
Caledonian Chosen Warriors, Caledonian Mountain Warriors, Lowland Mercenary Band

Roman Auxiliary Units:
Ala Britannica, Cohors Brittonum, Cohors Brittonum Miliaria

Resources & Starting Buildings:
Leather, Barracks

Temair (Caledonia et Hibernia)

Faction: Iweriu
Emergent Faction: Erainn

Region Effects:
Food: 1      |  Industry: -12
Trade: -1    |  Agriculture: 7
Growth: -1  |  Public Order: -8
Tax: -10      |  Ambush: +5

AOR Units:
Pictone Painted Swordsmen, Caledonian Levies, Caledonian Skirmishers

Mercenary Units:
Caledonian Chosen Warriors, Caledonian Mountain Warriors, Lowland Mercenary Band

Roman Auxiliary Units:
Ala Britannica, Cohors Brittonum, Cohors Brittonum Miliaria

Resources & Starting Buildings:
Fish, Port, Barracks

Eborakon (Caledonia et Hibernia)

Faction: Brigantes
Emergent Faction: Parisi

Region Effects:
Food: 1     |  Industry: 1
Trade: -1   |  Agriculture: 5
Growth: 1  |  Public Order: -8
Tax: -15     |  Ambush: +5

AOR Units:
Pictone Painted Swordsmen, Caledonian Levies, Caledonian Skirmishers

Mercenary Units:
Caledonian Chosen Warriors, Caledonian Mountain Warriors, Lowland Mercenary Band

Roman Auxiliary Units:
Ala Britannica, Cohors Brittonum, Cohors Brittonum Miliaria

Resources & Starting Buildings:
Commons, Barracks

Ratae (Britannia)

Faction: Corieltauvi
Emergent Faction: Cantiaci

Region Effects:
Food: 1     |  Industry: -3
Trade: -8   |  Agriculture: 5
Growth: 1  |  Public Order: -5
Tax: -15

AOR Units:
Britannic Hidden Warriors, Britannic Slingers, Casse Champions, Casse Cavalry, Silures Warband

Mercenary Units:
Silurean Spear Band, Britannic Painted Warriors, Britannic Scout Riders, Britannic Chariots

Roman Auxiliary Units:
Ala Britannica, Cohors Brittonum, Cohors Brittonum Miliaria

Resources & Starting Buildings:
Barracks

Camulodunon (Britannia)

Faction: Iceni
Emergent Faction: Catuvellauni

Region Effects:
Food: 1     |  Industry: 1
Trade: 6    |  Agriculture: 1
Growth: -1 |  Public Order: -5
Tax: 5        |  Trade Income: 5

AOR Units:
Britannic Hidden Warriors, Britannic Slingers, Casse Champions, Casse Cavalry, Silures Warband

Mercenary Units:
Silurean Spear Band, Britannic Painted Warriors, Britannic Scout Riders, Britannic Chariots

Roman Auxiliary Units:
Ala Britannica, Cohors Brittonum, Cohors Brittonum Miliaria

Resources & Starting Buildings:
Commons, Port, Barracks

Moridunon (Britannia)

Faction: Demetae
Emergent Faction: Silures

Region Effects:
Food: 1     |  Industry: 10
Trade: -1   |  Agriculture: 5
Growth: 1  |  Public Order: -5
Tax: -15

AOR Units:
Britannic Hidden Warriors, Britannic Slingers, Casse Champions, Casse Cavalry, Silures Warband

Mercenary Units:
Silurean Spear Band, Britannic Painted Warriors, Britannic Scout Riders, Britannic Chariots

Roman Auxiliary Units:
Ala Britannica, Cohors Brittonum, Cohors Brittonum Miliaria

Resources & Starting Buildings:
Iron, Port, Barracks

Iska (Britannia)

Faction: Dumnonii
Emergent Faction: Durotriges

Region Effects:
Food: 1     |  Industry: 12
Trade: 4    |  Agriculture: 5
Growth: 1  |  Public Order: -5
Tax: -12

AOR Units:
Britannic Hidden Warriors, Britannic Slingers, Casse Champions, Casse Cavalry, Silures Warband

Mercenary Units:
Silurean Spear Band, Britannic Painted Warriors, Britannic Scout Riders, Britannic Chariots

Roman Auxiliary Units:
Ala Britannica, Cohors Brittonum, Cohors Brittonum Miliaria

Resources & Starting Buildings:
Fish, Port, Barracks, Stonehenge

Alabu (Magna Germania)

Faction: Kimbroz
Emergent Faction: Teutones

Region Effects:
Food: 1     |  Industry: 6
Trade: -5   |  Agriculture: 1
Growth: -1 |  Public Order: -5
Tax: -12     |  Ambush: 6

AOR Units:
Scandinavian Club Infantry, Cavalry, Skirmishers, Spearmen, Swordsmen
Germanic Cavalry, Heavy Infantry, Hunters, Dogs, Levies, Swordsmen

Mercenary Units:
Germanic Spear Band, Berserkers, Longbow Hunters

Roman Auxiliary Units:
Germanic Heavy Infantry, Hunters, Swordsmen
Ala Batavorum, Cannanefatium
Cohors Batavorum, Cannanefatium, Cugernorum, Frisiavonum, Mattiacorum, Sequanorum, Sugambrorum, Sunucorum, Ubiorum, Vangionum

Resources & Starting Buildings:
Copper, Barracks

Flevum (Magna Germania)

Faction: Freisias
Emergent Faction: Chauci

Region Effects:
Food: 1     |  Industry: 6
Trade: -5   |  Agriculture: 1
Growth: -1 |  Public Order: -5
Tax: -15     |  Ambush: 6

AOR Units:
Germanic Cavalry, Heavy Infantry, Hunters, Dogs, Levies, Swordsmen

Mercenary Units:
Germanic Spear Band, Berserkers, Longbow Hunters

Roman Auxiliary Units:
Germanic Heavy Infantry, Hunters, Swordsmen
Ala Batavorum, Cannanefatium
Cohors Batavorum, Cannanefatium, Cugernorum, Frisiavonum, Mattiacorum, Sequanorum, Sugambrorum, Sunucorum, Ubiorum, Vangionum

Resources & Starting Buildings:
Fish, Port, Barracks

Tulifrudum (Magna Germania)

Faction: Heruskoz
Emergent Faction: Hermunduri

Region Effects:
Food: 1     |  Industry: 1
Trade: -5   |  Agriculture: 3
Growth: 1 |  Public Order: -5
Tax: -10     |  Ambush: 6

AOR Units:
Germanic Cavalry, Heavy Infantry, Hunters, Dogs, Levies, Swordsmen

Mercenary Units:
Germanic Spear Band, Berserkers, Longbow Hunters

Roman Auxiliary Units:
Germanic Heavy Infantry, Hunters, Swordsmen
Ala Batavorum, Cannanefatium
Cohors Batavorum, Cannanefatium, Cugernorum, Frisiavonum, Mattiacorum, Sequanorum, Sugambrorum, Sunucorum, Ubiorum, Vangionum

Resources & Starting Buildings:
Commons, Barracks

Rhougion (Suebia)

Faction: Rugoz
Emergent Faction: Lemovii

Region Effects:
Food: 0     |  Industry: 5
Trade: -2   |  Agriculture: 5
Growth: -1 |  Public Order: -5
Tax: -10     |  Ambush: 10
Movement: -10

AOR Units:
Germanic Cavalry, Heavy Infantry, Hunters, Dogs, Levies, Swordsmen

Mercenary Units:
Germanic Spear Band, Berserkers, Longbow Hunters

Roman Auxiliary Units:
Germanic Heavy Infantry, Hunters, Swordsmen
Ala Batavorum, Cannanefatium
Cohors Batavorum, Cannanefatium, Cugernorum, Frisiavonum, Mattiacorum, Sequanorum, Sugambrorum, Sunucorum, Ubiorum, Vangionum

Resources & Starting Buildings:
Amber, Port, Barracks

Lupfurdum (Suebia)

Faction: Sweboz
Emergent Faction: Semnonoz

Region Effects:
Food: 0     |  Industry: 5
Trade: -2   |  Agriculture: 5
Growth: -1 |  Public Order: -5
Tax: -5      |  Ambush: 10
Movement: -10

AOR Units:
Germanic Cavalry, Heavy Infantry, Hunters, Dogs, Levies, Swordsmen

Mercenary Units:
Germanic Spear Band, Berserkers, Longbow Hunters

Roman Auxiliary Units:
Germanic Heavy Infantry, Hunters, Swordsmen
Ala Batavorum, Cannanefatium
Cohors Batavorum, Cannanefatium, Cugernorum, Frisiavonum, Mattiacorum, Sequanorum, Sugambrorum, Sunucorum, Ubiorum, Vangionum

Resources & Starting Buildings:
Barracks

Ascaucalis (Suebia)

Faction: Marcomanni
Emergent Faction: Helveconae

Region Effects:
Food: 0     |  Industry: 5
Trade: -2   |  Agriculture: 5
Growth: -1 |  Public Order: -5
Tax: -15     |  Ambush: 10
Movement: -10
Amber Road Trade Bonus: 5

AOR Units:
Germanic Cavalry, Heavy Infantry, Hunters, Dogs, Levies, Swordsmen

Mercenary Units:
Germanic Spear Band, Berserkers, Longbow Hunters

Roman Auxiliary Units:
Germanic Heavy Infantry, Hunters, Swordsmen
Ala Batavorum, Cannanefatium
Cohors Batavorum, Cannanefatium, Cugernorum, Frisiavonum, Mattiacorum, Sequanorum, Sugambrorum, Sunucorum, Ubiorum, Vangionum

Resources & Starting Buildings:
Timber, Barracks

Vistula (Suebia)

Faction: Gutones
Emergent Faction: Inguiones

Region Effects:
Food: 0     |  Industry: 5
Trade: -2   |  Agriculture: 5
Growth: 1  |  Public Order: -5
Tax: -15     |  Ambush: 10
Movement: -10

AOR Units:
Germanic Cavalry, Heavy Infantry, Hunters, Dogs, Levies, Swordsmen

Mercenary Units:
Germanic Spear Band, Berserkers, Longbow Hunters

Roman Auxiliary Units:
Germanic Heavy Infantry, Hunters, Swordsmen
Ala Batavorum, Cannanefatium
Cohors Batavorum, Cannanefatium, Cugernorum, Frisiavonum, Mattiacorum, Sequanorum, Sugambrorum, Sunucorum, Ubiorum, Vangionum

Resources & Starting Buildings:
Fish, Barracks

Budorgis (Lugia)

Faction: Leugoz
Emergent Faction: Helisii

Region Effects:
Food: 1     |  Industry: 1
Trade: 1    |  Agriculture: 1
Growth: -1 |  Public Order: -5
Tax: 5       |  Trade Bonus: 2

AOR Units:
Germanic Hunters, Levies, Axemen

Mercenary Units:
Sarmatian Hired Riders, Horse Archers

Roman Auxiliary Units:
Germanic Heavy Infantry, Hunters, Swordsmen
Ala Batavorum, Cannanefatium
Cohors Batavorum, Cannanefatium, Cugernorum, Frisiavonum, Mattiacorum, Sequanorum, Sugambrorum, Sunucorum, Ubiorum, Vangionum

Resources & Starting Buildings:
Barracks

Belz (Lugia)

Faction: Arii
Emergent Faction: Kwadoz

Region Effects:
Food: 1     |  Industry: 1
Trade: 1    |  Agriculture: 5
Growth: 1  |  Public Order: -5
Tax: -10
Amber Road Trade Bonus: 2

AOR Units:
Germanic Hunters, Levies, Axemen

Mercenary Units:
Sarmatian Hired Riders, Horse Archers

Roman Auxiliary Units:
Germanic Heavy Infantry, Hunters, Swordsmen
Ala Batavorum, Cannanefatium
Cohors Batavorum, Cannanefatium, Cugernorum, Frisiavonum, Mattiacorum, Sequanorum, Sugambrorum, Sunucorum, Ubiorum, Vangionum

Resources & Starting Buildings:
Silver/Lead, Barracks

Chronos (Lugia)

Faction: Aestii
Emergent Faction: Anartes

Region Effects:
Food: 1     |  Industry: 1
Trade: 1    |  Agriculture: 5
Growth: 3  |  Public Order: -5
Tax: -15
Amber Road Trade Bonus: 5

AOR Units:
Baltic Levies, Alaunt Shepherd Dogs, Sarmatian Archers, Cataphracts, Horse Archers

Mercenary Units:
Sarmatian Hired Riders, Horse Archers

Resources & Starting Buildings:
Amber, Barracks

Gelonos (Lugia)

Faction: Budini
Emergent Faction: Buri

Region Effects:
Food: 1     |  Industry: 1
Trade: 1    |  Agriculture: 5
Growth: -1 |  Public Order: -5
Tax: -15

AOR Units:
Baltic Levies, Alaunt Shepherd Dogs, Sarmatian Archers, Cataphracts, Horse Archers

Mercenary Units:
Sarmatian Hired Riders, Horse Archers

Resources & Starting Buildings:
Hides, Enclosed Land, Barracks

Namnetum (Gallia)

Faction: Namnetes
Emergent Faction: Osimii

Region Effects:
Food: 1     |  Industry: 3
Trade: 3    |  Agriculture: 7
Growth: 1  |  Public Order: -3
Tax: -8

AOR Units:
Gallic Levies, Cavalry, Spearmen, Skirmishers, Swordsmen, Dogs

Mercenary Units:
Aedui Free Horsemen, Gallic Sword Band, Hunters

Roman Auxiliary Units:
Gallic Cavalry, Spearmen, Belgae Heavy Cavalry, Hunters, Germanic Heavy Infantry
Ala Gallorum, Vocontiorum
Cohors Aquitanorum, Biturigum, Gallorum, Lingonum

Resources & Starting Buildings:
Timber, Port, Barracks, Stones of Karnag

Iuliobana (Gallia)

Faction: Lexovii
Emergent Faction: Unelli

Region Effects:
Food: 1     |  Industry: 2
Trade: 1    |  Agriculture: 5
Growth: -1 |  Public Order: -5
Tax: -15     |  Ambush: 6

AOR Units:
Gallic Levies, Cavalry, Spearmen, Skirmishers, Swordsmen, Dogs

Mercenary Units:
Aedui Free Horsemen, Gallic Sword Band, Hunters

Roman Auxiliary Units:
Gallic Cavalry, Spearmen, Belgae Heavy Cavalry, Hunters, Germanic Heavy Infantry
Ala Gallorum, Vocontiorum
Cohors Aquitanorum, Biturigum, Gallorum, Lingonum

Resources & Starting Buildings:
Port, Barracks

Cenabum (Gallia)

Faction: Carnutes
Emergent Faction: Cenomani

Region Effects:
Food: 1     |  Industry: 3
Trade: -10  |  Agriculture: 5
Growth: 1  |  Public Order: -5
Tax: -8      |  Ambush: 6

AOR Units:
Gallic Levies, Cavalry, Spearmen, Skirmishers, Swordsmen, Dogs

Mercenary Units:
Aedui Free Horsemen, Gallic Sword Band, Hunters

Roman Auxiliary Units:
Gallic Cavalry, Spearmen, Belgae Heavy Cavalry, Hunters, Germanic Heavy Infantry
Ala Gallorum, Vocontiorum
Cohors Aquitanorum, Biturigum, Gallorum, Lingonum

Resources & Starting Buildings:
Silver/Lead, Barracks

Bibracte (Gallia)

Faction: Aedui
Emergent Faction: Turones

Region Effects:
Food: 1     |  Industry: -8
Trade: -5   |  Agriculture: 5
Growth: 1  |  Public Order: -5
Tax: 5       |  Ambush: 6

AOR Units:
Gallic Levies, Cavalry, Spearmen, Skirmishers, Swordsmen, Dogs

Mercenary Units:
Aedui Free Horsemen, Gallic Sword Band, Hunters

Roman Auxiliary Units:
Gallic Cavalry, Spearmen, Belgae Heavy Cavalry, Hunters, Germanic Heavy Infantry
Ala Gallorum, Vocontiorum
Cohors Aquitanorum, Biturigum, Gallorum, Lingonum

Resources & Starting Buildings:
Strategic Capital, Barracks

Lemonum (Aquitania)

Faction: Pictones
Emergent Faction: Santones

Region Effects:
Food: 1     |  Industry: 8
Trade: 1    |  Agriculture: 10
Growth: 2  |  Public Order: -5
Tax: -20     |  Ambush: 5

AOR Units:
Gallic Levies, Cavalry, Spearmen, Skirmishers, Swordsmen, Dogs

Mercenary Units:
Aedui Free Horsemen, Gallic Sword Band, Hunters

Roman Auxiliary Units:
Gallic Cavalry, Spearmen, Belgae Heavy Cavalry, Hunters, Germanic Heavy Infantry
Ala Gallorum, Vocontiorum
Cohors Aquitanorum, Biturigum, Gallorum, Lingonum

Resources & Starting Buildings:
Horses, Barracks

Nemossos (Aquitania)

Faction: Arverni
Emergent Faction: Bituriges

Region Effects:
Food: 1     |  Industry: 12
Trade: -8   |  Agriculture: 7
Growth: 1  |  Public Order: -5
Tax: 5        | Ambush: 6

AOR Units:
Gallic Levies, Cavalry, Spearmen, Skirmishers, Swordsmen, Dogs

Mercenary Units:
Aedui Free Horsemen, Gallic Sword Band, Hunters

Roman Auxiliary Units:
Gallic Cavalry, Spearmen, Belgae Heavy Cavalry, Hunters, Germanic Heavy Infantry
Ala Gallorum, Vocontiorum
Cohors Aquitanorum, Biturigum, Gallorum, Lingonum

Resources & Starting Buildings:
Gold, Barracks

Burdigala (Aquitania)

Faction: Vivisci
Emergent Faction: Aquitani

Region Effects:
Food: 1     |  Industry: -5
Trade: 3    |  Agriculture: 5
Growth: 1  |  Public Order: -2
Tax: 5       |  Ambush: 4

AOR Units:
Gallic Levies, Cavalry, Spearmen, Skirmishers, Swordsmen, Dogs

Mercenary Units:
Aedui Free Horsemen, Gallic Sword Band, Hunters

Roman Auxiliary Units:
Gallic Cavalry, Spearmen, Belgae Heavy Cavalry, Hunters, Germanic Heavy Infantry
Ala Gallorum, Vocontiorum
Cohors Aquitanorum, Biturigum, Gallorum, Lingonum

Resources & Starting Buildings:
Enclosed Land, Port, Barracks

Nemetocenna (Belgica)

Faction: Atrebates
Emergent Faction: Morini

Region Effects:
Food: 1     |  Industry: 1
Trade: -5   |  Agriculture: 3
Growth: -1 |  Public Order: -3
Tax: -8      |  Ambush: 4

AOR Units:
Belgae Heavy Cavalry, Hunters, Levies, Spear Warriors

Mercenary Units:
Belgae Heavy Lancers, Spear Band, Skirmishers

Roman Auxiliary Units:
Gallic Cavalry, Spearmen, Belgae Heavy Cavalry, Hunters, Germanic Heavy Infantry
Ala Nerviana, Treverorum, Tungrorum
Cohors Menapiorum, Morinorum, Nerviorum, Tungrorum

Resources & Starting Buildings:
Enclosed Land, Barracks

Treverorum (Belgica)

Faction: Treveri
Emergent Faction: Mediomatrici

Region Effects:
Food: 1     |  Industry: 1
Trade: -5   |  Agriculture: 3
Growth: -1 |  Public Order: -5
Tax: -5      |  Ambush: 4

AOR Units:
Belgae Heavy Cavalry, Hunters, Levies, Spear Warriors

Mercenary Units:
Belgae Heavy Lancers, Spear Band, Skirmishers

Roman Auxiliary Units:
Gallic Cavalry, Spearmen, Belgae Heavy Cavalry, Hunters, Germanic Heavy Infantry
Ala Nerviana, Treverorum, Tungrorum
Cohors Menapiorum, Morinorum, Nerviorum, Tungrorum

Resources & Starting Buildings:
Enclosed Land, Barracks

Bagacum (Germania Minor)

Faction: Nervii
Emergent Faction: Remi

Region Effects:
Food: 1     |  Industry: 3
Trade: -8   |  Agriculture: 5
Growth: -1 |  Public Order: -5
Tax: -15     |  Ambush: 5

AOR Units:
Belgae Heavy Cavalry, Hunters, Levies, Spear Warriors

Mercenary Units:
Germanic Berserkers, Longbow Hunters, Scout Riders

Roman Auxiliary Units:
Gallic Cavalry, Spearmen, Belgae Heavy Cavalry, Hunters, Germanic Heavy Infantry
Ala Nerviana, Treverorum, Tungrorum
Cohors Menapiorum, Morinorum, Nerviorum, Tungrorum

Resources & Starting Buildings:
Glass, Barracks

Vesontio (Germania Minor)

Faction: Sequani
Emergent Faction: Lingones

Region Effects:
Food: 1     |  Industry: 3
Trade: -8   |  Agriculture: 5
Growth: -1 |  Public Order: -5
Tax: -15     |  Ambush: 5

AOR Units:
Germanic Cavalry, Heavy Infantry, Hunters, Dogs, Levies, Swordsmen

Mercenary Units:
Germanic Spear Band, Berserkers, Longbow Hunters

Roman Auxiliary Units:
Germanic Heavy Infantry, Hunters, Swordsmen
Ala Batavorum, Cannanefatium
Cohors Batavorum, Cannanefatium, Cugernorum, Frisiavonum, Mattiacorum, Sequanorum, Sugambrorum, Sunucorum, Ubiorum, Vangionum

Resources & Starting Buildings:
Commons, Barracks

Uburzis (Hercynia)

Faction: Ubii
Emergent Faction: Chatti

Region Effects:
Food: 1     |  Industry: 10
Trade: -15 |  Agriculture: 5
Growth: -1 |  Public Order: -3
Tax: -15     |  Ambush: 6

AOR Units:
Germanic Cavalry, Heavy Infantry, Hunters, Dogs, Levies, Swordsmen

Mercenary Units:
Boii Mercenary Band, Light Horse

Roman Auxiliary Units:
Germanic Heavy Infantry, Hunters, Swordsmen
Ala Batavorum, Cannanefatium
Cohors Batavorum, Cannanefatium, Cugernorum, Frisiavonum, Mattiacorum, Sequanorum, Sugambrorum, Sunucorum, Ubiorum, Vangionum

Resources & Starting Buildings:
Hides, Enclosed Land, Barracks

Casurgis (Hercynia)

Faction: Boii
Emergent Faction: Kalokoni

Region Effects:
Food: 1     |  Industry: 5
Trade: -15 |  Agriculture: 10
Growth: -1 |  Public Order: -2
Tax: -15     |  Ambush: 6

AOR Units:
Germanic Hunters, Levies, Axemen

Mercenary Units:
Boii Mercenary Band, Light Horse

Roman Auxiliary Units:
Celto-Hellenic Infantry, Massilian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen

Resources & Starting Buildings:
Enclosed Land, Barracks

Istros (Hercynia)

Faction: Boii
Emergent Faction: Cotini

Region Effects:
Food: 1     |  Industry: 10
Trade: -15 |  Agriculture: 1
Growth: -1 |  Public Order: -2
Tax: 5       |  Ambush: 6
Amber Road Trade Bonus: 5

AOR Units:
Germanic Hunters, Levies, Axemen

Mercenary Units:
Boii Mercenary Band, Light Horse

Roman Auxiliary Units:
Celto-Hellenic Infantry, Massilian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen

Resources & Starting Buildings:
Gold

Octoduron (Raetia et Noricum)

Faction: Helvetii
Emergent Faction: Raurici

Region Effects:
Food: 1     |  Industry: 7
Trade: -10 |  Agriculture: 5
Growth: 1  |  Public Order: -2
Tax: -8      |  Ambush: 5
Movement: -15

AOR Units:
Alpine Levies, Phalanx, Swordsmen

Mercenary Units:
Celtic Hired Riders, Naked Sell-swords, Helvetii Spear Band

Roman Auxiliary Units:
Celto-Hellenic Infantry, Massilian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Ala Noricorum
Cohors Helvetiorum, Montanorum, Noricorum, Raetorum, Vindelicorum

Resources & Starting Buildings:
Barracks

Koria (Raetia et Noricum)

Faction: Raeti
Emergent Faction: Vennones

Region Effects:
Food: 0     |  Industry: 12
Trade: 1   |  Agriculture: -1
Growth: -1 |  Public Order: -3
Tax: -5      |  Ambush: 5
Movement: -15
Latin Diplomacy Bonus: 15

AOR Units:
Alpine Levies, Phalanx, Swordsmen

Mercenary Units:
Celtic Hired Riders, Naked Sell-swords, Helvetii Spear Band

Roman Auxiliary Units:
Celto-Hellenic Infantry, Massilian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Ala Noricorum
Cohors Helvetiorum, Montanorum, Noricorum, Raetorum, Vindelicorum

Resources & Starting Buildings:
Iron, Barracks

Alcimoennis (Raetia et Noricum)

Faction: Tulingi
Emergent Faction: Vindelici

Region Effects:
Food: 0     |  Industry: 7
Trade: -10 |  Agriculture: 5
Growth: 1  |  Public Order: -3
Tax: -10     |  Ambush: 5
Movement: -15

AOR Units:
Alpine Levies, Phalanx, Swordsmen

Mercenary Units:
Celtic Hired Riders, Naked Sell-swords, Helvetii Spear Band

Roman Auxiliary Units:
Celto-Hellenic Infantry, Massilian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Ala Noricorum
Cohors Helvetiorum, Montanorum, Noricorum, Raetorum, Vindelicorum

Resources & Starting Buildings:
Barracks

Noreia (Raetia et Noricum)

Faction: Nori
Emergent Faction: Taurisci

Region Effects:
Food: 1     |  Industry: 7
Trade: -10 |  Agriculture: 5
Growth: 1  |  Public Order: -2
Tax: -5      |  Ambush: 5
Movement: -15

AOR Units:
Alpine Levies, Phalanx, Swordsmen

Mercenary Units:
Celtic Hired Riders, Naked Sell-swords, Helvetii Spear Band

Roman Auxiliary Units:
Celto-Hellenic Infantry, Massilian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Ala Noricorum
Cohors Helvetiorum, Montanorum, Noricorum, Raetorum, Vindelicorum

Resources & Starting Buildings:
Enclosed Land, Barracks

Akink (Pannonia)

Faction: Eravisci
Emergent Faction: Hercuniates

Region Effects:
Food: 3     |  Industry: 1
Trade: -5  |  Agriculture: -5
Growth: -1 |  Public Order: -5
Tax: -10     |  Ambush: 5

AOR Units:
Scordisci Elite Swordsmen

Mercenary Units:
Scordisci Hunters, Celto-Thracian Sell-swords

Roman Auxiliary Units:
Celto-Hellenic Infantry, Massilian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Ala Ulpia Contariorium, Pannoniorum
Cohors Pannoniorum, Contariorum Sarmatorum

Resources & Starting Buildings:
Grain, Enclosed Land, Barracks

Segestica (Pannonia)

Faction: Breuci
Emergent Faction: Latovici

Region Effects:
Food: 1     |  Industry: 6
Trade: 2   |  Agriculture: -5
Growth: -1 |  Public Order: -3
Tax: -10     |  Ambush: 5

AOR Units:
Scordisci Elite Swordsmen

Mercenary Units:
Scordisci Hunters, Celto-Thracian Sell-swords

Roman Auxiliary Units:
Celto-Hellenic Infantry, Massilian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Ala Ulpia Contariorium, Pannoniorum
Cohors Pannoniorum, Contariorum Sarmatorum

Resources & Starting Buildings:
Timber, Barracks

Singidun (Pannonia)

Faction: Scordisci
Emergent Faction: Dindari

Region Effects:
Food: 1     |  Industry: 3
Trade: -5  |  Agriculture: -5
Growth: 1  |  Public Order: -3
Tax: 5       |  Ambush: 5

AOR Units:
Scordisci Elite Swordsmen

Mercenary Units:
Scordisci Hunters, Celto-Thracian Sell-swords

Roman Auxiliary Units:
Celto-Hellenic Infantry, Massilian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Ala Ulpia Contariorium, Pannoniorum
Cohors Pannoniorum, Contariorum Sarmatorum

Resources & Starting Buildings:
Commons, Barracks

Zarmizegetusa (Dacia)

Faction: Apulii
Emergent Faction: Biephi

Region Effects:
Food: 1     |  Industry: 12
Trade: -12 |  Agriculture: 14
Growth: 3  |  Public Order: -2
Tax: -12
Amber Road Trade Bonus: 5

AOR Units:
Dacian Falxmen, Levies

Mercenary Units:
Dacian Riders, Falxmen, Bowmen

Roman Auxiliary Units:
Thracian Peltasts, Agrianian Axemen, Peltasts, Scordisci Elite Swordsmen, Dacian Falxmen
Ala Dacorum, Cohors Dacorum

Resources & Starting Buildings:
Strategic Capital, Commons, Barracks, Kogaionon

Petrodava (Dacia)

Faction: Bastarnoz
Emergent Faction: Carpi

Region Effects:
Food: 1     |  Industry: 1
Trade: -10 |  Agriculture: 5
Growth: 1  |  Public Order: -5
Tax: -10     |  Movement: -8
Ambush: 6

AOR Units:
Dacian Falxmen, Levies

Mercenary Units:
Dacian Riders, Falxmen, Bowmen

Roman Auxiliary Units:
Thracian Peltasts, Agrianian Axemen, Peltasts, Scordisci Elite Swordsmen, Dacian Falxmen
Ala Dacorum, Cohors Dacorum

Resources & Starting Buildings:
Copper, Enclosed Land, Barracks

Pelendava (Dacia)

Faction: Daci
Emergent Faction: Saldenses

Region Effects:
Food: 3     |  Industry: -1
Trade: -10 |  Agriculture: 7
Growth: 1  |  Public Order: -5
Tax: -5      |  Movement: -8
Ambush: 6

AOR Units:
Dacian Falxmen, Levies

Mercenary Units:
Dacian Riders, Falxmen, Bowmen

Roman Auxiliary Units:
Thracian Peltasts, Agrianian Axemen, Peltasts, Scordisci Elite Swordsmen, Dacian Falxmen
Ala Dacorum, Cohors Dacorum

Resources & Starting Buildings:
Enclosed Land, Barracks

Malva (Dacia)

Faction: Getae
Emergent Faction: Clariae

Region Effects:
Food: 2     |  Industry: -1
Trade: -10 |  Agriculture: 5
Growth: -1 |  Public Order: -5
Tax: -10     |  Movement: -8
Ambush: 6

AOR Units:
Dacian Falxmen, Levies

Mercenary Units:
Dacian Riders, Falxmen, Bowmen

Roman Auxiliary Units:
Thracian Peltasts, Agrianian Axemen, Peltasts, Scordisci Elite Swordsmen, Dacian Falxmen
Ala Dacorum, Cohors Dacorum

Resources & Starting Buildings:
Barracks

Olbia (Sarmatia)

Faction: Catiaroi
Emergent Faction: Auchatai

Region Effects:
Food: 2     |  Industry: -20
Trade: 12  |  Agriculture: 15
Growth: 1  |  Public Order: -5
Tax: -5      |  Movement: -15

AOR Units:
Baltic Levies, Sarmatian Archers, Cataphracts, Horse Archers, Alaunt Shepherd Dogs

Mercenary Units:
Sarmatian Hired Riders, Horse Archers

Roman Auxiliary Units:
Sarmatian Cataphracts, Horse Archers

Resources & Starting Buildings:
Fish, Port, Enclosed Land, Barracks

Danu Apara (Sarmatia)

Faction: Iazyges
Emergent Faction: Urgi

Region Effects:
Food: 0     |  Industry: -20
Trade: -20 |  Agriculture: 15
Growth: 1  |  Public Order: -3
Tax: -15     |  Movement: -15

AOR Units:
Baltic Levies, Sarmatian Archers, Cataphracts, Horse Archers, Alaunt Shepherd Dogs

Mercenary Units:
Sarmatian Hired Riders, Horse Archers

Roman Auxiliary Units:
Sarmatian Cataphracts, Horse Archers

Resources & Starting Buildings:
Barracks

Gerrhos (Sarmatia)

Faction: Basileioi Skythai
Emergent Faction: Spalaei

Region Effects:
Food: 1     |  Industry: -20
Trade: -20 |  Agriculture: 15
Growth: 1  |  Public Order: -5
Tax: -15     |  Movement: -15

AOR Units:
Baltic Levies, Sarmatian Archers, Cataphracts, Horse Archers, Alaunt Shepherd Dogs

Mercenary Units:
Sarmatian Hired Riders, Horse Archers

Roman Auxiliary Units:
Sarmatian Cataphracts, Horse Archers

Resources & Starting Buildings:
Barracks

Pantikapaion (Bosporus)

Faction: Arche Bosporus
Emergent Faction: Pantikapaion

Region Effects:
Food: 3     |  Industry: -15
Trade: 11  |  Agriculture: 4
Growth: 1  |  Public Order: 2
Tax: 5
Hellenic Diplomacy Bonus: 10

AOR Units:
Protoslav Levies, Scythian Archers, Heavy Archers, Hoplites, Horse Archers, Skirmishers, Warriors, Thracian Royal Peltasts, Peltasts, Warriors

Mercenary Units:
Thracian Warriors, Peltasts, Bosporan Hoplites, Scythian Lancers

Roman Auxiliary Units:
Ala Bosporanorum, Cohors Bosporanorum, Sagittariorum Bosporanorum

Resources & Starting Buildings:
Port, Agora, Barracks

Tanais (Bosporus)

Faction: Arche Bosporus
Emergent Faction: Maiotai

Region Effects:
Food: 2     |  Industry: -15
Trade: 5  |  Agriculture: 4
Growth: 1  |  Public Order: 3
Tax: -8

AOR Units:
Protoslav Levies, Scythian Archers, Heavy Archers, Hoplites, Horse Archers, Skirmishers, Warriors, Thracian Royal Peltasts, Peltasts, Warriors

Mercenary Units:
Thracian Warriors, Peltasts, Bosporan Hoplites, Scythian Lancers

Roman Auxiliary Units:
Ala Bosporanorum, Cohors Bosporanorum, Sagittariorum Bosporanorum

Resources & Starting Buildings:
Grain, Port

Phanagoreia (Bosporus)

Faction: Arche Bosporus
Emergent Faction: Phanagoreia

Region Effects:
Food: 2     |  Industry: -15
Trade: 5   |  Agriculture: 2
Growth: 2  |  Public Order: 3
Tax: -5
Diplomacy Bonus Hellenic: 10

AOR Units:
Protoslav Levies, Scythian Archers, Heavy Archers, Hoplites, Horse Archers, Skirmishers, Warriors, Thracian Royal Peltasts, Peltasts, Warriors

Mercenary Units:
Thracian Warriors, Peltasts, Bosporan Hoplites, Scythian Lancers

Roman Auxiliary Units:
Ala Bosporanorum, Cohors Bosporanorum, Sagittariorum Bosporanorum

Resources & Starting Buildings:
Wine, Port, Homestead

Siracena (Scythia)

Faction: Siraces
Emergent Faction: Iaxamatai

Region Effects:
Food: 0     |  Industry: -15
Trade: -15 |  Agriculture: 15
Growth: -1 |  Public Order: -3
Tax: -10     |  Movement: -20

AOR Units:
Roxolani Lancers, Levies, Scythian Archers, Horse Archers

Mercenary Units:
Scythian Lancers, Armored Horse Archers, Horse Archers

Resources & Starting Buildings:
Barracks

Samandar (Scythia)

Faction: Aorsoi
Emergent Faction: Serboi

Region Effects:
Food: 0     |  Industry: -20
Trade: -20 |  Agriculture: 15
Growth: 1  |  Public Order: -3
Tax: -15     |  Movement: -20

AOR Units:
Roxolani Lancers, Levies, Scythian Archers, Horse Archers

Mercenary Units:
Scythian Lancers, Armored Horse Archers, Horse Archers

Resources & Starting Buildings:
Barracks

Rha (Scythia)

Faction: Rauxsa-alanna
Emergent Faction: Alanna

Region Effects:
Food: 1     |  Industry: -20
Trade: -20 |  Agriculture: 15
Growth: 1  |  Public Order: -5
Tax: -15     |  Movement: -20

AOR Units:
Roxolani Lancers, Levies, Scythian Archers, Horse Archers

Mercenary Units:
Scythian Lancers, Armored Horse Archers, Horse Archers

Resources & Starting Buildings:
Hides, Barracks

Daix (Scythia)

Faction: Thyssagetae
Emergent Faction: Iastae

Region Effects:
Food: 0     |  Industry: -20
Trade: -20 |  Agriculture: 15
Growth: 1  |  Public Order: -3
Tax: -15     |  Movement: -20

AOR Units:
Roxolani Lancers, Levies, Scythian Archers, Horse Archers

Mercenary Units:
Scythian Lancers, Armored Horse Archers, Horse Archers

Resources & Starting Buildings:
Barracks

Tolosa (Narbonensis)

Faction: Volcae Tectosages
Emergent Faction: Ausci

Region Effects:
Food: 1     |  Industry: -12
Trade: 1  |  Agriculture: 5
Growth: 1  |  Public Order: -3
Tax: -5      |  Ambush: 5

AOR Units:
Celtic Levies, Vocontii Cavalry, Celto-Hellenic Infantry, Massalian Colonist Levies, Hoplites, Thorax Hoplites

Mercenary Units:
Massalian Hoplites, Volcae Veteran Riders, Gallic Sword Band

Roman Auxiliary Units:
Celto-Hellenic Infantry, Massalian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Ala Gallorum, Vocontiorum
Cohors Aquitanorum, Biturigum, Gallorum, Lingonum

Resources & Starting Buildings:
Olives, Barracks

Narbo (Narbonensis)

Faction: Volcae
Emergent Faction: Ruteni

Region Effects:
Food: 1     |  Industry: -12
Trade: 8  |  Agriculture: 3
Growth: 1  |  Public Order: -3
Tax: -10

AOR Units:
Celtic Levies, Vocontii Cavalry, Celto-Hellenic Infantry, Massalian Colonist Levies, Hoplites, Thorax Hoplites

Mercenary Units:
Massalian Hoplites, Volcae Veteran Riders, Gallic Sword Band

Roman Auxiliary Units:
Celto-Hellenic Infantry, Massalian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Ala Gallorum, Vocontiorum
Cohors Aquitanorum, Biturigum, Gallorum, Lingonum

Resources & Starting Buildings:
Port, Barracks

Massalia (Narbonensis)

Faction: Massalia
Emergent Faction: Nikaia

Region Effects:
Food: 2     |  Industry: -12
Trade: 14  |  Agriculture: 1
Growth: 1  |  Public Order: 2
Tax: 20

AOR Units:
Celtic Levies, Vocontii Cavalry, Celto-Hellenic Infantry, Massalian Colonist Levies, Hoplites, Thorax Hoplites

Mercenary Units:
Massalian Hoplites, Volcae Veteran Riders, Gallic Sword Band

Roman Auxiliary Units:
Celto-Hellenic Infantry, Massalian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Ala Gallorum, Vocontiorum
Cohors Aquitanorum, Biturigum, Gallorum, Lingonum

Resources & Starting Buildings:
Strategic Capital, Strategic Port, Agora, Barracks

Medhlan (Cisalpina)

Faction: Insubres
Emergent Faction: Lepontii

Region Effects:
Food: 2     |  Industry: -5
Trade: 1  |  Agriculture: 2
Growth: 1  |  Public Order: -1
Tax: 5       |  Ambush: 4

AOR Units:
Insubrian Cavalry, Ligurian Cavalry, Levies, Skirmishers, Spearmen, Dogs

Mercenary Units:
Alpine Skirmishers, Ligurian Spear Band, Veneti Riders, Footmen

Roman Auxiliary Units:
Celto-Hellenic Infantry, Massalian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Cohors Alpinorum, Ligurum

Resources & Starting Buildings:
Commons, Barracks

Genua (Cisalpina)

Faction: Liguria
Emergent Faction: Apuani

Region Effects:
Food: 2     |  Industry: -15
Trade: 1  |  Agriculture: 2
Growth: -1 |  Public Order: -2
Tax: -5      |  Ambush: 4

AOR Units:
Insubrian Cavalry, Ligurian Cavalry, Levies, Skirmishers, Spearmen, Dogs

Mercenary Units:
Alpine Skirmishers, Ligurian Spear Band, Veneti Riders, Footmen

Roman Auxiliary Units:
Celto-Hellenic Infantry, Massalian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Cohors Alpinorum, Ligurum

Resources & Starting Buildings:
Enclosed Land, Port

Patavium (Cisalpina)

Faction: Veneti
Emergent Faction: Histri

Region Effects:
Food: 1     |  Industry: 3
Trade: 1  |  Agriculture: -4
Growth: -1 |  Public Order: -2
Tax: -5

AOR Units:
Insubrian Cavalry, Ligurian Cavalry, Levies, Skirmishers, Spearmen, Dogs

Mercenary Units:
Alpine Skirmishers, Ligurian Spear Band, Veneti Riders, Footmen

Roman Auxiliary Units:
Celto-Hellenic Infantry, Massalian Hoplites, Alpine Swordsmen, Ligurian Cavalry, Spearmen
Cohors Alpinorum, Ligurum

Resources & Starting Buildings:
Glass, Barracks

Brigantium (Tarraconensis)

Faction: Gallaeci
Emergent Faction: Artabri

Region Effects:
Food: 1     |  Industry: 10
Trade: -12 |  Agriculture: 10
Growth: 1  |  Public Order: -5
Tax: -15     |  Ambush: 5
Movement: -10

AOR Units:
Asturian Axemen, Levies, Illergetan Soldiers, Lusitanian Medium Cavalry, Medium Spearmen, Cantabrian Skirmishers

Mercenary Units:
Cantabrian Spear Band, Horse Skirmishers, Celtiberian Cavalry, Balearic Slingers

Roman Auxiliary Units:
Asturian Axemen, Lusitanian Medium Cavalry, Medium Spearmen, Iberian Scutarii, Balearic Slingers
Ala Asturum, Hispanorum
Cohors Asturum, Baetia, Callaecorum Bracarum, Cantabrorum, Celtiberorum, Hispanorum, Lusitanorum, Vasconum

Resources & Starting Buildings:
Fish, Port, Barracks

Aracillum (Tarraconensis)

Faction: Cantabri
Emergent Faction: Astures

Region Effects:
Food: 1     |  Industry: 10
Trade: -12 |  Agriculture: 10
Growth: 1  |  Public Order: -5
Tax: -15     |  Ambush: 5
Movement: -10

AOR Units:
Asturian Axemen, Levies, Illergetan Soldiers, Lusitanian Medium Cavalry, Medium Spearmen, Cantabrian Skirmishers

Mercenary Units:
Cantabrian Spear Band, Horse Skirmishers, Celtiberian Cavalry, Balearic Slingers

Roman Auxiliary Units:
Asturian Axemen, Lusitanian Medium Cavalry, Medium Spearmen, Iberian Scutarii, Balearic Slingers
Ala Asturum, Hispanorum
Cohors Asturum, Baetia, Callaecorum Bracarum, Cantabrorum, Celtiberorum, Hispanorum, Lusitanorum, Vasconum

Resources & Starting Buildings:
Marble, Barracks

Tarraco (Tarraconensis)

Faction: Cessetani
Emergent Faction: Ausetani

Region Effects:
Food: 2     |  Industry: 6
Trade: 5   |  Agriculture: 6
Growth: 1  |  Public Order: -5
Tax: 5      |  Trade Tariffs: 1

AOR Units:
Asturian Axemen, Levies, Illergetan Soldiers, Lusitanian Medium Cavalry, Medium Spearmen, Cantabrian Skirmishers

Mercenary Units:
Cantabrian Spear Band, Horse Skirmishers, Celtiberian Cavalry, Balearic Slingers

Roman Auxiliary Units:
Asturian Axemen, Lusitanian Medium Cavalry, Medium Spearmen, Iberian Scutarii, Balearic Slingers
Ala Asturum, Hispanorum
Cohors Asturum, Baetia, Callaecorum Bracarum, Cantabrorum, Celtiberorum, Hispanorum, Lusitanorum, Vasconum

Resources & Starting Buildings:
Port, Barracks

Olisipo (Lusitania)

Faction: Lusotannan
Emergent Faction: Bardili

Region Effects:
Food: 1     |  Industry: 8
Trade: -1  |  Agriculture: 5
Growth: 3  |  Public Order: -5
Tax: 5       |  Ambush: 6

AOR Units:
Asturian Axemen, Levies, Illergetan Soldiers, Lusitanian Medium Cavalry, Medium Spearmen, Cantabrian Skirmishers

Mercenary Units:
Iberian Infantry, Lusitani Lancers, Cantabrian Horse Skirmishers

Roman Auxiliary Units:
Asturian Axemen, Lusitanian Medium Cavalry, Medium Spearmen, Iberian Scutarii, Balearic Slingers
Ala Asturum, Hispanorum
Cohors Asturum, Baetia, Callaecorum Bracarum, Cantabrorum, Celtiberorum, Hispanorum, Lusitanorum, Vasconum

Resources & Starting Buildings:
Port, Barracks

Ebora (Lusitania)

Faction: Celtici
Emergent Faction: Cempsii

Region Effects:
Food: 2     |  Industry: -12
Trade: -8  |  Agriculture: 5
Growth: -1 |  Public Order: -5
Tax: -15     |  Ambush: 6

AOR Units:
Asturian Axemen, Levies, Illergetan Soldiers, Lusitanian Medium Cavalry, Medium Spearmen, Cantabrian Skirmishers

Mercenary Units:
Iberian Infantry, Lusitani Lancers, Cantabrian Horse Skirmishers

Roman Auxiliary Units:
Asturian Axemen, Lusitanian Medium Cavalry, Medium Spearmen, Iberian Scutarii, Balearic Slingers
Ala Asturum, Hispanorum
Cohors Asturum, Baetia, Callaecorum Bracarum, Cantabrorum, Celtiberorum, Hispanorum, Lusitanorum, Vasconum

Resources & Starting Buildings:
Iron, Enclosed Land, Barracks

Iplacea (Baetica)

Faction: Carpetani
Emergent Faction: Vettones

Region Effects:
Food: 1     |  Industry: -8
Trade: -5  |  Agriculture: 15
Growth: 1  |  Public Order: 2
Tax: -12     |  Ambush: 6

AOR Units:
Iberian Cavalry, Levies, Loricati, Scutarii, Slingers

Mercenary Units:
Iberian Infantry, Skirmishers, Cantabrian Horse Skirmishers, Turdetani Spear Band, Balearic Slingers

Roman Auxiliary Units:
Asturian Axemen, Lusitanian Medium Cavalry, Medium Spearmen, Iberian Scutarii, Balearic Slingers
Ala Asturum, Hispanorum
Cohors Asturum, Baetia, Callaecorum Bracarum, Cantabrorum, Celtiberorum, Hispanorum, Lusitanorum, Vasconum

Resources & Starting Buildings:
Olives, Enclosed Land, Barracks

Kartuba (Baetica)

Faction: Turdetani
Emergent Faction: Turduli

Region Effects:
Food: 1     |  Industry: -8
Trade: -5  |  Agriculture: 15
Growth: 3  |  Public Order: 2
Tax: 5        |  Ambush: 6

AOR Units:
Iberian Cavalry, Levies, Loricati, Scutarii, Slingers

Mercenary Units:
Iberian Infantry, Skirmishers, Cantabrian Horse Skirmishers, Turdetani Spear Band, Balearic Slingers

Roman Auxiliary Units:
Asturian Axemen, Lusitanian Medium Cavalry, Medium Spearmen, Iberian Scutarii, Balearic Slingers
Ala Asturum, Hispanorum
Cohors Asturum, Baetia, Callaecorum Bracarum, Cantabrorum, Celtiberorum, Hispanorum, Lusitanorum, Vasconum

Resources & Starting Buildings:
Barracks

Gadir (Baetica)

Faction: Qarthadastim
Emergent Faction: Gaditana

Region Effects:
Food: 1     |  Industry: 2
Trade: 12  |  Agriculture: 2
Growth: -1 |  Public Order: -5
Tax: 8       |  Navy AP: 3
Naval Recruitment: -3

AOR Units:
Iberian Cavalry, Levies, Loricati, Scutarii, Slingers

Mercenary Units:
Iberian Infantry, Skirmishers, Cantabrian Horse Skirmishers, Turdetani Spear Band, Balearic Slingers

Roman Auxiliary Units:
Asturian Axemen, Lusitanian Medium Cavalry, Medium Spearmen, Iberian Scutarii, Balearic Slingers
Ala Asturum, Hispanorum
Cohors Asturum, Baetia, Callaecorum Bracarum, Cantabrorum, Celtiberorum, Hispanorum, Lusitanorum, Vasconum

Resources & Starting Buildings:
Wine, Port

Numantia (Hispania)

Faction: Arevaci
Emergent Faction: Celtiberi

Region Effects:
Food: 1     |  Industry: -8
Trade: -5  |  Agriculture: 15
Growth: 1  |  Public Order: -2
Tax: -5       |  Ambush: 6

AOR Units:
Iberian Cavalry, Levies, Loricati, Scutarii, Slingers

Mercenary Units:
Iberian Infantry, Edetani Heavy Cavalry, Arevaci Painted Warriors, Cantabrian Horse Skirmishers, Balearic Slingers

Roman Auxiliary Units:
Asturian Axemen, Lusitanian Medium Cavalry, Medium Spearmen, Iberian Scutarii, Balearic Slingers
Ala Asturum, Hispanorum
Cohors Asturum, Baetia, Callaecorum Bracarum, Cantabrorum, Celtiberorum, Hispanorum, Lusitanorum, Vasconum

Resources & Starting Buildings:
Copper, Barracks

Arse (Hispania)

Faction: Edetani
Emergent Faction: Illercavones

Region Effects:
Food: 1     |  Industry: 5
Trade: 1   |  Agriculture: 2
Growth: 1  |  Public Order: 1
Tax: 5

AOR Units:
Iberian Cavalry, Levies, Loricati, Scutarii, Slingers

Mercenary Units:
Iberian Infantry, Edetani Heavy Cavalry, Arevaci Painted Warriors, Cantabrian Horse Skirmishers, Balearic Slingers

Roman Auxiliary Units:
Asturian Axemen, Lusitanian Medium Cavalry, Medium Spearmen, Iberian Scutarii, Balearic Slingers
Ala Asturum, Hispanorum
Cohors Asturum, Baetia, Callaecorum Bracarum, Cantabrorum, Celtiberorum, Hispanorum, Lusitanorum, Vasconum

Resources & Starting Buildings:
Silver/Lead, Port, Barracks

Mastia (Hispania)

Faction: Qarthadastim
Emergent Faction: Oretani

Region Effects:
Food: 0     |  Industry: 12
Trade: 5   |  Agriculture: -5
Growth: 1  |  Public Order: -3
Tax: 5        |  Trade Tariffs: 1

AOR Units:
Iberian Cavalry, Levies, Loricati, Scutarii, Slingers

Mercenary Units:
Iberian Infantry, Edetani Heavy Cavalry, Arevaci Painted Warriors, Cantabrian Horse Skirmishers, Balearic Slingers

Roman Auxiliary Units:
Asturian Axemen, Lusitanian Medium Cavalry, Medium Spearmen, Iberian Scutarii, Balearic Slingers
Ala Asturum, Hispanorum
Cohors Asturum, Baetia, Callaecorum Bracarum, Cantabrorum, Celtiberorum, Hispanorum, Lusitanorum, Vasconum

Resources & Starting Buildings:
Port, Barracks

Ibossim (Hispania)

Faction: Qarthadastim
Emergent Faction: Baleares

Region Effects:
Food: 2     |  Industry: -12
Trade: 1   |  Agriculture: 1
Growth: -1 |  Public Order: -3
Tax: -12

AOR Units:
Balearic Levies, Slingers

Mercenary Units:
Iberian Infantry, Edetani Heavy Cavalry, Arevaci Painted Warriors, Cantabrian Horse Skirmishers, Balearic Slingers

Roman Auxiliary Units:
Asturian Axemen, Lusitanian Medium Cavalry, Medium Spearmen, Iberian Scutarii, Balearic Slingers
Ala Asturum, Hispanorum
Cohors Asturum, Baetia, Callaecorum Bracarum, Cantabrorum, Celtiberorum, Hispanorum, Lusitanorum, Vasconum

Resources & Starting Buildings:
Port

Alalia (Corsica et Sardinia)

Faction: Qarthadastim
Emergent Faction: Corsica

Region Effects:
Food: 0     |  Industry: 10
Trade: 3   |  Agriculture: 5
Growth: 1  |  Public Order: -1
Tax: -20     |  Ambush: 5
Movement: -15

AOR Units:
Corsican Coastal Levies, Pelliti Skirmishers, Sardinian Archers, Levies

Mercenary Units:
Sardinian Spear Archers, Italic Spearmen

Roman Auxiliary Units:
Sardinian Archers, Tarantine Cavalry, Ligurian Cavalry, Skirmishers, Spearmen
Cohors Sagittariorium Romanorum, Corsorum, Italica Voluntariorum, Sardorum

Resources & Starting Buildings:
Iron, Homestead, Port

Karalis (Corsica et Sardinia)

Faction: Qarthadastim
Emergent Faction: Sardinia

Region Effects:
Food: 2     |  Industry: 1
Trade: 6   |  Agriculture: 1
Growth: -1 |  Public Order: -3
Tax: -5      |  Naval Recruitment: -10
Ambush: 5 |  Movement: -15

AOR Units:
Corsican Coastal Levies, Pelliti Skirmishers, Sardinian Archers, Levies

Mercenary Units:
Sardinian Spear Archers, Italic Spearmen

Roman Auxiliary Units:
Sardinian Archers, Tarantine Cavalry, Ligurian Cavalry, Skirmishers, Spearmen
Cohors Sagittariorium Romanorum, Corsorum, Italica Voluntariorum, Sardorum

Resources & Starting Buildings:
Agora, Port

Arretium (Latium)

Faction: Etruria
Emergent Faction: Rasenna

Region Effects:
Food: 2     |  Industry: -5
Trade: 4   |  Agriculture: 6
Growth: 1  |  Public Order: -3
Tax: 2

AOR Units:
Campanian Hoplites, Italic Levies, Swordsmen, Late Swordsmen, Taurisci Axemen

Mercenary Units:
Italic Sworsdmen, Samnite Hired Riders, Etruscan Spearmen

Roman Auxiliary Units:
Sardinian Archers, Tarantine Cavalry, Ligurian Cavalry, Skirmishers, Spearmen
Cohors Sagittariorium Romanorum, Corsorum, Italica Voluntariorum, Sardorum

Resources & Starting Buildings:
Wine, Barracks

Arminium (Latium)

Faction: Roma
Emergent Faction: Gallia Togata

Region Effects:
Food: 2     |  Industry: 6
Trade: 6   |  Agriculture: 3
Growth: -1 |  Public Order: 3
Tax: 5

AOR Units:
Campanian Hoplites, Italic Levies, Swordsmen, Late Swordsmen, Taurisci Axemen

Mercenary Units:
Italic Sworsdmen, Samnite Hired Riders, Etruscan Spearmen

Roman Auxiliary Units:
Sardinian Archers, Tarantine Cavalry, Ligurian Cavalry, Skirmishers, Spearmen
Cohors Sagittariorium Romanorum, Corsorum, Italica Voluntariorum, Sardorum

Resources & Starting Buildings:
Fish, Port, Villa

Roma (Latium)

Faction: Roma
Emergent Faction: Regnum Romanum

Region Effects:
Food: 2     |  Industry: 12
Trade: 5   |  Agriculture: 7
Growth: 3  |  Public Order: 2
Tax: 20      |  Income Mod: 15

AOR Units:
Campanian Hoplites, Italic Levies, Swordsmen, Late Swordsmen, Taurisci Axemen

Mercenary Units:
Italic Sworsdmen, Samnite Hired Riders, Etruscan Spearmen

Roman Auxiliary Units:
Sardinian Archers, Tarantine Cavalry, Ligurian Cavalry, Skirmishers, Spearmen
Cohors Sagittariorium Romanorum, Corsorum, Italica Voluntariorum, Sardorum

Resources & Starting Buildings:
Special Capital, Forum, Aqueduct

Asculum (Latium)

Faction: Roma
Emergent Faction: Marrucini

Region Effects:
Food: 2     |  Industry: -5
Trade: 5   |  Agriculture: 8
Growth: 1  |  Public Order: 2
Tax: 8

AOR Units:
Campanian Hoplites, Italic Levies, Swordsmen, Late Swordsmen, Taurisci Axemen

Mercenary Units:
Italic Sworsdmen, Samnite Hired Riders, Etruscan Spearmen

Roman Auxiliary Units:
Sardinian Archers, Tarantine Cavalry, Ligurian Cavalry, Skirmishers, Spearmen
Cohors Sagittariorium Romanorum, Corsorum, Italica Voluntariorum, Sardorum

Resources & Starting Buildings:
Salt, Port, Temple

Beneventum (Magna Graecia)

Faction: Roma
Emergent Faction: Samnites

Region Effects:
Food: 2     |  Industry: -12
Trade: -10  |  Agriculture: 7
Growth: 1  |  Public Order: 1
Tax: 15      |  Morale: 5

AOR Units:
Campanian Hoplites, Italic Levies, Swordsmen, Late Swordsmen, Taurisci Axemen, Lucanian Hoplites, Mamertine Spearmen, Campanian Cavalry

Mercenary Units:
Italic Sworsdmen, Samnite Hired Riders, Etruscan Spearmen

Roman Auxiliary Units:
Sardinian Archers, Tarantine Cavalry, Ligurian Cavalry, Skirmishers, Spearmen
Cohors Sagittariorium Romanorum, Corsorum, Italica Voluntariorum, Sardorum

Resources & Starting Buildings:
Olives, Villa

Cosentia (Magna Graecia)

Faction: Roma
Emergent Faction: Lucani

Region Effects:
Food: 2     |  Industry: -10
Trade: 2    |  Agriculture: 3
Growth: 1  |  Public Order: 1
Tax: 5

AOR Units:
Mamertine Spearmen, Campanian Cavalry

Mercenary Units:
Italic Sworsdmen, Samnite Hired Riders, Etruscan Spearmen

Roman Auxiliary Units:
Sardinian Archers, Tarantine Cavalry, Ligurian Cavalry, Skirmishers, Spearmen
Cohors Sagittariorium Romanorum, Corsorum, Italica Voluntariorum, Sardorum

Resources & Starting Buildings:
Barracks

Taras (Magna Graecia)

Faction: Epeiros
Emergent Faction: Taras

Region Effects:
Food: 2     |  Industry: 6
Trade: 8    |  Agriculture: 3
Growth: 1  |  Public Order: -5
Tax: 10      |  Trade Bonus: 1
Naval Recruitment: -10

AOR Units:
Tarantine Colonist Levies, Light Hoplites, Thureos Spears, Cavalry, White Shields, Apulian Heavy Infantry

Mercenary Units:
Italic Sworsdmen, Samnite Hired Riders, Etruscan Spearmen

Roman Auxiliary Units:
Sardinian Archers, Tarantine Cavalry, Ligurian Cavalry, Skirmishers, Spearmen
Cohors Sagittariorium Romanorum, Corsorum, Italica Voluntariorum, Sardorum

Resources & Starting Buildings:
Barracks, Agora, Port

Iader (Illyricum)

Faction: Daorsi
Emergent Faction: Liburnoi

Region Effects:
Food: 1     |  Industry: 5
Trade: 3    |  Agriculture: 5
Growth: 1  |  Public Order: 1
Tax: -5      |  Ambush: 4

AOR Units:
Thraco-Illyrian Sica-Bearers, Illyrian Coastal Levies, Hoplites, Light Cavalry, Thureos Spears

Mercenary Units:
Illyrian Hoplites, Horse Skirmishers, Raiders

Roman Auxiliary Units:
Cohors Breucorum, Delmatarum

Resources & Starting Buildings:
Marble, Port, Barracks

Delminium (Illyricum)

Faction: Dalmatae
Emergent Faction: Autariatai

Region Effects:
Food: 1     |  Industry: 5
Trade: 3    |  Agriculture: -10
Growth: -1 |  Public Order: -2
Tax: 2      |  Ambush: 4

AOR Units:
Thraco-Illyrian Sica-Bearers, Illyrian Coastal Levies, Hoplites, Light Cavalry, Thureos Spears

Mercenary Units:
Illyrian Hoplites, Horse Skirmishers, Raiders

Roman Auxiliary Units:
Cohors Breucorum, Delmatarum

Resources & Starting Buildings:
Enclosed Land, Barracks

Epidamnos (Illyricum)

Faction: Ardiaei
Emergent Faction: Taulantioi

Region Effects:
Food: 1     |  Industry: 8
Trade: 5    |  Agriculture: -12
Growth: -1 |  Public Order: -3
Tax: 2

AOR Units:
Thraco-Illyrian Sica-Bearers, Illyrian Coastal Levies, Hoplites, Light Cavalry, Thureos Spears

Mercenary Units:
Illyrian Hoplites, Horse Skirmishers, Raiders

Roman Auxiliary Units:
Cohors Breucorum, Delmatarum

Resources & Starting Buildings:
Copper, Barracks, Harbour

Naissos (Thrake)

Faction: Triballi
Emergent Faction: Dardanoi

Region Effects:
Food: 1     |  Industry: 3
Trade: -4   |  Agriculture: 6
Growth: -1 |  Public Order: -2
Tax: -10     |  Ambush: 6

AOR Units:
Agrianian Axemen, Peltasts, Krobyzoi Thureos Spears, Maedi Peltasts, Thyni Rhomphaia Warriors, Gallo-Thracian Infantry, Thracian Peltasts, Warriors

Mercenary Units:
Thracian Peltasts, Warriors, Horse Skirmishers, Agrianian Sell-Swords

Roman Auxiliary Units:
Thracian Peltasts, Agrianian Axemen, Peltasts, Scordisci Elite Swordsmen, Dacian Falxmen

Resources & Starting Buildings:
Silver/Lead, Barracks

Odessos (Thrake)

Faction: Basileion Odryson
Emergent Faction: Krobyzoi

Region Effects:
Food: 1     |  Industry: -6
Trade: 1    |  Agriculture: 4
Growth: -1 |  Public Order: -2
Tax: -5      |  Ambush: 6

AOR Units:
Agrianian Axemen, Peltasts, Krobyzoi Thureos Spears, Maedi Peltasts, Thyni Rhomphaia Warriors, Gallo-Thracian Infantry, Thracian Peltasts, Warriors

Mercenary Units:
Thracian Peltasts, Warriors, Horse Skirmishers, Agrianian Sell-Swords

Roman Auxiliary Units:
Thracian Peltasts, Agrianian Axemen, Peltasts, Scordisci Elite Swordsmen, Dacian Falxmen

Resources & Starting Buildings:
Slaves, Port, Barracks

Pulpudeva (Thrake)

Faction: Tolistobogii
Emergent Faction: Tylis

Region Effects:
Food: 2     |  Industry: -12
Trade: 1    |  Agriculture: 14
Growth: 3  |  Public Order: 2
Tax: -15

AOR Units:
Agrianian Axemen, Peltasts, Krobyzoi Thureos Spears, Maedi Peltasts, Thyni Rhomphaia Warriors, Gallo-Thracian Infantry, Thracian Peltasts, Warriors

Mercenary Units:
Thracian Peltasts, Warriors, Horse Skirmishers, Agrianian Sell-Swords

Roman Auxiliary Units:
Thracian Peltasts, Agrianian Axemen, Peltasts, Scordisci Elite Swordsmen, Dacian Falxmen

Resources & Starting Buildings:
Sanctuary of the Great Gods, Commons, Barracks

Antheia (Thrake)

Faction: Thyni
Emergent Faction: Apsinthioi

Region Effects:
Food: 1     |  Industry: -10
Trade: 12   |  Agriculture: 4
Growth: 1  |  Public Order: -3
Tax: -5      |  Ambush: 4

AOR Units:
Agrianian Axemen, Peltasts, Krobyzoi Thureos Spears, Maedi Peltasts, Thyni Rhomphaia Warriors, Gallo-Thracian Infantry, Thracian Peltasts, Warriors

Mercenary Units:
Thracian Peltasts, Warriors, Horse Skirmishers, Agrianian Sell-Swords

Roman Auxiliary Units:
Thracian Peltasts, Agrianian Axemen, Peltasts, Scordisci Elite Swordsmen, Dacian Falxmen

Resources & Starting Buildings:
Port, Barracks

Phasis (Kavkasos)

Faction: Kolkhis
Emergent Faction: Egrisi

Region Effects:
Food: 0     |  Industry: -5
Trade: 12   |  Agriculture: 1
Growth: -1 |  Public Order: -3
Tax: -5      |  Movement: -15

AOR Units:
Caucasian Archers, Levies, Georgian Medium Infantry, Swordsmen

Mercenary Units:
Armenian Azat Nobles, Caucasian Skirmishers

Resources & Starting Buildings:
Port, Barracks

Mtskheta (Kavkasos)

Faction: Kartli
Emergent Faction: Mushki

Region Effects:
Food: 1     |  Industry: -5
Trade: -15  |  Agriculture: 5
Growth: 1  |  Public Order: -2
Tax: -15     |  Movement: -15

AOR Units:
Caucasian Archers, Levies, Georgian Medium Infantry, Swordsmen

Mercenary Units:
Armenian Azat Nobles, Caucasian Skirmishers

Resources & Starting Buildings:
Barracks

Gabala (Kavkasos)

Faction: Ardhan
Emergent Faction: Udi

Region Effects:
Food: 0     |  Industry: 8
Trade: -15  |  Agriculture: -3
Growth: -1 |  Public Order: -2
Tax: -15     |  Movement: -15

AOR Units:
Caucasian Archers, Levies, Georgian Medium Infantry, Swordsmen

Mercenary Units:
Armenian Azat Nobles, Caucasian Skirmishers

Resources & Starting Buildings:
Timber, Nomad Camps, Barracks

Aktau (Xvarazm)

Faction: Saka Rauka
Emergent Faction: Mah-Saka

Region Effects:
Food: 1     |  Industry: -12
Trade: 12   |  Agriculture: 20
Growth: 1  |  Public Order: -3
Tax: -15     |  Movement: -20

AOR Units:
Roxolani Lancers, Levies, Scythian Archers, Horse Archers, Subeshi Archers

Mercenary Units:
Scythian Lancers, Armoured Horse Archers, Horse Archers

Resources & Starting Buildings:
Grain, Barracks

Kath (Xvarazm)

Faction: Xvarazm
Emergent Faction: Apasiacae

Region Effects:
Food: 1     |  Industry: -12
Trade: 12   |  Agriculture: 20
Growth: 3  |  Public Order: -3
Tax: -15     |  Movement: -20

AOR Units:
Roxolani Lancers, Levies, Scythian Archers, Horse Archers, Subeshi Archers

Mercenary Units:
Scythian Lancers, Armoured Horse Archers, Horse Archers

Resources & Starting Buildings:
Stables, Outskirts

Bukhara (Transoxania)

Faction: Baktria
Emergent Faction: Yuezhi

Region Effects:
Food: 1     |  Industry: 3
Trade: 12   |  Agriculture: -1
Growth: -1 |  Public Order: 1
Tax: 5       |  Trade Bonus: 5

AOR Units:
Sogdian Archer Spearmen, Axemen, Camel Riders, Javelinmen, Baktrian Levies, Indian War Elephants, Yuezhi Horse Archers

Mercenary Units:
Baktrian Sword Band, Indian Mercenary Elephants

Resources & Starting Buildings:
Silk, Homestead

Marakanda (Transoxania)

Faction: Baktria
Emergent Faction: Suguda

Region Effects:
Food: 1     |  Industry: 3
Trade: 12   |  Agriculture: -1
Growth: -1 |  Public Order: 2
Tax: 10      |  Trade Bonus: 5

AOR Units:
Sogdian Archer Spearmen, Axemen, Camel Riders, Javelinmen, Baktrian Levies, Indian War Elephants, Yuezhi Horse Archers

Mercenary Units:
Baktrian Sword Band, Indian Mercenary Elephants

Resources & Starting Buildings:
Outskirts

Baktra (Baktria)

Faction: Baktria
Emergent Faction: Bakhdi

Region Effects:
Food: 1     |  Industry: 3
Trade: 5    |  Agriculture: 3
Growth: -1 |  Public Order: 1
Tax: 2       |  Trade Bonus: 5
Spice: 1     |  Siege Holdout: 2

AOR Units:
Sogdian Archer Spearmen, Axemen, Camel Riders, Javelinmen, Baktrian Levies, Indian War Elephants, Yuezhi Horse Archers

Mercenary Units:
Baktrian Sword Band, Indian Mercenary Elephants

Resources & Starting Buildings:
Spice, Agora, Barracks

Eukratideia

Faction: Baktria
Emergent Faction: Eukratideia

Region Effects:
Food: 1     |  Industry: 5
Trade: 2    |  Agriculture: 1
Growth: -1 |  Public Order: 1
Tax: 2       |  Trade Bonus: 5

AOR Units:
Sogdian Archer Spearmen, Axemen, Camel Riders, Javelinmen, Baktrian Levies, Indian War Elephants, Yuezhi Horse Archers

Mercenary Units:
Baktrian Sword Band, Indian Mercenary Elephants

Resources & Starting Buildings:
Gold

Kapisene (Baktria)

Faction: Harauvatis
Emergent Faction: Alexandria Arakhosia

Region Effects:
Food: 1     |  Industry: 3
Trade: 5    |  Agriculture: 3
Growth: -1 |  Public Order: 1
Tax: 2       |  Trade Bonus: 5

AOR Units:
Sogdian Archer Spearmen, Axemen, Camel Riders, Javelinmen, Baktrian Levies, Indian War Elephants, Yuezhi Horse Archers

Mercenary Units:
Baktrian Sword Band, Indian Mercenary Elephants

Resources & Starting Buildings:
Timber, Barracks

Panormos (Sikelia)

Faction: Qarthadastim
Emergent Faction: Panormos

Region Effects:
Food: 2     |  Industry: 3
Trade: 3    |  Agriculture: 5
Growth: 1  |  Public Order: -5
Tax: 8       |  Movement: -10

AOR Units:
Crossbow Infantry, Syracusan Colonist Levies, Marines, Sicilian Levies, Slingers, Bruttian Infantry, Lucanian Infantry

Mercenary Units:
Tarantine Cavalry, Sicilian Spearmen, Veteran Sell-Swords

Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Cohors Sagittariorum Romanorum, Cohors Corsorum, Cohors Italica Voluntariorum, Cohors Romanorum, Cohors Sardorum

Resources & Starting Buildings:
Fish, Port

Akragas (Sikelia)

Faction: Qarthadastim
Emergent Faction: Akragas

Region Effects:
Food: 2     |  Industry: 3
Trade: 3    |  Agriculture: 5
Growth: 1  |  Public Order: -5
Tax: 8       |  Movement: -10

AOR Units:
Crossbow Infantry, Syracusan Colonist Levies, Marines, Sicilian Levies, Slingers, Bruttian Infantry, Lucanian Infantry

Mercenary Units:
Tarantine Cavalry, Sicilian Spearmen, Veteran Sell-Swords

Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Cohors Sagittariorum Romanorum, Cohors Corsorum, Cohors Italica Voluntariorum, Cohors Romanorum, Cohors Sardorum

Resources & Starting Buildings:
Grain, Port, Homestead

Syrakousai (Sikelia)

Faction: Syrakousai
Emergent Faction: Demokratia Syrakouson

Region Effects:
Food: 3     |  Industry: -12
Trade: 12   |  Agriculture: 2
Growth: -1 |  Public Order: 1
Tax: 12      |  Movement: -10
Armor: 5   |  Trade Bonus: 3

AOR Units:
Crossbow Infantry, Syracusan Colonist Levies, Marines, Sicilian Levies, Slingers, Bruttian Infantry, Lucanian Infantry

Mercenary Units:
Tarantine Cavalry, Sicilian Spearmen, Veteran Sell-Swords

Roman Auxiliary Units:
Ephesian Pikemen, Mysian Slingers, Cretan Archers, Spartan Hoplites, Thessalian Cavalry
Cohors Sagittariorum Romanorum, Cohors Corsorum, Cohors Italica Voluntariorum, Cohors Romanorum, Cohors Sardorum

Resources & Starting Buildings:
Special Capital, Barracks, Port

Apollonia (Makedonia)

Faction: Epeiros
Emergent Faction: Koinon Epeiroton

Region Effects:
Food: 1     |  Industry: -12
Trade: 12   |  Agriculture: 1
Growth: -1 |  Public Order: 3
Tax: 8       |  Trade Bonus: 1

AOR Units:
Dart Slingers, Thessalian Levy Hoplites, Light Hoplites, Thureos Spears, Cavalry, Macedonian Light Peltasts, Pikemen, Molossian Hounds

Mercenary Units:
Macedonian Pikemen, Lancers, Molossian Hoplites, Agrianian Sell-Swords, Peltasts, Thracian Peltasts

Roman Auxiliary Units:
Ephesian Pikemen, Mysian Slingers, Cretan Archers, Spartan Hoplites, Thessalian Cavalry
Cohors Sagittariorum Cretensium, Cohors Cyrrhestiocorum, Cohors Macedonica

Resources & Starting Buildings:
Wine, Port, Barracks

Pella (Makedonia)

Faction: Antigonidai
Emergent Faction: Makedonia

Region Effects:
Food: 1     |  Industry: 3
Trade: 5    |  Agriculture: 7
Growth: 2  |  Public Order: 2
Tax: 8       |  Industry Bonus: 20

AOR Units:
Dart Slingers, Thessalian Levy Hoplites, Light Hoplites, Thureos Spears, Cavalry, Macedonian Light Peltasts, Pikemen, Molossian Hounds

Mercenary Units:
Macedonian Pikemen, Lancers, Molossian Hoplites, Agrianian Sell-Swords, Peltasts, Thracian Peltasts

Roman Auxiliary Units:
Ephesian Pikemen, Mysian Slingers, Cretan Archers, Spartan Hoplites, Thessalian Cavalry
Cohors Sagittariorum Cretensium, Cohors Cyrrhestiocorum, Cohors Macedonica

Resources & Starting Buildings:
Strategic Captial, Agora, Port, Barracks

Larissa (Makedonia)

Faction: Koinon ton Aitolon
Emergent Faction: Koinon ton Thessalon

Region Effects:
Food: 1     |  Industry: -12
Trade: -12  |  Agriculture: 14
Growth: 3  |  Public Order: 1
Tax: -10
Foreign Culture Penalty: -5

AOR Units:
Dart Slingers, Thessalian Levy Hoplites, Light Hoplites, Thureos Spears, Cavalry, Macedonian Light Peltasts, Pikemen, Molossian Hounds

Mercenary Units:
Macedonian Pikemen, Lancers, Molossian Hoplites, Agrianian Sell-Swords, Peltasts, Thracian Peltasts

Roman Auxiliary Units:
Ephesian Pikemen, Mysian Slingers, Cretan Archers, Spartan Hoplites, Thessalian Cavalry
Cohors Sagittariorum Cretensium, Cohors Cyrrhestiocorum, Cohors Macedonica

Resources & Starting Buildings:
Olives, Barracks

Sparta (Hellas)

Faction: Sparta
Emergent Faction: Koinon ton Akhaion

Region Effects:
Food: 1     |  Industry: 12
Trade: 3    |  Agriculture: 5
Growth: 1  |  Public Order: 2
Tax: 8

AOR Units:
Athenian Hoplites, Veteran Hoplites, Corinthian Levy Hoplites, Light Hoplites, Thureos Spears, Skiritai Peltasts, Swordsmen, Spartan Hoplites, Thorax Hoplites

Mercenary Units:
Cretan Infantry, Archers, Greek Veteran Hoplites, Rhodian Slingers, Attic Peltasts, Tarantine Cavalry, Peloponnesian Hoplites

Roman Auxiliary Units:
Ephesian Pikemen, Mysian Slingers, Cretan Archers, Spartan Hoplites, Thessalian Cavalry
Cohors Sagittariorum Cretensium, Cohors Cyrrhestiocorum, Cohors Macedonica

Resources & Starting Buildings:
Strategic Capital, Barracks, Statue of Zeus at Olympia

Athenai (Hellas)

Faction: Athenai
Emergent Faction: Athenaioi Tyrannoi

Region Effects:
Food: 1     |  Industry: 8
Trade: 12   |  Agriculture: 1
Growth: -1 |  Public Order: 5
Tax: 20     |  Trade Bonus: 1
Research: 3

AOR Units:
Athenian Hoplites, Veteran Hoplites, Corinthian Levy Hoplites, Light Hoplites, Thureos Spears, Skiritai Peltasts, Swordsmen, Spartan Hoplites, Thorax Hoplites

Mercenary Units:
Cretan Infantry, Archers, Greek Veteran Hoplites, Rhodian Slingers, Attic Peltasts, Tarantine Cavalry, Peloponnesian Hoplites

Roman Auxiliary Units:
Ephesian Pikemen, Mysian Slingers, Cretan Archers, Spartan Hoplites, Thessalian Cavalry
Cohors Sagittariorum Cretensium, Cohors Cyrrhestiocorum, Cohors Macedonica

Resources & Starting Buildings:
Strategic Capital, Strategic Port, Agora, Barracks

Hierapytna

Faction: Knossos
Emergent Faction: Gortyna

Region Effects:
Food: 1     |  Industry: -20
Trade: 12   |  Agriculture: 3
Growth: -1 |  Public Order: -3
Tax: 8     |  Tariffs: 1

AOR Units:
Athenian Hoplites, Veteran Hoplites, Corinthian Levy Hoplites, Light Hoplites, Thureos Spears, Skiritai Peltasts, Swordsmen, Spartan Hoplites, Thorax Hoplites

Mercenary Units:
Cretan Infantry, Archers, Greek Veteran Hoplites, Rhodian Slingers, Attic Peltasts, Tarantine Cavalry, Peloponnesian Hoplites

Roman Auxiliary Units:
Ephesian Pikemen, Mysian Slingers, Cretan Archers, Spartan Hoplites, Thessalian Cavalry
Cohors Sagittariorum Cretensium, Cohors Cyrrhestiocorum, Cohors Macedonica

Resources & Starting Buildings:
Strategic Capital, Port, Homestead, Barracks

Pergamon (Asia)

Faction: Pergamon
Emergent Faction: Mysia

Region Effects:
Food: 1     |  Industry: 3
Trade: -5   |  Agriculture: 1
Growth: -1 |  Public Order: -1
Tax: 8      |  Industry Bonus: 20
Research: 2

AOR Units:
Ephesian Pikemen, Karian Axemen, Mysian Slingers, Phrygian Levies

Mercenary Units:
Cretan Infantry, Archers, Greek Veteran Hoplites, Rhodian Slingers, Attic Peltasts, Tarantine Cavalry, Peloponnesian Hoplites

Roman Auxiliary Units:
Greek Skirmisher Horsemen, Pikemen, Phrygian Spearmen, Rhodian Slingers, Karian Spearmen, Cretan Archers, Infantry
Cohors Sagittariorum Cretensium, Cohors Cyrrhestiocorum, Cohors Macedonica

Resources & Starting Buildings:
Strategic Capital, Agora, Barracks

Pessinous (Asia)

Faction: Lydia
Emergent Faction: Sardeis

Region Effects:
Food: 1     |  Industry: -1
Trade: -1   |  Agriculture: -1
Growth: -1 |  Public Order: -2
Tax: -1

AOR Units:
Ephesian Pikemen, Karian Axemen, Mysian Slingers, Phrygian Levies

Mercenary Units:
Cretan Infantry, Archers, Greek Veteran Hoplites, Rhodian Slingers, Attic Peltasts, Tarantine Cavalry, Peloponnesian Hoplites

Roman Auxiliary Units:
Greek Skirmisher Horsemen, Pikemen, Phrygian Spearmen, Rhodian Slingers, Karian Spearmen, Cretan Archers, Infantry
Cohors Sagittariorum Cretensium, Cohors Cyrrhestiocorum, Cohors Macedonica

Resources & Starting Buildings:
Homestead

Ephesos (Asia)

Faction: Lydia
Emergent Faction: Ephesos

Region Effects:
Food: 1     |  Industry: 12
Trade: 6    |  Agriculture: -5
Growth: -2 |  Public Order: -2
Tax: 8

AOR Units:
Ephesian Pikemen, Karian Axemen, Mysian Slingers, Phrygian Levies

Mercenary Units:
Cretan Infantry, Archers, Greek Veteran Hoplites, Rhodian Slingers, Attic Peltasts, Tarantine Cavalry, Peloponnesian Hoplites

Roman Auxiliary Units:
Greek Skirmisher Horsemen, Pikemen, Phrygian Spearmen, Rhodian Slingers, Karian Spearmen, Cretan Archers, Infantry
Cohors Sagittariorum Cretensium, Cohors Cyrrhestiocorum, Cohors Macedonica

Resources & Starting Buildings:
Marble, Port, Barracks, Tomb of Mausolus

Rhodos (Asia)

Faction: Rhodos
Emergent Faction: Koinon ton Nesioton

Region Effects:
Food: 1     |  Industry: -12
Trade: 12   |  Agriculture: 1
Growth: -1 |  Public Order: 2
Tax: 12

AOR Units:
Ephesian Pikemen, Karian Axemen, Mysian Slingers, Phrygian Levies

Mercenary Units:
Cretan Infantry, Archers, Greek Veteran Hoplites, Rhodian Slingers, Attic Peltasts, Tarantine Cavalry, Peloponnesian Hoplites

Roman Auxiliary Units:
Greek Skirmisher Horsemen, Pikemen, Phrygian Spearmen, Rhodian Slingers, Karian Spearmen, Cretan Archers, Infantry
Cohors Sagittariorum Cretensium, Cohors Cyrrhestiocorum, Cohors Macedonica

Resources & Starting Buildings:
Strategic Capital, Strategic Port, Barracks, Colossus of Rhodes

Nikomedeia (Bithynia et Pontus)

Faction: Bithynia
Emergent Faction: Nikomedeia

Region Effects:
Food: 1     |  Industry: 2
Trade: 10   |  Agriculture: -5
Growth: 3  |  Public Order: -1
Tax: 8      |  Trade Bonus: 1

AOR Units:
Cappadocian Lancers, Chalybes Spearmen, Paphlagonian Cavalry, Phrygian Axemen, Pontic Archers, Levies

Mercenary Units:
Paphlagonian Spearmen, Cappadocian Lancers, Thracian Peltasts, Galatian Sell-Swords

Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Cohors Sagittariorum Chalcidenorum, Cohors Chalcidenorum, Paphlagonum

Resources & Starting Buildings:
Agora, Barracks, Port

Sinope (Bithynia et Pontus)

Faction: Sinope
Emergent Faction: Paphlagonia

Region Effects:
Food: 1     |  Industry: -12
Trade: 10   |  Agriculture: -5
Growth: -1 |  Public Order: 1
Tax: 8      |  Trade Bonus: 2
Hellenic Diplomacy Bonus: 15

AOR Units:
Cappadocian Lancers, Chalybes Spearmen, Paphlagonian Cavalry, Phrygian Axemen, Pontic Archers, Levies

Mercenary Units:
Paphlagonian Spearmen, Cappadocian Lancers, Thracian Peltasts, Galatian Sell-Swords

Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Cohors Sagittariorum Chalcidenorum, Cohors Chalcidenorum, Paphlagonum

Resources & Starting Buildings:
Timber, Barracks, Port

Amaseia (Bithynia et Pontus)

Faction: Pontos
Emergent Faction: Amaseia

Region Effects:
Food: 1     |  Industry: -5
Trade: 1    |  Agriculture: 1
Growth: -1 |  Public Order: -1
Tax: 2

AOR Units:
Cappadocian Lancers, Chalybes Spearmen, Paphlagonian Cavalry, Phrygian Axemen, Pontic Archers, Levies

Mercenary Units:
Paphlagonian Spearmen, Cappadocian Lancers, Thracian Peltasts, Galatian Sell-Swords

Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Cohors Sagittariorum Chalcidenorum, Cohors Chalcidenorum, Paphlagonum

Resources & Starting Buildings:
Barracks

Trapezos (Bithynia et Pontus)

Faction: Trapezos
Emergent Faction: Mossynoikoi

Region Effects:
Food: 1     |  Industry: -12
Trade: 6    |  Agriculture: -5
Growth: -1 |  Public Order: 1
Tax: 1      |  Trade Bonus: 2

AOR Units:
Cappadocian Lancers, Chalybes Spearmen, Paphlagonian Cavalry, Phrygian Axemen, Pontic Archers, Levies

Mercenary Units:
Paphlagonian Spearmen, Cappadocian Lancers, Thracian Peltasts, Galatian Sell-Swords

Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Cohors Sagittariorum Chalcidenorum, Cohors Chalcidenorum, Paphlagonum

Resources & Starting Buildings:
Fish, Homestead, Barracks, Port

Ancyra (Galatia et Cappadocia)

Faction: Koinon Galaton
Emergent Faction: Trocmi

Region Effects:
Food: 2     |  Industry: -12
Trade: -5   |  Agriculture: 1
Growth: 1  |  Public Order: 3
Tax: 5

AOR Units:
Galatian Chosen Swordsmen, Levies, Light Cavalry, Swordsmen, Warriors, Thorax Swords

Mercenary Units:
Cappadocian Lancers, Galatian Sell-Swords

Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorium Commagenorum, Contariorum Commagenorum, Phrygum
Cohors Commagenorum, Galatarum

Resources & Starting Buildings:
Barracks

Ikonion (Galatia et Cappadocia)

Faction: Lydia
Emergent Faction: Ikonion

Region Effects:
Food: 1     |  Industry: -5
Trade: 1    |  Agriculture: 1
Growth: -1 |  Public Order: 1
Tax: -5

AOR Units:
Galatian Chosen Swordsmen, Levies, Light Cavalry, Swordsmen, Warriors, Thorax Swords

Mercenary Units:
Cappadocian Lancers, Galatian Sell-Swords

Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorium Commagenorum, Contariorum Commagenorum, Phrygum
Cohors Commagenorum, Galatarum

Resources & Starting Buildings:
Homestead

Mazaca (Galatia et Cappadocia)

Faction: Katpatuka
Emergent Faction: Kappadokia

Region Effects:
Food: 0     |  Industry: -15
Trade: -20  |  Agriculture: 14
Growth: 3  |  Public Order: -2
Tax: -15     |  Line of Sight: 5

AOR Units:
Galatian Chosen Swordsmen, Levies, Light Cavalry, Swordsmen, Warriors, Thorax Swords

Mercenary Units:
Cappadocian Lancers, Galatian Sell-Swords

Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorium Commagenorum, Contariorum Commagenorum, Phrygum
Cohors Commagenorum, Galatarum

Resources & Starting Buildings:
Iron, Nomad Camps, Barracks

Side (Galatia et Cappadocia)

Faction: Ptolemaioi
Emergent Faction: Pamphylian City-States

Region Effects:
Food: 1     |  Industry: 10
Trade: 1    |  Agriculture: -5
Growth: -1 |  Public Order: 3
Tax: -8

AOR Units:
Galatian Chosen Swordsmen, Levies, Light Cavalry, Swordsmen, Warriors, Thorax Swords

Mercenary Units:
Cappadocian Lancers, Galatian Sell-Swords

Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorium Commagenorum, Contariorum Commagenorum, Phrygum
Cohors Commagenorum, Galatarum

Resources & Starting Buildings:
Port

Tarsos (Syria)

Faction: Seleukidai
Emergent Faction: Kilikia

Region Effects:
Food: 0     |  Industry: -6
Trade: -8   |  Agriculture: 3
Growth: -1 |  Public Order: 2
Tax: -5

AOR Units:
Syrian Heavy Archers, Levies, War Elephants

Mercenary Units:
Syrian Archers, Spearmen

Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorum Syrorum, Ituraeorum
Cohors Sagittariorium Antiochensium, Canathenorum, Damascenorum, Hamiorum

Resources & Starting Buildings:
None

Samosata (Syria)

Faction: Hayk
Emergent Faction: Kommagene

Region Effects:
Food: 0     |  Industry: 12
Trade: -8   |  Agriculture: -4
Growth: -1 |  Public Order: -3
Tax: -5

AOR Units:
Syrian Heavy Archers, Levies, War Elephants

Mercenary Units:
Syrian Archers, Spearmen

Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorum Syrorum, Ituraeorum
Cohors Sagittariorium Antiochensium, Canathenorum, Damascenorum, Hamiorum

Resources & Starting Buildings:
Wine, Barracks

Antiocheia (Syria)

Faction: Seleukidai
Emergent Faction: Antiocheia

Region Effects:
Food: 1     |  Industry: 5
Trade: 12   |  Agriculture: 3
Growth: -1 |  Public Order: 4
Tax: 20      |  Research: 2
Siege Holdout: 2

AOR Units:
Syrian Heavy Archers, Levies, War Elephants

Mercenary Units:
Syrian Archers, Spearmen

Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorum Syrorum, Ituraeorum
Cohors Sagittariorium Antiochensium, Canathenorum, Damascenorum, Hamiorum

Resources & Starting Buildings:
Strategic Capital, Port, Agora, Barracks

Thapsakos (Syria)

Faction: Seleukidai
Emergent Faction: Thapsakos

Region Effects:
Food: 2     |  Industry: 2
Trade: 5    |  Agriculture: 5
Growth: 1  |  Public Order: -5
Tax: 5

AOR Units:
Syrian Heavy Archers, Levies, War Elephants

Mercenary Units:
Syrian Archers, Spearmen

Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorum Syrorum, Ituraeorum
Cohors Sagittariorium Antiochensium, Canathenorum, Damascenorum, Hamiorum

Resources & Starting Buildings:
Homestead

Palmyra (Palmyra)

Faction: Seleukidai
Emergent Faction: Palmyra

Region Effects:
Food: 0     |  Industry: 1
Trade: 6    |  Agriculture: 3
Growth: 1  |  Public Order: 1
Tax: 5

AOR Units:
Syrian Heavy Archers, Levies, War Elephants

Mercenary Units:
Syrian Archers, Spearmen

Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorum Syrorum, Ituraeorum
Cohors Sagittariorium Antiochensium, Canathenorum, Damascenorum, Hamiorum

Resources & Starting Buildings:
Outskirts, Barracks

Dura (Palmyra)

Faction: Seleukidai
Emergent Faction: Dura

Region Effects:
Food: 0     |  Industry: 1
Trade: 2    |  Agriculture: 3
Growth: -1 |  Public Order: 2
Tax: -8

AOR Units:
Syrian Heavy Archers, Levies, War Elephants

Mercenary Units:
Syrian Archers, Spearmen

Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorum Syrorum, Ituraeorum
Cohors Sagittariorium Antiochensium, Canathenorum, Damascenorum, Hamiorum

Resources & Starting Buildings:
Glass

Arsamosata

Faction: Hayk
Emergent Faction: Pokr Hayk

Region Effects:
Food: 1     |  Industry: -8
Trade: -15  |  Agriculture: 3
Growth: -1 |  Public Order: 1
Tax: -5      |  Movement: -8

AOR Units:
Caucasian Spearmen, Armenian Armoured Horse Archers, Archers, Levies

Mercenary Units:
Armenian Armoured Spearmen, Azat Nobles

Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorum Parthorum, Parthorum Veterana

Resources & Starting Buildings:
Nomad Camps

Khoron (Armenia)

Faction: Hayk
Emergent Faction: Karana

Region Effects:
Food: 1     |  Industry: -12
Trade: -10  |  Agriculture: 6
Growth: -1 |  Public Order: -2
Tax: -5      |  Movement: -8

AOR Units:
Caucasian Spearmen, Armenian Armoured Horse Archers, Archers, Levies

Mercenary Units:
Armenian Armoured Spearmen, Azat Nobles

Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorum Parthorum, Parthorum Veterana

Resources & Starting Buildings:
Nomad Camps

Armavir (Armenia)

Faction: Hayk
Emergent Faction: Sophene

Region Effects:
Food: 1     |  Industry: 12
Trade: 1    |  Agriculture: 3
Growth: -1 |  Public Order: 2
Tax: -12     |  Movement: -8

AOR Units:
Caucasian Spearmen, Armenian Armoured Horse Archers, Archers, Levies

Mercenary Units:
Armenian Armoured Spearmen, Azat Nobles

Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorum Parthorum, Parthorum Veterana

Resources & Starting Buildings:
Gold, Stables

Tushpa (Armenia)

Faction: Hayk
Emergent Faction: Artaxiad Kingdom

Region Effects:
Food: 1     |  Industry: -8
Trade: 5    |  Agriculture: 8
Growth: 1  |  Public Order: -2
Tax: 15      |  Movement: -8

AOR Units:
Caucasian Spearmen, Armenian Armoured Horse Archers, Archers, Levies

Mercenary Units:
Armenian Armoured Spearmen, Azat Nobles

Roman Auxiliary Units:
Syrian Heavy Archers, War Elephants, Cappadocian Lancers, Galatian Light Cavalry, Georgian Swordsmen
Ala Sagittariorum Parthorum, Parthorum Veterana

Resources & Starting Buildings:
City Center, Barracks

Phraaspa (Mada)

Faction: Atropatkan
Emergent Faction: Mada

Region Effects:
Food: 1     |  Industry: -12
Trade: 1    |  Agriculture: 3
Growth: 1  |  Public Order: -1
Tax: 5

AOR Units:
Persian Archers, Cavalry, Levies

Mercenary Units:
Persian Spearmen, Archers, Lancers

Resources & Starting Buildings:
Silver, Nomad Camps

Ganzak (Mada)

Faction: Atropatkan
Emergent Faction: Ganzak

Region Effects:
Food: 1     |  Industry: -12
Trade: 1    |  Agriculture: 3
Growth: 1  |  Public Order: -1
Tax: 5

AOR Units:
Persian Archers, Cavalry, Levies

Mercenary Units:
Persian Spearmen, Archers, Lancers

Resources & Starting Buildings:
None

Ekbatana (Mada)

Faction: Atropatkan
Emergent Faction: Ekbatana

Region Effects:
Food: 2     |  Industry: 3
Trade: 6    |  Agriculture: 2
Growth: -1 |  Public Order: 1
Tax: 12

AOR Units:
Persian Archers, Cavalry, Levies

Mercenary Units:
Persian Spearmen, Archers, Lancers

Resources & Starting Buildings:
Outskirts, Barracks

Rhaga (Mada)

Faction: Parthava
Emergent Faction: Arsakia

Region Effects:
Food: 1     |  Industry: 10
Trade: 2    |  Agriculture: 1
Growth: -1 |  Public Order: 1
Tax: 3
Silk Road Trade Bonus: 3

AOR Units:
Persian Archers, Cavalry, Levies

Mercenary Units:
Persian Spearmen, Archers, Lancers

Resources & Starting Buildings:
Iron, Barracks

Susa (Parsa)

Faction: Parsa
Emergent Faction: Elymais

Region Effects:
Food: 2     |  Industry: -12
Trade: 12   |  Agriculture: 14
Growth: 3  |  Public Order: -3
Tax: 12      |  Research Military: 3
Foreign Resistance: -10
Silk Road Trade Bonus: 3

AOR Units:
Persian Archers, Cavalry, Levies

Mercenary Units:
Persian Spearmen, Archers, Lancers

Resources & Starting Buildings:
Glass, Nomad Camps

Parsa (Parsa)

Faction: Parsa
Emergent Faction: Pasargadai

Region Effects:
Food: 1     |  Industry: 5
Trade: 6    |  Agriculture: 14
Growth: 3  |  Public Order: -2
Tax: 3

AOR Units:
Persian Archers, Cavalry, Levies

Mercenary Units:
Persian Spearmen, Archers, Lancers

Resources & Starting Buildings:
City Center, Naqsh-e Rostam Necropolis

Gor (Parsa)

Faction: Parsa
Emergent Faction: Gor

Region Effects:
Food: 0     |  Industry: 8
Trade: 2    |  Agriculture: 3
Growth: -1 |  Public Order: -1
Tax: -10

AOR Units:
Persian Archers, Cavalry, Levies

Mercenary Units:
Persian Spearmen, Archers, Lancers

Resources & Starting Buildings:
Wine, Barracks

Bam (Karmania)

Faction: Asagarta
Emergent Faction: Isatichae

Region Effects:
Food: 0     |  Industry: -20
Trade: -15  |  Agriculture: 7
Growth: 1  |  Public Order: -3
Tax: -15

AOR Units:
Persian Archers, Cavalry, Levies

Mercenary Units:
Persian Spearmen, Archers, Lancers, Indian Elephants

Resources & Starting Buildings:
Marble, Nomad Camps, Arg-e Bam Citadel

Harmozia (Karmania)

Faction: Asagarta
Emergent Faction: Karmania

Region Effects:
Food: 1     |  Industry: 10
Trade: -8   |  Agriculture: 2
Growth: -1 |  Public Order: 1
Tax: 5

AOR Units:
Persian Archers, Cavalry, Levies

Mercenary Units:
Persian Spearmen, Archers, Lancers, Indian Elephants

Resources & Starting Buildings:
Barracks, Port

Artakoana (Haraiva)

Faction: Haraiva
Emergent Faction: Aria

Region Effects:
Food: 2     |  Industry: -20
Trade: 6    |  Agriculture: 7
Growth: 1  |  Public Order: 3
Tax: -10
Silk Road Trade Bonus: 5

AOR Units:
Persian Archers, Cavalry, Levies, Indo-Hellenic Thureos Spears, Peltasts, Indian War Elephants, Indo-Iranian Cavalry, Light Cavalry

Mercenary Units:
Persian Spearmen, Indian Elephants

Resources & Starting Buildings:
City Center, Barracks

Marv (Haraiva)

Faction: Haraiva
Emergent Faction: Marv

Region Effects:
Food: 0     |  Industry: 3
Trade: 12   |  Agriculture: 5
Growth: 1  |  Public Order: 3
Tax: -15     |  Siege Holdout: 2
Silk Road Trade Bonus: 6

AOR Units:
Persian Archers, Cavalry, Levies, Indo-Hellenic Thureos Spears, Peltasts, Indian War Elephants, Indo-Iranian Cavalry, Light Cavalry

Mercenary Units:
Persian Spearmen, Indian Elephants

Resources & Starting Buildings:
Silver, Nomad Camps

Haraiva (Haraiva)

Faction: Daha
Emergent Faction: Amul

Region Effects:
Food: 1     |  Industry: -20
Trade: 12   |  Agriculture: 5
Growth: 1  |  Public Order: 2
Tax: -15
Silk Road Trade Bonus: 3

AOR Units:
Roxolani Lancers, Levies, Scythian Archers, Horse Archers

Mercenary Units:
Persian Spearmen, Indian Elephants

Resources & Starting Buildings:
Stables

Phrada (Maka)

Faction: Zranka
Emergent Faction: Kambojas

Region Effects:
Food: 1     |  Industry: 6
Trade: 5    |  Agriculture: 5
Growth: -1 |  Public Order: 4
Tax: -10
Silk Road Trade Bonus: 5

AOR Units:
Persian Archers, Cavalry, Levies, Indo-Hellenic Thureos Spears, Peltasts, Indian War Elephants, Indo-Iranian Cavalry, Light Cavalry

Mercenary Units:
Persian Spearmen, Indian Elephants

Resources & Starting Buildings:
Copper, Barracks

Pura (Maka)

Faction: Maurya Samrajya
Emergent Faction: Gondopharid Dynasty

Region Effects:
Food: 0     |  Industry: -15
Trade: 1    |  Agriculture: -1
Growth: -1 |  Public Order: 1
Tax: 5      |  Movement: -20

AOR Units:
Persian Archers, Cavalry, Levies, Indo-Hellenic Thureos Spears, Peltasts, Indian War Elephants, Indo-Iranian Cavalry, Light Cavalry

Mercenary Units:
Persian Spearmen, Indian Elephants

Resources & Starting Buildings:
Spice, City Center, Barracks

Oraea (Maka)

Faction: Maurya Samrajya
Emergent Faction: Ashvakas

Region Effects:
Food: 0     |  Industry: -15
Trade: 1    |  Agriculture: 5
Growth: 1 |  Public Order: 3
Tax: -15    |  Movement: -20

AOR Units:
Persian Archers, Cavalry, Levies, Indo-Hellenic Thureos Spears, Peltasts, Indian War Elephants, Indo-Iranian Cavalry, Light Cavalry

Mercenary Units:
Persian Spearmen, Indian Elephants

Resources & Starting Buildings:
Fish, Port

Sadrakarta (Parthava)

Faction: Parthava
Emergent Faction: Sadrakarta

Region Effects:
Food: 2     |  Industry: -15
Trade: 6    |  Agriculture: 14
Growth: 3 |  Public Order: 3
Tax: 12     |  Missile Range: 10

AOR Units:
Alan Noble Cavalry, Nisean Cavalry, Parthian Horse Archers, Levies

Mercenary Units:
Parthian Cataphracts, Horse Archers, Archers

Resources & Starting Buildings:
Nomad Camps

Nisa (Parthava)

Faction: Parthia
Emergent Faction: Parni

Region Effects:
Food: 2     |  Industry: -15
Trade: 6    |  Agriculture: 3
Growth: 1 |  Public Order: -3
Tax: 8

AOR Units:
Alan Noble Cavalry, Nisean Cavalry, Parthian Horse Archers, Levies

Mercenary Units:
Parthian Cataphracts, Horse Archers, Archers

Resources & Starting Buildings:
Horses, Stables

Hekatompylos (Parthava)

Faction: Parthava
Emergent Faction: Komis

Region Effects:
Food: 2     |  Industry: -15
Trade: 6    |  Agriculture: 3
Growth: -1 |  Public Order: -2
Tax: 8
Silk Road Trade Bonus: 3

AOR Units:
Alan Noble Cavalry, Nisean Cavalry, Parthian Horse Archers, Levies

Mercenary Units:
Parthian Cataphracts, Horse Archers, Archers

Resources & Starting Buildings:
City Center, Outskirts

Susia (Parthava)

Faction: Parthava
Emergent Faction: Susia

Region Effects:
Food: 1     |  Industry: -8
Trade: 5    |  Agriculture: 4
Growth: -1 |  Public Order: -2
Tax: 6
Silk Road Trade Bonus: 3

AOR Units:
Alan Noble Cavalry, Nisean Cavalry, Parthian Horse Archers, Levies

Mercenary Units:
Parthian Cataphracts, Horse Archers, Archers

Resources & Starting Buildings:
Silk, Stables

Migdol (Mauretania)

Faction: Gaetuli
Emergent Faction: Rutubis

Region Effects:
Food: 0     |  Industry: -5
Trade: -8   |  Agriculture: 1
Growth: -1 |  Public Order: -3
Tax: -10

AOR Units:
Numidian Cavalry, Javelinmen, Slingers

Mercenary Units:
Numidian Archers, Horse Skirmishers, Skirmishers, African Spears, Elephants

Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Ala Gaetulorum, Numidica
Cohors Gaetulorum, Maurorum, Numidarum

Resources & Starting Buildings:
Purple Dye, Barracks, Port

Tingis (Mauretania)

Faction: Qarthadastim
Emergent Faction: Tingis

Region Effects:
Food: 1     |  Industry: 2
Trade: 12   |  Agriculture: 2
Growth: -1 |  Public Order: -5
Tax: 8      |  Naval Recruit Cost: -3
Navy AP: 3

AOR Units:
Numidian Cavalry, Javelinmen, Slingers

Mercenary Units:
Numidian Archers, Horse Skirmishers, Skirmishers, African Spears, Elephants

Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Ala Gaetulorum, Numidica
Cohors Gaetulorum, Maurorum, Numidarum

Resources & Starting Buildings:
Barracks, Port

Siga (Mauretania)

Faction: Qarthadastim
Emergent Faction: Mauri

Region Effects:
Food: 1     |  Industry: -12
Trade: 6    |  Agriculture: 1
Growth: -1 |  Public Order: -1
Tax: -5

AOR Units:
Numidian Cavalry, Javelinmen, Slingers

Mercenary Units:
Numidian Archers, Horse Skirmishers, Skirmishers, African Spears, Elephants

Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Ala Gaetulorum, Numidica
Cohors Gaetulorum, Maurorum, Numidarum

Resources & Starting Buildings:
Homestead, Port

Iol (Numidia)

Faction: Qarthadastim
Emergent Faction: Iol

Region Effects:
Food: 0     |  Industry: 2
Trade: 6    |  Agriculture: 8
Growth: -1 |  Public Order: -2
Tax: -10

AOR Units:
Numidian Cavalry, Javelinmen, Slingers

Mercenary Units:
Numidian Archers, Horse Skirmishers, Skirmishers, African Spears, Elephants

Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Ala Gaetulorum, Numidica
Cohors Gaetulorum, Maurorum, Numidarum

Resources & Starting Buildings:
Timber, Port

Cirta (Numidia)

Faction: Masaesyli
Emergent Faction: Kirthan

Region Effects:
Food: 2     |  Industry: -15
Trade: -5   |  Agriculture: 5
Growth: -1 |  Public Order: 2
Tax: 5

AOR Units:
Numidian Cavalry, Javelinmen, Slingers

Mercenary Units:
Numidian Archers, Horse Skirmishers, Skirmishers, African Spears, Elephants

Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Ala Gaetulorum, Numidica
Cohors Gaetulorum, Maurorum, Numidarum

Resources & Starting Buildings:
Barracks

Dimmidi (Numidia)

Faction: Masaesyli
Emergent Faction: Inumiden

Region Effects:
Food: 1     |  Industry: -15
Trade: -5   |  Agriculture: 5
Growth: -1 |  Public Order: -3
Tax: 5

AOR Units:
Numidian Cavalry, Javelinmen, Slingers

Mercenary Units:
Numidian Archers, Horse Skirmishers, Skirmishers, African Spears, Elephants

Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Ala Gaetulorum, Numidica
Cohors Gaetulorum, Maurorum, Numidarum

Resources & Starting Buildings:
None

Capsa (Numidia)

Faction: Massyli
Emergent Faction: Musulamii

Region Effects:
Food: 0     |  Industry: -15
Trade: -5   |  Agriculture: 5
Growth: 1  |  Public Order: 2
Tax: 5

AOR Units:
Numidian Cavalry, Javelinmen, Slingers

Mercenary Units:
Numidian Archers, Horse Skirmishers, Skirmishers, African Spears, Elephants

Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Ala Gaetulorum, Numidica
Cohors Gaetulorum, Maurorum, Numidarum

Resources & Starting Buildings:
Barracks

Qart Hadasht (Africa)

Faction: Qarthadastim
Emergent Faction: Phoinikes

Region Effects:
Food: 2     |  Industry: -15
Trade: 12   |  Agriculture: -10
Growth: 1  |  Public Order: 3
Tax: 20      |  Mercenary Cost: -5
Tariff: 3    |  Mercenary Replenish: 15
Siege Holdout: 2

AOR Units:
Libyan Infantry, Cavalry, Javelinmen, Levies

Mercenary Units:
Libyan Cavalry, Infantry, Liby-Phoenician Hoplites, Numidian Skirmishers, Archers

Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Ala Afrorum
Cohors Afrorum, Musulamiorum

Resources & Starting Buildings:
Strategic Capital, Strategic Port, Barracks, Agora

Thapsos (Africa)

Faction: Qarthadastim
Emergent Faction: Byzacium

Region Effects:
Food: 1     |  Industry: -12
Trade: 4    |  Agriculture: 14
Growth: 1  |  Public Order: -3
Tax: 8

AOR Units:
Libyan Infantry, Cavalry, Javelinmen, Levies

Mercenary Units:
Libyan Cavalry, Infantry, Liby-Phoenician Hoplites, Numidian Skirmishers, Archers

Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Ala Afrorum
Cohors Afrorum, Musulamiorum

Resources & Starting Buildings:
Fish, Port

Lpqy (Africa)

Faction: Qarthadastim
Emergent Faction: Libya

Region Effects:
Food: 3     |  Industry: -12
Trade: 10    |  Agriculture: 14
Growth: 3  |  Public Order: -3
Tax: -8      |  Tariff: 1

AOR Units:
Libyan Infantry, Cavalry, Javelinmen, Levies

Mercenary Units:
Libyan Cavalry, Infantry, Liby-Phoenician Hoplites, Numidian Skirmishers, Archers

Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Ala Afrorum
Cohors Afrorum, Musulamiorum

Resources & Starting Buildings:
Grain, Homestead, Port

Euphranta (Africa)

Faction: Qarthadastim
Emergent Faction: Tripolitania

Region Effects:
Food: 1     |  Industry: -15
Trade: 2    |  Agriculture: 14
Growth: 1  |  Public Order: -3
Tax: -5

AOR Units:
Libyan Infantry, Cavalry, Javelinmen, Levies

Mercenary Units:
Libyan Cavalry, Infantry, Liby-Phoenician Hoplites, Numidian Skirmishers, Archers

Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Ala Afrorum
Cohors Afrorum, Musulamiorum

Resources & Starting Buildings:
Port

Tidamensi (Phazania)

Faction: Igharimen
Emergent Faction: Tidamensi

Region Effects:
Food: 1     |  Industry: -12
Trade: -12  |  Agriculture: 8
Growth: 1  |  Public Order: 2
Tax: -15

AOR Units:
Libyan Levies, Javelinmen, African Elephants, Garamantine Dogs, Levies, Slingers

Mercenary Units:
African Elephants, Spear Band, Cyrenaic Mercenary Hoplites, Greco-Libyan Pikemen

Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Cohors Sagittariorum Cyrenaica, Cohors Cyrenaica

Resources & Starting Buildings:
Hides

Garama (Phazania)

Faction: Igharimen
Emergent Faction: Imazighen

Region Effects:
Food: 0     |  Industry: -12
Trade: -20  |  Agriculture: 6
Growth: 1  |  Public Order: 1
Tax: -10      |  Movement: -15

AOR Units:
Libyan Levies, Javelinmen, African Elephants, Garamantine Dogs, Levies, Slingers

Mercenary Units:
African Elephants, Spear Band, Cyrenaic Mercenary Hoplites, Greco-Libyan Pikemen

Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Cohors Sagittariorum Cyrenaica, Cohors Cyrenaica

Resources & Starting Buildings:
Barracks

Kyrene (Libya)

Faction: Kyrenaike
Emergent Faction: Libya Pentapolis

Region Effects:
Food: 1     |  Industry: -8
Trade: 3    |  Agriculture: 1
Growth: 1  |  Public Order: 3
Tax: 5

AOR Units:
Libyan Levies, Javelinmen, African Elephants, Garamantine Dogs, Levies, Slingers

Mercenary Units:
African Elephants, Spear Band, Cyrenaic Mercenary Hoplites, Greco-Libyan Pikemen

Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Cohors Sagittariorum Cyrenaica, Cohors Cyrenaica

Resources & Starting Buildings:
Barracks, Port

Paraitonion (Libya)

Faction: Ptolemaioi
Emergent Faction: Marmarike

Region Effects:
Food: 1     |  Industry: -8
Trade: -2   |  Agriculture: 1
Growth: -1 |  Public Order: -2
Tax: -3

AOR Units:
Libyan Levies, Javelinmen, African Elephants, Garamantine Dogs, Levies, Slingers

Mercenary Units:
African Elephants, Spear Band, Cyrenaic Mercenary Hoplites, Greco-Libyan Pikemen

Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Cohors Sagittariorum Cyrenaica, Cohors Cyrenaica

Resources & Starting Buildings:
Fish, Port

Augila (Libya)

Faction: Nasamones
Emergent Faction: Augila

Region Effects:
Food: 0     |  Industry: -8
Trade: -20  |  Agriculture: 1
Growth: -1 |  Public Order: -2
Tax: -15

AOR Units:
Libyan Levies, Javelinmen, African Elephants, Garamantine Dogs, Levies, Slingers

Mercenary Units:
African Elephants, Spear Band, Cyrenaic Mercenary Hoplites, Greco-Libyan Pikemen

Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Cohors Sagittariorum Cyrenaica, Cohors Cyrenaica

Resources & Starting Buildings:
Nomad Camps

Ammonium (Libya)

Faction: Ptolemaioi
Emergent Faction: Siwa

Region Effects:
Food: 0     |  Industry: -20
Trade: -20  |  Agriculture: 10
Growth: 3  |  Public Order: 1
Tax: -15

AOR Units:
Libyan Levies, Javelinmen, African Elephants, Garamantine Dogs, Levies, Slingers

Mercenary Units:
African Elephants, Spear Band, Cyrenaic Mercenary Hoplites, Greco-Libyan Pikemen

Roman Auxiliary Units:
Numidian Cavalry, Slingers, Libyan Infantry, Javelinmen, African Elephants
Cohors Sagittariorum Cyrenaica, Cohors Cyrenaica

Resources & Starting Buildings:
Oracle of Ammon

Alexandria (Aigyptos)

Faction: Ptolemaioi
Emergent Faction: Aigyptos

Region Effects:
Food: 4     |  Industry: 12
Trade: 12   |  Agriculture: 5
Growth: 3  |  Public Order: -5
Tax: 20

AOR Units:
Egyptian Archers, Cavalry, Levies

Mercenary Units:
Egyptian Mercenary Band, Archers, Red Sea Hoplites, Galatian Sell-Swords

Roman Auxiliary Units:
Cohors Thebaeorum

Resources & Starting Buildings:
Strategic Capital, Strategic Port, Pharos Lighthouse, Agora, Barracks

Memphis (Aigyptos)

Faction: Ptolemaioi
Emergent Faction: Ta-Mehu

Region Effects:
Food: 2     |  Industry: 6
Trade: -10  |  Agriculture: -10
Growth: 1  |  Public Order: -4
Tax: 5

AOR Units:
Egyptian Archers, Cavalry, Levies

Mercenary Units:
Egyptian Mercenary Band, Archers, Red Sea Hoplites, Galatian Sell-Swords

Roman Auxiliary Units:
Cohors Thebaeorum

Resources & Starting Buildings:
Grain, Homestead, Pyramids of Giza

Myos Hormos (Aigyptos)

Faction: Ptolemaioi
Emergent Faction: Ta-Shemau

Region Effects:
Food: 2     |  Industry: -15
Trade: 12   |  Agriculture: 5
Growth: 1  |  Public Order: 1
Tax: -8

AOR Units:
Egyptian Archers, Cavalry, Levies

Mercenary Units:
Egyptian Mercenary Band, Archers, Red Sea Hoplites, Galatian Sell-Swords

Roman Auxiliary Units:
Cohors Thebaeorum

Resources & Starting Buildings:
Salt, Port

Diospolis (Aigyptos)

Faction: Ptolemaioi
Emergent Faction: Ta-Seti

Region Effects:
Food: 2     |  Industry: 12
Trade: -15  |  Agriculture: 5
Growth: 1  |  Public Order: 1
Tax: 8

AOR Units:
Egyptian Archers, Cavalry, Levies

Mercenary Units:
Egyptian Mercenary Band, Archers, Red Sea Hoplites, Galatian Sell-Swords

Roman Auxiliary Units:
Cohors Thebaeorum

Resources & Starting Buildings:
Iron

Ptolemais Theron (Ityopya)

Faction: Blemmyai
Emergent Faction: Megabaroi

Region Effects:
Food: 1     |  Industry: -12
Trade: -10  |  Agriculture: 14
Growth: 1  |  Public Order: -3
Tax: -15      |  Movement: -5

AOR Units:
African Elephants, Noble Axemen of Amun, Blemmyes Archers, Ethiopian Horsemen, Levies, Axemen, Kushite Painted Warriors, Meroe Archers, Spearmen, Nubian Archers

Mercenary Units:
Aethiopian Spears, Archers, Elephants

Resources & Starting Buildings:
Port, Barracks

Medewi (Ityopya)

Faction: Medewi
Emergent Faction: Kush

Region Effects:
Food: 1     |  Industry: -8
Trade: -10  |  Agriculture: 14
Growth: 3  |  Public Order: 3
Tax: 5        |  Movement: -10

AOR Units:
African Elephants, Noble Axemen of Amun, Blemmyes Archers, Ethiopian Horsemen, Levies, Axemen, Kushite Painted Warriors, Meroe Archers, Spearmen, Nubian Archers

Mercenary Units:
Aethiopian Spears, Archers, Elephants

Resources & Starting Buildings:
City Center, Barracks

Aksum (Ityopya)

Faction: Aksum
Emergent Faction: Habasa Tribes

Region Effects:
Food: 1     |  Industry: 7
Trade: 2    |  Agriculture: 14
Growth: 1  |  Public Order: -3
Tax: -10      |  Movement: -10

AOR Units:
African Elephants, Noble Axemen of Amun, Blemmyes Archers, Ethiopian Horsemen, Levies, Axemen, Kushite Painted Warriors, Meroe Archers, Spearmen, Nubian Archers

Mercenary Units:
Aethiopian Spears, Archers, Elephants

Resources & Starting Buildings:
Gold, Barracks

Salamis (Yehuda)

Faction: Ptolemaioi
Emergent Faction: Kypros

Region Effects:
Food: 1     |  Industry: 3
Trade: 8    |  Agriculture: 5
Growth: 1  |  Public Order: -3
Tax: -8       |  Naval Recruit: -10

AOR Units:
Judean Levies, Slingers, Thureophoroi

Mercenary Units:
Arabian Spears, Camel Riders

Resources & Starting Buildings:
Glass, Port

Tyros (Yehuda)

Faction: Ptolemaioi
Emergent Faction: Tyros

Region Effects:
Food: 1     |  Industry: 5
Trade: 12   |  Agriculture: -10
Growth: -1 |  Public Order: 3
Tax: 5       |  Siege Holdout: 3

AOR Units:
Judean Levies, Slingers, Thureophoroi

Mercenary Units:
Arabian Spears, Camel Riders

Resources & Starting Buildings:
Purple Dye, Homestead, Port

Jerusalem (Yehuda)

Faction: Ptolemaioi
Emergent Faction: Yehuda

Region Effects:
Food: 1     |  Industry: 5
Trade: 1    |  Agriculture: 1
Growth: -1 |  Public Order: -8
Tax: 5        |  Judaism: 3

AOR Units:
Judean Levies, Slingers, Thureophoroi

Mercenary Units:
Arabian Spears, Camel Riders

Resources & Starting Buildings:
Barracks, Agora

Petra (Nabata)

Faction: Mamlaktha Nabata
Emergent Faction: Petra

Region Effects:
Food: 0     |  Industry: -10
Trade: 8    |  Agriculture: 1
Growth: 1  |  Public Order: 1
Tax: 5

AOR Units:
Arabian Auxiliaries, Camel Archers

Mercenary Units:
Arabian Spears, Camel Riders

Resources & Starting Buildings:
Outskirts, Barracks

Hegra (Nabata)

Faction: Mamlaktha Nabata
Emergent Faction: Thamud

Region Effects:
Food: 0     |  Industry: -15
Trade: 5    |  Agriculture: 1
Growth: -1 |  Public Order: 1
Tax: -10

AOR Units:
Arabian Auxiliaries, Camel Archers

Mercenary Units:
Arabian Spears, Camel Riders

Resources & Starting Buildings:
None

Charmuthas (Nabata)

Faction: Mamlaktha Nabata
Emergent Faction: Charmuthas

Region Effects:
Food: 0     |  Industry: -15
Trade: 3    |  Agriculture: 1
Growth: -1 |  Public Order: -2
Tax: -8

AOR Units:
Arabian Auxiliaries, Camel Archers

Mercenary Units:
Arabian Spears, Camel Riders

Resources & Starting Buildings:
Fish, Port

Adummatu (Arabia Magna)

Faction: Qidri
Emergent Faction: Bedewi

Region Effects:
Food: 0     |  Industry: -20
Trade: -12  |  Agriculture: -5
Growth: -2 |  Public Order: 3
Tax: -15      |  Movement: -20

AOR Units:
Arabian Auxiliaries, Camel Archers

Mercenary Units:
Arabian Spears, Camel Riders, Camel Archers

Resources & Starting Buildings:
Barracks

Yathrib (Arabia Magna)

Faction: Ma'in
Emergent Faction: Kindah

Region Effects:
Food: 0     |  Industry: 3
Trade: -15  |  Agriculture: -5
Growth: -1 |  Public Order: 3
Tax: -15      |  Movement: -20

AOR Units:
Arabian Auxiliaries, Camel Archers

Mercenary Units:
Arabian Spears, Camel Riders, Camel Archers

Resources & Starting Buildings:
Marble, Barracks

Hagar (Arabia Magna)

Faction: Hagar
Emergent Faction: Gerrha

Region Effects:
Food: 0     |  Industry: 8
Trade: 1    |  Agriculture: -5
Growth: -1 |  Public Order: 3
Tax: -15      |  Movement: -20

AOR Units:
Arabian Auxiliaries, Camel Archers

Mercenary Units:
Arabian Spears, Camel Riders, Camel Archers

Resources & Starting Buildings:
Barracks, Port

Eudaemon (Arabia Felix)

Faction: Mamlakat Himyar
Emergent Faction: Chatramotitai

Region Effects:
Food: 0     |  Industry: -20
Trade: 1    |  Agriculture: -5
Growth: -2 |  Public Order: 3
Tax: -15      |  Movement: -15

AOR Units:
Arabian Auxiliaries, Camel Archers

Mercenary Units:
Arabian Spears, Camel Riders, Camel Archers

Resources & Starting Buildings:
Slaves, Port, Barracks

Marib (Arabia Felix)

Faction: Mamlakatin Saba
Emergent Faction: Ma'rib

Region Effects:
Food: 1     |  Industry: -20
Trade: -12  |  Agriculture: -5
Growth: -1 |  Public Order: 3
Tax: 5        |  Movement: -20

AOR Units:
Arabian Auxiliaries, Camel Archers

Mercenary Units:
Arabian Spears, Camel Riders, Camel Archers

Resources & Starting Buildings:
Barracks, Marib Dam

Maas-Gat (Arabia Felix)

Faction: Mascat
Emergent Faction: Qataban

Region Effects:
Food: 0     |  Industry: 2
Trade: 3    |  Agriculture: -5
Growth: -1 |  Public Order: 3
Tax: -15      |  Movement: -15

AOR Units:
Arabian Auxiliaries, Camel Archers

Mercenary Units:
Arabian Spears, Camel Riders, Camel Archers

Resources & Starting Buildings:
Silver, Port, Barracks

Edessa (Mesopotamia)

Faction: Seleukidai
Emergent Faction: Osroene

Region Effects:
Food: 2     |  Industry: -5
Trade: 5    |  Agriculture: 8
Growth: 1  |  Public Order: 1
Tax: 2

AOR Units:
Babylonian Heavy Spearmen, Assyrian Infantry, Mesopotamian Archers, Levies

Mercenary Units:
Mesopotamian Spearmen, Heavy Cavalry, Archers

Roman Auxiliary Units:
Ala Sagittariorum Parthorum, Ala Parthorum

Resources & Starting Buildings:
Silk, Homestead

Hatra (Mesopotamia)

Faction: Seleukidai
Emergent Faction: Araba

Region Effects:
Food: 1     |  Industry: 1
Trade: 5    |  Agriculture: 8
Growth: 1  |  Public Order: 1
Tax: 2

AOR Units:
Babylonian Heavy Spearmen, Assyrian Infantry, Mesopotamian Archers, Levies

Mercenary Units:
Mesopotamian Spearmen, Heavy Cavalry, Archers

Roman Auxiliary Units:
Ala Sagittariorum Parthorum, Ala Parthorum

Resources & Starting Buildings:
None

Seleukeia (Mesopotamia)

Faction: Seleukidai
Emergent Faction: Mesopotamia

Region Effects:
Food: 2     |  Industry: -15
Trade: 12   |  Agriculture: 14
Growth: 3  |  Public Order: -5
Tax: 20
Silk Road Trade Bonus: 3

AOR Units:
Babylonian Heavy Spearmen, Assyrian Infantry, Mesopotamian Archers, Levies

Mercenary Units:
Mesopotamian Spearmen, Heavy Cavalry, Archers

Roman Auxiliary Units:
Ala Sagittariorum Parthorum, Ala Parthorum

Resources & Starting Buildings:
Agora, Barracks, Ancient Babylon

Charax (Mesopotamia)

Faction: Seleukidai
Emergent Faction: Meshan

Region Effects:
Food: 3     |  Industry: -5
Trade: 3    |  Agriculture: 8
Growth: 3  |  Public Order: -3
Tax: 5

AOR Units:
Babylonian Heavy Spearmen, Assyrian Infantry, Mesopotamian Archers, Levies

Mercenary Units:
Mesopotamian Spearmen, Heavy Cavalry, Archers

Roman Auxiliary Units:
Ala Sagittariorum Parthorum, Ala Parthorum

Resources & Starting Buildings:
Grain, Port